Player Matchup

Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GodSlayinBeast
Guan Yu
Level 127
God Stats
3W - 1L
1,398 SR
Queue Stats
109W - 107L
1,433 Elo+
Solo
Serqet
Serqet
Matatahewa
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,500 Elo+
Solo
Ymir
Ymir
Overfanatic26
Ymir
Level 106
God Stats
3W - 3L
1,620 SR
Queue Stats
67W - 63L
1,463 Elo+
Solo
Hun Batz
Hun Batz
zenacu lunai
Hun Batz
Level 126
God Stats
0W - 1L
1,282 SR
Queue Stats
88W - 81L
1,618 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,503 Elo+

VS

Team Averages
Level 117
1,501 SR
1,492 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bllshop8433
Arachne
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
315W - 311L
1,520 Elo+
Solo
Surtr
Surtr
DrCrunkDaddy
Surtr
Level 105
God Stats
2W - 1L
1,212 SR
Queue Stats
66W - 70L
1,478 Elo+
Solo
Chang'e
Chang'e
LeAssaultQueen
Chang'e
Level 116
God Stats
5W - 6L
1,448 SR
Queue Stats
486W - 456L
1,474 Elo+
Solo
Discordia
Discordia
xBLOODYxBULLx
Discordia
Level 103
God Stats
4W - 5L
1,632 SR
Queue Stats
224W - 201L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 4 / 3
7,847
785
6,751
9,304
3,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 4
8,442
844
5,370
14,538
14,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serqet
Matatahewa
Serqet
11
0 / 5 / 3
6,763
676
2,140
7,387
5,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 4 / 5
7,927
793
5,950
17,645
12,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
zenacu lunai
Hun Batz
12
2 / 7 / 2
7,046
705
5,645
10,927
5,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 2 / 18
9,032
903
7,712
13,191
12,677
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
Bllshop8433
Arachne
14
4 / 2 / 14
8,703
870
9,669
8,116
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 14
8,934
893
12,710
11,866
8,909
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
2 / 3 / 11
8,228
823
5,684
7,968
2,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xBLOODYxBULLx
Discordia
18
6 / 0 / 14
10,757
1,076
19,073
4,201
1,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
7
Kills
24
24
Deaths
10
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
3
0.63
W
Odin
 
Odin
5
2
18
7
W
Arachne
Bllshop8433
Arachne
4
2
14
5.5
W
7
3
14
4.67
L
2
4
4
1
W
2
3
11
2.5
L
Serqet
Matatahewa
Serqet
0
5
3
0.3
L
2
4
5
1.13
W
Discordia
xBLOODYxBULLx
Discordia
6
0
14
13
L
Hun Batz
zenacu lunai
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
54,848
59,801
Taken
45,342
41,073
Mitigated
29,901
17,750
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,751
2,614
338
889
9,304
3,382
0
5,107
4,148
0
27,057
W
Odin
 
Odin
7,712
817
627
1,729
13,191
12,677
258
2,008
10,948
1,977
9,010
W
Arachne
Bllshop8433
Arachne
9,669
5,645
723
3,185
8,116
4,183
674
971
7,043
0
12,208
W
12,710
3,290
1,399
3,695
11,866
8,909
257
1,536
10,273
515
22,252
L
5,370
698
5,516
5,727
14,538
14,709
0
6,653
7,612
0
16,384
W
5,684
305
3,415
3,318
7,968
2,460
321
1,143
6,825
13,254
0
L
Serqet
Matatahewa
Serqet
2,140
37
270
216
7,387
5,332
0
2,830
4,446
0
3,952
L
5,950
436
713
3,630
17,645
12,485
0
8,564
8,915
16,134
0
W
Discordia
xBLOODYxBULLx
Discordia
19,073
1,244
450
201
4,201
1,672
797
292
3,909
41,317
567
L
Hun Batz
zenacu lunai
Hun Batz
5,645
1,261
190
261
10,927
5,165
0
2,978
7,718
0
11,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
45,654
147
Minions Killed
100
0
Camps Cleared
0
891,372
Distance Traveled
978,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,847
785
62
6
0
161,775
0
W
Odin
9,032
903
4
0
0
189,836
0
W
Arachne
8,703
870
14
1
0
191,876
0
W
Surtr
8,934
893
6
1
0
198,427
0
L
Guan Yu
8,442
844
31
3
0
182,935
0
W
Chang'e
8,228
823
27
3
0
199,737
0
L
Serqet
6,763
676
7
1
0
197,063
0
L
Ymir
7,927
793
31
3
0
170,674
0
W
Discordia
10,757
1,076
49
5
0
198,128
0
L
Hun Batz
7,046
705
16
2
0
178,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role