Player Matchup

Jing Wei
Jing Wei
ABGAM
Jing Wei
Level 125
God Stats
10W - 8L
1,486 SR
Queue Stats
207W - 188L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
D0CS FIXBX
Gilgamesh
Level 69
God Stats
15W - 12L
1,544 SR
Queue Stats
274W - 274L
1,409 Elo+
Party 2
Ganesha
Ganesha
Large Cabal
Ganesha
Level 83
God Stats
6W - 2L
1,739 SR
Queue Stats
102W - 92L
1,417 Elo+
Party 2
Tiamat
Tiamat
MrShiru1122
Tiamat
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 175L
1,514 Elo+
Party 3
Anubis
Anubis
arturo10v
Anubis
Level 127
God Stats
10W - 14L
1,392 SR
Queue Stats
233W - 218L
1,522 Elo+
Party 3
Team Averages
Level 99
1,532 SR
1,479 Elo+

VS

Team Averages
Level 142
1,556 SR
1,509 Elo+
Hun Batz
Hun Batz
Calamity-Legion
Hun Batz
Level 156
God Stats
1W - 1L
1,776 SR
Queue Stats
22W - 22L
1,513 Elo+
Party 4
Chernobog
Chernobog
MFMELO
Chernobog
Level 124
God Stats
1W - 6L
1,260 SR
Queue Stats
219W - 189L
1,544 Elo+
Party 1
Poseidon
Poseidon
NK BigHolyThing
Poseidon
Level 125
God Stats
5W - 3L
1,695 SR
Queue Stats
56W - 46L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
hollisterbro21
Kumbhakarna
Level 148
God Stats
1W - 2L
1,538 SR
Queue Stats
66W - 74L
1,489 Elo+
Party 4
Agni
Agni
Δειmοs
Agni
Level 156
God Stats
3W - 2L
1,511 SR
Queue Stats
210W - 196L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ABGAM
Jing Wei
16
7 / 3 / 2
9,805
613
13,486
13,019
4,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
D0CS FIXBX
Gilgamesh
16
3 / 1 / 3
9,917
620
10,413
14,417
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
Large Cabal
Ganesha
12
0 / 2 / 6
7,970
498
6,320
16,657
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Tiamat
13
2 / 4 / 8
8,479
530
4,798
9,997
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
arturo10v
Anubis
19
14 / 2 / 4
11,304
707
16,225
12,372
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 6 / 1
7,678
480
4,619
13,905
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chernobog
MFMELO
Chernobog
14
5 / 5 / 3
8,013
501
14,668
17,411
4,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
2 / 7 / 4
7,523
470
7,893
8,976
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
hollisterbro21
Kumbhakarna
13
0 / 4 / 1
7,598
475
9,633
16,246
9,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 4 / 5
7,938
496
9,206
15,730
9,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
26
Kills
12
12
Deaths
26
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ABGAM
Jing Wei
7
3
2
2.67
L
Hun Batz
4
6
1
0.75
W
Gilgamesh
D0CS FIXBX
Gilgamesh
3
1
3
4.5
W
Ganesha
Large Cabal
Ganesha
0
2
6
1.5
L
Chernobog
MFMELO
Chernobog
5
5
3
1.3
W
Tiamat
2
4
8
1.5
L
Poseidon
2
7
4
0.57
W
Anubis
arturo10v
Anubis
14
2
4
8
L
Kumbhakarna
hollisterbro21
Kumbhakarna
0
4
1
0.13
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,242
Damage
46,019
66,462
Taken
72,268
34,963
Mitigated
28,151
24,595
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ABGAM
Jing Wei
13,486
11,743
0
4,587
13,019
4,128
0
4,064
8,867
0
83,457
L
Hun Batz
4,619
1,333
0
1,326
13,905
3,046
0
8,190
5,681
0
51,938
W
Gilgamesh
D0CS FIXBX
Gilgamesh
10,413
2,318
0
2,936
14,417
11,237
318
8,638
4,859
0
63,936
W
Ganesha
Large Cabal
Ganesha
6,320
871
3,332
5,929
16,657
9,658
206
5,829
10,634
22,240
2,159
L
Chernobog
MFMELO
Chernobog
14,668
9,878
0
5,809
17,411
4,930
1,001
5,427
11,984
0
67,157
W
Tiamat
4,798
865
0
1,518
9,997
4,315
0
4,659
4,911
31,637
843
L
Poseidon
7,893
1,160
0
548
8,976
1,793
0
6,694
2,282
40,344
0
W
Anubis
arturo10v
Anubis
16,225
1,334
0
6,293
12,372
5,625
164
1,400
10,758
105,068
576
L
Kumbhakarna
hollisterbro21
Kumbhakarna
9,633
558
0
2,716
16,246
9,161
0
1,122
14,071
48,808
0
L
9,206
1,220
2,996
3,548
15,730
9,221
75
5,010
10,720
32,533
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
38,750
490
Minions Killed
399
0
Camps Cleared
0
1,531,353
Distance Traveled
1,568,635
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,805
613
150
9
0
320,557
0
L
Hun Batz
7,678
480
86
5
0
333,585
4
W
Gilgamesh
9,917
620
120
8
0
282,377
0
W
Ganesha
7,970
498
5
0
0
291,522
0
L
Chernobog
8,013
501
106
7
0
293,697
1
W
Tiamat
8,479
530
61
4
0
305,144
0
L
Poseidon
7,523
470
74
5
0
295,190
5
W
Anubis
11,304
707
154
10
0
331,753
0
L
Kumbhakarna
7,598
475
86
5
0
320,710
2
L
Agni
7,938
496
47
3
0
325,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role