Player Matchup

Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 116
God Stats
226W - 164L
1,674 SR
Queue Stats
794W - 750L
1,595 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dghost79
Kumbhakarna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,544 Elo+
Party 1
Artemis
Artemis
NiksDadLeftHim
Artemis
Level 27
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 21L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Stokul
Cthulhu
Level 152
God Stats
0W - 1L
1,372 SR
Queue Stats
380W - 366L
1,569 Elo+
Party 1
Ra
Ra
aarshplayz
Ra
Level 28
God Stats
7W - 14L
1,527 SR
Queue Stats
20W - 37L
1,423 Elo+
Party 1
Team Averages
Level 92
1,481 SR
1,498 Elo+

VS

Team Averages
Level 139
1,607 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Cesar_RdR1
Heimdallr
Level 147
God Stats
9W - 2L
1,652 SR
Queue Stats
301W - 267L
1,557 Elo+
Party 3
King Arthur
King Arthur
JUANCHORRO
King Arthur
Level 140
God Stats
8W - 9L
1,555 SR
Queue Stats
329W - 284L
1,581 Elo+
Party 2
Poseidon
Poseidon
L4XXUS
Poseidon
Level 125
God Stats
2W - 1L
1,613 SR
Queue Stats
43W - 41L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
RIRG0727
Cthulhu
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
210W - 189L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
5 / 5 / 3
6,926
577
6,464
11,254
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Dghost79
Kumbhakarna
10
0 / 3 / 0
5,511
459
2,306
9,983
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 0
6,105
509
4,485
7,986
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Stokul
Cthulhu
12
3 / 4 / 3
6,851
571
6,229
12,450
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
1 / 5 / 1
5,631
469
5,511
8,876
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
10 / 1 / 3
8,551
713
11,957
10,712
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Cesar_RdR1
Heimdallr
13
1 / 1 / 3
7,414
618
4,437
5,920
2,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JUANCHORRO
King Arthur
12
1 / 5 / 0
7,007
584
6,054
11,709
8,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
L4XXUS
Poseidon
12
6 / 3 / 4
7,372
614
6,028
7,233
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
RIRG0727
Cthulhu
12
1 / 0 / 7
7,447
621
6,924
8,321
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
19
19
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
1
3
11.5
L
Nemesis
5
5
3
1.3
W
Heimdallr
Cesar_RdR1
Heimdallr
1
1
3
2.5
L
Kumbhakarna
Dghost79
Kumbhakarna
0
3
0
0
W
King Arthur
JUANCHORRO
King Arthur
1
5
0
0.2
W
Poseidon
L4XXUS
Poseidon
6
3
4
2.67
L
1
2
0
0.5
W
Cthulhu
RIRG0727
Cthulhu
1
0
7
4.5
L
Cthulhu
Stokul
Cthulhu
3
4
3
1.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
35,400
50,549
Taken
43,895
24,799
Mitigated
21,613
10,617
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,957
1,195
2,203
7,022
10,712
3,555
183
3,865
6,430
48,793
597
L
Nemesis
6,464
3,514
0
1,508
11,254
4,638
0
5,280
5,974
0
48,111
W
Heimdallr
Cesar_RdR1
Heimdallr
4,437
1,743
0
2,474
5,920
2,232
0
405
5,515
0
54,003
L
Kumbhakarna
Dghost79
Kumbhakarna
2,306
231
0
2,289
9,983
6,770
0
4,411
5,572
16,647
387
W
King Arthur
JUANCHORRO
King Arthur
6,054
1,009
0
1,225
11,709
8,176
0
4,233
6,911
0
44,908
W
Poseidon
L4XXUS
Poseidon
6,028
1,159
0
2,476
7,233
1,882
0
1,489
5,648
36,958
9,647
L
4,485
923
0
480
7,986
2,613
0
2,449
5,537
0
48,720
W
Cthulhu
RIRG0727
Cthulhu
6,924
346
222
1,966
8,321
5,768
123
3,185
4,748
36,869
2,282
L
Cthulhu
Stokul
Cthulhu
6,229
517
0
4,316
12,450
7,887
0
4,494
7,956
33,664
406
L
5,511
1,004
432
1,592
8,876
2,891
0
7,717
1,159
26,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
37,791
326
Minions Killed
374
0
Camps Cleared
0
1,276,347
Distance Traveled
1,247,173
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,551
713
83
7
0
257,416
4
L
Nemesis
6,926
577
79
7
0
312,342
0
W
Heimdallr
7,414
618
103
9
0
234,209
4
L
Kumbhakarna
5,511
459
24
2
0
278,927
2
W
King Arthur
7,007
584
74
6
0
221,024
4
W
Poseidon
7,372
614
76
6
0
254,818
0
L
Artemis
6,105
509
92
8
0
229,483
0
W
Cthulhu
7,447
621
38
3
0
279,706
5
L
Cthulhu
6,851
571
73
6
0
214,592
3
L
Ra
5,631
469
58
5
0
241,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role