Player Matchup

Sun Wukong
Sun Wukong
AshamedGlobe715
Sun Wukong
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 143L
1,536 Elo+
Party 1
Anhur
Anhur
Igris43
Anhur
Level 139
God Stats
1W - 2L
1,337 SR
Queue Stats
112W - 112L
1,529 Elo+
Party 1
Maui
Maui
MrNiceGuys
Maui
Level 151
God Stats
11W - 8L
1,549 SR
Queue Stats
303W - 296L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
mikupon
Baron Samedi
Level 149
God Stats
19W - 17L
1,551 SR
Queue Stats
98W - 102L
1,492 Elo+
Solo
Loki
Loki
xxxDarkz
Loki
Level 149
God Stats
112W - 101L
1,606 SR
Queue Stats
193W - 186L
1,531 Elo+
Party 1
Team Averages
Level 149
1,509 SR
1,506 Elo+

VS

Team Averages
Level 142
1,523 SR
1,566 Elo+
Rama
Rama
 
Rama
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Shattered_Panda
Kukulkan
Level 140
God Stats
2W - 3L
1,479 SR
Queue Stats
22W - 17L
1,634 Elo+
Solo
Hercules
Hercules
SnowMan6797
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
Yessir_Alex
Erlang Shen
Level 76
God Stats
41W - 44L
1,562 SR
Queue Stats
176W - 191L
1,549 Elo+
Solo
Khepri
Khepri
lWandererI
Khepri
Level 170
God Stats
2W - 2L
1,577 SR
Queue Stats
113W - 96L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AshamedGlobe715
Sun Wukong
11
4 / 0 / 3
6,007
601
4,266
5,785
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Igris43
Anhur
11
3 / 0 / 1
6,245
625
6,112
3,980
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 2
5,810
581
1,418
5,015
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
mikupon
Baron Samedi
11
1 / 1 / 4
5,867
587
2,080
3,488
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
1 / 0 / 4
6,261
626
3,106
5,042
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 3 / 0
5,049
505
2,259
5,701
1,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
1 / 2 / 0
5,745
575
326
3,005
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SnowMan6797
Hercules
8
0 / 2 / 0
4,656
466
1,270
3,723
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Yessir_Alex
Erlang Shen
10
0 / 1 / 0
5,006
501
3,117
8,317
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
lWandererI
Khepri
8
0 / 2 / 0
4,799
480
1,280
6,404
1,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Sun Wukong
AshamedGlobe715
Sun Wukong
4
0
3
5.5
W
Anhur
Igris43
Anhur
3
0
1
3.5
W
1
0
2
2
L
Kukulkan
1
2
0
0.5
L
Hercules
SnowMan6797
Hercules
0
2
0
0
L
Erlang Shen
Yessir_Alex
Erlang Shen
0
1
0
0
L
Khepri
lWandererI
Khepri
0
2
0
0
W
Baron Samedi
mikupon
Baron Samedi
1
1
4
3
W
Loki
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
8,252
23,310
Taken
27,150
11,465
Mitigated
9,820
8,601
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,259
1,649
0
1,144
5,701
1,094
0
314
5,387
0
40,463
W
Sun Wukong
AshamedGlobe715
Sun Wukong
4,266
938
0
1,170
5,785
2,928
0
190
5,493
0
35,441
W
Anhur
Igris43
Anhur
6,112
4,145
0
2,116
3,980
1,147
882
407
3,573
0
48,762
W
1,418
436
0
1,791
5,015
3,574
256
504
4,511
14,344
2,039
L
Kukulkan
326
0
0
482
3,005
972
0
232
2,753
42,208
0
L
Hercules
SnowMan6797
Hercules
1,270
329
0
411
3,723
2,040
0
0
3,723
0
19,578
L
Erlang Shen
Yessir_Alex
Erlang Shen
3,117
1,811
0
3,022
8,317
3,865
0
1,058
7,175
0
39,156
L
Khepri
lWandererI
Khepri
1,280
0
1,025
1,721
6,404
1,849
0
1,666
4,652
11,745
0
W
Baron Samedi
mikupon
Baron Samedi
2,080
298
531
1,215
3,488
1,239
0
455
2,983
28,902
738
W
Loki
3,106
527
0
1,778
5,042
2,577
0
0
5,015
0
40,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
25,255
336
Minions Killed
288
0
Camps Cleared
0
1,065,511
Distance Traveled
1,010,918
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,049
505
77
8
0
180,314
1
W
Sun Wukong
6,007
601
59
6
0
241,531
0
W
Anhur
6,245
625
104
10
0
196,773
2
W
Maui
5,810
581
32
3
0
215,804
2
L
Kukulkan
5,745
575
83
8
0
175,787
2
L
Hercules
4,656
466
41
4
0
205,642
0
L
Erlang Shen
5,006
501
75
8
0
228,784
0
L
Khepri
4,799
480
12
1
0
220,391
5
W
Baron Samedi
5,867
587
66
7
0
207,372
2
W
Loki
6,261
626
75
8
0
204,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role