Player Matchup

Arachne
Arachne
CALI1BlOoD
Arachne
Level 158
God Stats
2W - 9L
1,323 SR
Queue Stats
38W - 45L
1,397 Elo+
Solo
Ymir
Ymir
JC-TheCarpenter
Ymir
Level 59
God Stats
15W - 20L
1,374 SR
Queue Stats
32W - 53L
1,357 Elo+
Solo
Ra
Ra
SwftDemon666
Ra
Level 77
God Stats
2W - 4L
1,536 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Team Averages
Level 98
1,411 SR
1,410 Elo+

VS

Team Averages
Level 85
1,530 SR
1,629 Elo+
Bacchus
Bacchus
BK_Justis
Bacchus
Level 58
God Stats
6W - 1L
1,591 SR
Queue Stats
26W - 19L
1,606 Elo+
Party 1
Anubis
Anubis
King_Ace_1999
Anubis
Level 76
God Stats
33W - 27L
1,572 SR
Queue Stats
46W - 40L
1,480 Elo+
Solo
Thanatos
Thanatos
angelicknight420
Thanatos
Level 122
God Stats
1W - 0L
1,427 SR
Queue Stats
74W - 36L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CALI1BlOoD
Arachne
12
2 / 3 / 3
7,770
777
2,222
6,086
2,368
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 5 / 5
7,448
745
6,194
12,465
10,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 3
8,431
843
4,152
6,260
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BK_Justis
Bacchus
15
2 / 1 / 10
8,770
877
7,546
9,457
9,303
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 4
9,162
916
9,759
7,357
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
5 / 1 / 7
9,081
908
4,938
6,373
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
4
Kills
12
12
Deaths
5
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BK_Justis
Bacchus
2
1
10
7
L
Arachne
CALI1BlOoD
Arachne
2
3
3
1.17
L
0
5
5
0.5
W
5
3
4
2.33
L
2
4
3
0.88
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
22,243
24,811
Taken
23,187
14,733
Mitigated
15,131
3,144
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BK_Justis
Bacchus
7,546
1,082
0
1,744
9,457
9,303
563
4,029
5,283
15,234
5,177
L
Arachne
CALI1BlOoD
Arachne
2,222
1,629
268
440
6,086
2,368
0
4,402
1,658
0
14,434
L
6,194
900
0
805
12,465
10,419
0
7,239
5,173
11,911
0
W
9,759
213
535
1,859
7,357
3,575
520
3,905
3,221
38,907
334
L
4,152
317
493
1,138
6,260
1,946
0
4,265
1,982
34,011
0
W
4,938
645
0
5,590
6,373
2,253
523
2,010
4,281
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,649
Gold Earned
27,013
106
Minions Killed
145
0
Camps Cleared
0
444,411
Distance Traveled
545,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,770
877
28
3
0
193,914
0
L
Arachne
7,770
777
27
3
0
149,892
1
L
Ymir
7,448
745
12
1
0
159,793
0
W
Anubis
9,162
916
68
7
0
145,561
0
L
Ra
8,431
843
67
7
0
134,726
0
W
Thanatos
9,081
908
49
5
0
205,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role