Player Matchup

Medusa
Medusa
Bordyk
Medusa
Level 147
God Stats
4W - 1L
1,522 SR
Queue Stats
81W - 86L
1,513 Elo+
Party 1
Ullr
Ullr
Chronokitty
Ullr
Level 200
God Stats
19W - 41L
1,376 SR
Queue Stats
1,357W - 1,383L
1,499 Elo+
Party 1
Fenrir
Fenrir
GAMER369-_
Fenrir
Level 138
God Stats
3W - 3L
1,305 SR
Queue Stats
84W - 77L
1,477 Elo+
Solo
Terra
Terra
KaatieKat
Terra
Level 157
God Stats
1W - 1L
1,311 SR
Queue Stats
75W - 64L
1,522 Elo+
Solo
Zeus
Zeus
XDetourz_22
Zeus
Level 87
God Stats
9W - 8L
1,530 SR
Queue Stats
463W - 456L
1,498 Elo+
Solo
Team Averages
Level 146
1,409 SR
1,502 Elo+

VS

Team Averages
Level 129
1,494 SR
1,529 Elo+
Odin
Odin
DougGimmeDome69_
Odin
Level 116
God Stats
1W - 1L
1,731 SR
Queue Stats
104W - 99L
1,561 Elo+
Party 3
Neith
Neith
Elliphiane
Neith
Level 156
God Stats
13W - 14L
1,535 SR
Queue Stats
582W - 595L
1,493 Elo+
Solo
Ra
Ra
MAGICLUNCHBOXxx
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,554 Elo+
Party 2
Janus
Janus
Smadadap
Janus
Level 145
God Stats
1W - 5L
1,203 SR
Queue Stats
190W - 183L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
chaitealatte-
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bordyk
Medusa
17
7 / 2 / 5
10,377
943
6,915
6,667
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
5 / 2 / 11
9,208
837
6,959
7,959
3,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
GAMER369-_
Fenrir
16
8 / 3 / 9
9,710
883
6,731
10,977
12,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
KaatieKat
Terra
16
0 / 2 / 17
8,753
796
7,389
14,181
16,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 14
9,039
822
10,039
5,979
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,689
699
5,965
10,014
9,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
16
3 / 5 / 3
8,781
798
7,253
11,131
6,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
6,924
629
4,059
7,687
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
Smadadap
Janus
15
3 / 5 / 4
8,422
766
8,613
8,112
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
chaitealatte-
Heimdallr
12
1 / 3 / 6
7,623
693
3,398
5,188
1,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
23
Kills
9
12
Deaths
23
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bordyk
Medusa
7
2
5
4.75
W
5
2
11
5.25
L
2
4
2
0.75
L
Neith
3
5
3
0.9
W
Fenrir
GAMER369-_
Fenrir
8
3
9
4.17
W
Terra
KaatieKat
Terra
0
2
17
4.25
L
0
6
1
0.08
L
Janus
Smadadap
Janus
3
5
4
1
W
3
3
14
3.33
L
Heimdallr
chaitealatte-
Heimdallr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
29,288
45,763
Taken
42,132
37,500
Mitigated
24,305
18,141
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bordyk
Medusa
6,915
1,386
817
1,024
6,667
3,010
3,792
1,708
4,841
0
35,633
W
6,959
1,760
567
584
7,959
3,412
1,998
2,450
5,354
0
13,119
L
5,965
1,276
151
1,817
10,014
9,627
0
3,747
6,267
0
11,445
L
Neith
7,253
1,422
772
3,376
11,131
6,772
0
5,828
5,303
0
23,256
W
Fenrir
GAMER369-_
Fenrir
6,731
1,874
1,364
2,035
10,977
12,817
165
2,374
8,383
0
9,217
W
Terra
KaatieKat
Terra
7,389
491
4,104
5,452
14,181
16,080
138
3,127
10,769
11,607
0
L
4,059
141
1,177
729
7,687
2,783
0
2,674
5,013
10,087
0
L
Janus
Smadadap
Janus
8,613
63
323
742
8,112
3,299
0
1,590
6,522
20,717
0
W
10,039
585
1,565
629
5,979
2,181
528
2,090
3,737
23,404
0
L
Heimdallr
chaitealatte-
Heimdallr
3,398
477
0
398
5,188
1,824
0
3,589
1,599
0
9,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
39,439
131
Minions Killed
102
0
Camps Cleared
0
1,102,110
Distance Traveled
827,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,377
943
63
6
0
222,768
0
W
Ullr
9,208
837
23
2
0
233,869
0
L
Odin
7,689
699
8
1
0
142,586
0
L
Neith
8,781
798
38
3
0
189,443
0
W
Fenrir
9,710
883
6
1
0
198,365
0
W
Terra
8,753
796
11
1
0
255,970
0
L
Ra
6,924
629
10
1
0
175,474
0
L
Janus
8,422
766
34
3
0
160,599
0
W
Zeus
9,039
822
28
3
0
191,138
0
L
Heimdallr
7,623
693
12
1
0
159,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role