Player Matchup

Danzaburou
Danzaburou
Silver II
Bullnog
Danzaburou
Silver II
Level 95
God Stats
0W - 2L
1,310 SR
Queue Stats
65W - 75L
1,119 MMR
Party 2
Cthulhu
Cthulhu
Silver III
GhostLove290
Cthulhu
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 322L
916 MMR
Party 1
Lancelot
Lancelot
Silver IV
SheLovesZero
Lancelot
Silver IV
Level 124
God Stats
0W - 2L
1,329 SR
Queue Stats
25W - 40L
1,087 MMR
Solo
Achilles
Achilles
Silver III
TLaw24
Achilles
Silver III
Level 68
God Stats
1W - 2L
1,498 SR
Queue Stats
19W - 31L
1,066 MMR
Party 2
Nu Wa
Nu Wa
Silver V
Yukionnal
Nu Wa
Silver V
Level 81
God Stats
0W - 3L
1,727 SR
Queue Stats
8W - 13L
1,276 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,473 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,462 SR
1,174 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
AMRxGH0STx
Ra
Silver II
Level 134
God Stats
4W - 3L
1,456 SR
Queue Stats
171W - 184L
1,104 MMR
Solo
Medusa
Medusa
Silver II
dmbandon
Medusa
Silver II
Level 111
God Stats
8W - 7L
1,392 SR
Queue Stats
102W - 116L
1,097 MMR
Solo
Thanatos
Thanatos
Silver II
naughhtybear
Thanatos
Silver II
Level 148
God Stats
4W - 4L
1,427 SR
Queue Stats
165W - 200L
1,075 MMR
Solo
Shiva
Shiva
Silver II
savagefirehawk1
Shiva
Silver II
Level 67
God Stats
35W - 33L
1,535 SR
Queue Stats
182W - 195L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bullnog
Danzaburou
9
0 / 2 / 0
4,528
453
1,438
4,906
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
GhostLove290
Cthulhu
7
0 / 4 / 1
4,669
467
1,998
8,246
5,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
SheLovesZero
Lancelot
9
2 / 5 / 1
5,313
531
3,141
7,405
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TLaw24
Achilles
8
1 / 6 / 1
4,985
499
3,728
10,029
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Yukionnal
Nu Wa
9
1 / 2 / 3
5,380
538
3,635
4,513
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArachneKaliAgniAres

VS

Bans
Cu ChulainnKukulkanZhong KuiHerculesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
6 / 0 / 5
6,261
626
4,627
5,288
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
6,863
686
2,779
4,326
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
dmbandon
Medusa
12
2 / 0 / 3
6,685
669
3,071
4,202
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
naughhtybear
Thanatos
10
3 / 2 / 2
5,854
585
2,942
6,844
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 2
6,760
676
8,203
8,373
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
19
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
5
8.5
W
2
1
2
3
L
Danzaburou
Bullnog
Danzaburou
0
2
0
0
L
Cthulhu
GhostLove290
Cthulhu
0
4
1
0.13
L
Lancelot
SheLovesZero
Lancelot
2
5
1
0.5
L
Achilles
TLaw24
Achilles
1
6
1
0.25
L
Nu Wa
Yukionnal
Nu Wa
1
2
3
1.25
W
Medusa
dmbandon
Medusa
2
0
3
3.5
W
Thanatos
naughhtybear
Thanatos
3
2
2
2
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
21,622
35,099
Taken
29,033
17,410
Mitigated
11,419
6,594
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,627
822
0
915
5,288
3,091
0
1,284
4,004
25,088
0
W
2,779
155
175
2,097
4,326
1,465
0
1,893
2,433
48,138
1,255
L
Danzaburou
Bullnog
Danzaburou
1,438
529
0
1,349
4,906
1,363
0
988
3,918
0
25,786
L
Cthulhu
GhostLove290
Cthulhu
1,998
157
0
1,514
8,246
5,126
0
2,147
5,955
14,457
0
L
Lancelot
SheLovesZero
Lancelot
3,141
284
0
1,804
7,405
2,631
0
1,388
5,807
0
28,187
L
Achilles
TLaw24
Achilles
3,728
1,133
0
1,247
10,029
7,147
0
140
9,244
0
20,298
L
Nu Wa
Yukionnal
Nu Wa
3,635
677
0
680
4,513
1,143
0
2,148
2,177
31,178
1,870
W
Medusa
dmbandon
Medusa
3,071
668
0
570
4,202
1,435
371
574
3,628
0
50,232
W
Thanatos
naughhtybear
Thanatos
2,942
1,140
0
6,137
6,844
1,977
0
1,652
5,192
0
31,745
W
8,203
2,115
0
4,523
8,373
3,451
161
173
7,767
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
32,423
219
Minions Killed
344
0
Camps Cleared
0
970,521
Distance Traveled
1,065,197
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,261
626
28
3
0
215,023
1
W
Ra
6,863
686
114
11
0
221,009
0
L
Danzaburou
4,528
453
48
5
0
183,004
3
L
Cthulhu
4,669
467
19
2
0
211,807
3
L
Lancelot
5,313
531
54
5
0
233,855
0
L
Achilles
4,985
499
38
4
0
168,549
0
L
Nu Wa
5,380
538
60
6
0
173,306
1
W
Medusa
6,685
669
77
8
0
201,404
1
W
Thanatos
5,854
585
63
6
0
221,826
2
W
Shiva
6,760
676
62
6
0
205,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role