Player Matchup

Cthulhu
Cthulhu
IIZerodarkII
Cthulhu
Level 101
God Stats
14W - 9L
1,641 SR
Queue Stats
181W - 163L
1,581 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Its_Silvanus
Kumbhakarna
Level 51
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 3
Ne Zha
Ne Zha
ViT-aL-2k
Ne Zha
Level 86
God Stats
2W - 3L
1,397 SR
Queue Stats
66W - 60L
1,476 Elo+
Party 1
Nox
Nox
challenger0437
Nox
Level 100
God Stats
6W - 3L
1,648 SR
Queue Stats
103W - 88L
1,520 Elo+
Party 1
Anhur
Anhur
dpike5
Anhur
Level 59
God Stats
4W - 2L
1,259 SR
Queue Stats
47W - 57L
1,388 Elo+
Party 1
Team Averages
Level 79
1,446 SR
1,484 Elo+

VS

Team Averages
Level 83
1,560 SR
1,485 Elo+
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Das Kraken3958
Poseidon
Level 54
God Stats
96W - 78L
1,649 SR
Queue Stats
163W - 165L
1,529 Elo+
Solo
Apollo
Apollo
LuZioNz_C
Apollo
Level 64
God Stats
1W - 3L
1,515 SR
Queue Stats
132W - 124L
1,507 Elo+
Party 2
Bacchus
Bacchus
XΞNON
Bacchus
Level 123
God Stats
3W - 5L
1,505 SR
Queue Stats
191W - 186L
1,420 Elo+
Solo
Mulan
Mulan
capasourusYT
Mulan
Level 60
God Stats
8W - 7L
1,633 SR
Queue Stats
119W - 137L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIZerodarkII
Cthulhu
15
6 / 2 / 5
9,127
608
9,543
11,146
7,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Its_Silvanus
Kumbhakarna
14
2 / 1 / 2
7,610
507
4,167
9,891
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ViT-aL-2k
Ne Zha
14
4 / 4 / 3
8,898
593
11,832
11,988
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
5 / 2 / 3
9,385
626
7,391
6,893
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
dpike5
Anhur
14
6 / 3 / 3
8,471
565
8,658
9,322
3,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 4 / 3
7,482
499
7,029
15,925
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
14
4 / 6 / 0
8,555
570
8,678
10,197
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
LuZioNz_C
Apollo
13
4 / 5 / 0
7,410
494
3,762
11,778
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
XΞNON
Bacchus
7
0 / 2 / 1
5,244
350
1,728
4,148
1,851
13
3 / 6 / 1
8,434
562
8,560
19,416
12,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
23
Kills
12
12
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
L
Poseidon
4
6
0
0.67
W
Cthulhu
IIZerodarkII
Cthulhu
6
2
5
4.25
W
Kumbhakarna
Its_Silvanus
Kumbhakarna
2
1
2
3
L
Apollo
LuZioNz_C
Apollo
4
5
0
0.8
W
Ne Zha
ViT-aL-2k
Ne Zha
4
4
3
1.38
L
Bacchus
XΞNON
Bacchus
0
2
1
0.25
L
3
6
1
0.58
W
5
2
3
3.25
W
Anhur
dpike5
Anhur
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
29,757
49,240
Taken
61,464
25,083
Mitigated
31,607
13,405
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,029
794
0
2,816
15,925
10,571
0
5,574
10,313
30,823
1,376
L
Poseidon
8,678
1,318
0
1,883
10,197
2,705
0
7,294
2,647
71,372
1,344
W
Cthulhu
IIZerodarkII
Cthulhu
9,543
889
191
2,842
11,146
7,913
0
4,399
6,747
49,248
280
W
Kumbhakarna
Its_Silvanus
Kumbhakarna
4,167
1,111
0
2,547
9,891
3,733
0
3,994
5,897
40,679
634
L
Apollo
LuZioNz_C
Apollo
3,762
2,255
0
3,978
11,778
4,061
14
3,741
8,037
0
51,912
W
Ne Zha
ViT-aL-2k
Ne Zha
11,832
3,660
0
3,165
11,988
7,387
0
703
11,285
0
59,663
L
Bacchus
XΞNON
Bacchus
1,728
389
0
709
4,148
1,851
0
1,205
2,853
13,358
2,829
L
8,560
1,246
0
4,825
19,416
12,419
0
2,703
16,565
0
48,748
W
7,391
455
0
1,238
6,893
2,546
121
3,384
3,509
60,099
1,406
W
Anhur
dpike5
Anhur
8,658
4,374
0
3,422
9,322
3,504
148
4,227
5,095
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
37,125
434
Minions Killed
367
0
Camps Cleared
0
1,488,460
Distance Traveled
1,247,004
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,482
499
33
2
0
280,005
2
L
Poseidon
8,555
570
124
8
0
275,766
0
W
Cthulhu
9,127
608
79
5
0
337,819
0
W
Kumbhakarna
7,610
507
71
5
0
311,948
0
L
Apollo
7,410
494
92
6
0
288,341
0
W
Ne Zha
8,898
593
78
5
0
272,142
0
L
Bacchus
5,244
350
32
2
0
146,988
2
L
Mulan
8,434
562
86
6
0
255,904
4
W
Nox
9,385
626
129
9
0
284,376
0
W
Anhur
8,471
565
77
5
0
282,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role