Player Matchup

Ymir
Ymir
Caktuz
Ymir
Level 83
God Stats
4W - 6L
1,346 SR
Queue Stats
143W - 205L
1,335 Elo+
Party 2
Neith
Neith
ELSUSIOBEN
Neith
Level 14
God Stats
17W - 28L
1,238 SR
Queue Stats
27W - 42L
1,284 Elo+
Party 2
Mulan
Mulan
Nerovaii
Mulan
Level 62
God Stats
9W - 19L
1,349 SR
Queue Stats
19W - 64L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
Qkies
Nu Wa
Level 24
God Stats
30W - 43L
1,360 SR
Queue Stats
73W - 107L
1,329 Elo+
Party 2
Vamana
Vamana
c0meta
Vamana
Level 106
God Stats
3W - 4L
1,540 SR
Queue Stats
181W - 213L
1,376 Elo+
Party 2
Team Averages
Level 58
1,367 SR
1,316 Elo+

VS

Team Averages
Level 129
1,490 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Empherial
Apollo
Level 186
God Stats
5W - 1L
1,635 SR
Queue Stats
255W - 238L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Matatias
Amaterasu
Level 155
God Stats
2W - 8L
1,351 SR
Queue Stats
411W - 419L
1,580 Elo+
Solo
Zeus
Zeus
Smiley333
Zeus
Level 48
God Stats
2W - 4L
1,465 SR
Queue Stats
176W - 170L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Caktuz
Ymir
5
1 / 6 / 0
4,308
431
2,297
11,430
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
6
0 / 7 / 0
4,172
417
3,998
6,381
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
Nerovaii
Mulan
9
1 / 7 / 1
5,049
505
4,714
9,993
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Qkies
Nu Wa
10
1 / 1 / 1
5,585
559
2,938
3,852
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
c0meta
Vamana
9
1 / 4 / 2
5,278
528
2,324
8,538
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 1
7,303
730
6,105
7,620
3,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
11
4 / 0 / 9
6,781
678
5,819
6,714
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Empherial
Apollo
11
7 / 1 / 5
6,793
679
8,195
4,179
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
Matatias
Amaterasu
12
7 / 0 / 2
6,430
643
4,903
8,784
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zeus
11
3 / 1 / 0
6,658
666
4,744
3,144
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
25
25
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
1
2.25
W
Atlas
 
Atlas
4
0
9
8.5
L
Ymir
Caktuz
Ymir
1
6
0
0.17
L
Neith
0
7
0
0
W
Apollo
Empherial
Apollo
7
1
5
9.5
W
Amaterasu
Matatias
Amaterasu
7
0
2
8
L
Mulan
Nerovaii
Mulan
1
7
1
0.21
L
Nu Wa
Qkies
Nu Wa
1
1
1
1.5
W
Zeus
3
1
0
3
L
Vamana
c0meta
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
29,766
40,194
Taken
30,441
14,153
Mitigated
14,666
8,389
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,105
346
0
4,533
7,620
3,402
162
91
7,495
50,160
2,207
W
Atlas
 
Atlas
5,819
2,462
0
2,534
6,714
4,802
0
1,406
5,274
19,438
1,852
L
Ymir
Caktuz
Ymir
2,297
963
0
1,703
11,430
5,083
0
3,568
7,862
8,694
0
L
Neith
3,998
2,005
0
180
6,381
1,758
0
1,645
4,736
0
17,345
W
Apollo
Empherial
Apollo
8,195
6,498
0
2,210
4,179
1,510
52
590
3,589
0
48,694
W
Amaterasu
Matatias
Amaterasu
4,903
1,629
0
2,822
8,784
4,152
0
1,202
7,458
0
41,269
L
Mulan
Nerovaii
Mulan
4,714
704
0
1,395
9,993
3,396
0
5,757
4,230
0
25,423
L
Nu Wa
Qkies
Nu Wa
2,938
1,235
0
1,587
3,852
1,047
0
2,573
989
22,832
0
W
Zeus
4,744
404
0
440
3,144
800
49
1,658
1,390
41,325
1,192
L
Vamana
c0meta
Vamana
2,324
1,397
0
3,524
8,538
2,869
0
2,302
6,156
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
33,965
202
Minions Killed
370
0
Camps Cleared
0
1,005,178
Distance Traveled
1,022,596
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,303
730
94
9
0
186,146
2
W
Atlas
6,781
678
27
3
0
205,227
3
L
Ymir
4,308
431
15
2
0
191,331
4
L
Neith
4,172
417
23
2
0
210,264
0
W
Apollo
6,793
679
85
9
0
185,620
2
W
Amaterasu
6,430
643
69
7
0
243,132
0
L
Mulan
5,049
505
39
4
0
195,546
2
L
Nu Wa
5,585
559
62
6
0
185,088
0
W
Zeus
6,658
666
95
10
0
202,471
0
L
Vamana
5,278
528
63
6
0
222,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role