Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FreddyFuu1411
Janus
Level 60
God Stats
2W - 2L
1,767 SR
Queue Stats
179W - 172L
1,403 Elo+
Solo
Thanatos
Thanatos
ICE SEE
Thanatos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,451 Elo+
Solo
Chaac
Chaac
XMISFIT99X
Chaac
Level 96
God Stats
23W - 22L
1,561 SR
Queue Stats
212W - 197L
1,430 Elo+
Solo
Jormungandr
Jormungandr
imabadjunglar
Jormungandr
Level 125
God Stats
1W - 2L
1,515 SR
Queue Stats
87W - 101L
1,451 Elo+
Solo
Team Averages
Level 83
1,569 SR
1,447 Elo+

VS

Team Averages
Level 101
1,587 SR
1,390 Elo+
Freya
Freya
Annelise03
Freya
Level 104
God Stats
32W - 27L
1,418 SR
Queue Stats
243W - 243L
1,339 Elo+
Party 1
Artemis
Artemis
DraginPharaoh
Artemis
Level 120
God Stats
10W - 8L
1,607 SR
Queue Stats
292W - 281L
1,410 Elo+
Party 1
Tyr
Tyr
ItzPluto87
Tyr
Level 45
God Stats
3W - 2L
1,524 SR
Queue Stats
30W - 71L
1,283 Elo+
Solo
Ah Puch
Ah Puch
XxZEPPAxX
Ah Puch
Level 156
God Stats
34W - 26L
1,756 SR
Queue Stats
651W - 623L
1,403 Elo+
Solo
Susano
Susano
iwnlkoz
Susano
Level 82
God Stats
3W - 3L
1,630 SR
Queue Stats
54W - 48L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 6 / 1
6,274
448
5,083
11,723
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 3
6,906
493
4,725
5,255
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
ICE SEE
Thanatos
11
2 / 7 / 0
6,790
485
3,375
13,047
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
12
0 / 2 / 0
7,117
508
5,364
8,065
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
imabadjunglar
Jormungandr
8
1 / 6 / 0
6,251
447
4,216
10,701
7,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
6 / 1 / 8
7,382
527
8,640
8,615
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
12
6 / 2 / 8
7,455
533
9,639
9,098
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 2
6,621
473
2,208
7,127
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
XxZEPPAxX
Ah Puch
15
5 / 0 / 3
8,534
610
4,877
3,603
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
iwnlkoz
Susano
13
6 / 1 / 4
7,634
545
5,942
10,457
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
23
23
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Freya
6
1
8
10
W
Artemis
6
2
8
5
L
0
2
3
0.75
L
Thanatos
ICE SEE
Thanatos
2
7
0
0.29
W
0
0
2
1
L
Chaac
0
2
0
0
W
Ah Puch
XxZEPPAxX
Ah Puch
5
0
3
6.5
L
Jormungandr
imabadjunglar
Jormungandr
1
6
0
0.17
W
Susano
iwnlkoz
Susano
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
31,306
48,791
Taken
38,900
21,776
Mitigated
15,575
14,727
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,083
1,142
0
2,537
11,723
3,806
15
3,816
7,907
0
33,170
W
Freya
8,640
3,238
0
2,268
8,615
3,993
301
4,407
4,208
33,090
0
W
Artemis
9,639
3,549
0
1,465
9,098
2,914
1,329
2,763
6,335
0
27,033
L
4,725
51
0
970
5,255
1,580
0
2,322
2,933
43,793
0
L
Thanatos
ICE SEE
Thanatos
3,375
1,353
0
6,749
13,047
3,867
0
3,286
9,761
0
43,952
W
2,208
169
0
3,323
7,127
3,894
0
0
7,127
66
29,401
L
Chaac
5,364
166
0
2,122
8,065
4,535
304
816
7,249
0
42,999
W
Ah Puch
XxZEPPAxX
Ah Puch
4,877
337
0
1,781
3,603
1,272
306
763
2,840
59,441
1,294
L
Jormungandr
imabadjunglar
Jormungandr
4,216
208
0
2,349
10,701
7,988
0
3,343
7,358
17,045
0
W
Susano
iwnlkoz
Susano
5,942
2,627
0
4,939
10,457
3,502
0
1,243
9,214
0
50,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
37,626
286
Minions Killed
319
0
Camps Cleared
0
1,228,380
Distance Traveled
1,419,479
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,274
448
55
4
0
250,916
0
W
Freya
7,382
527
50
4
0
268,749
0
W
Artemis
7,455
533
32
2
0
268,163
0
L
Janus
6,906
493
85
6
0
265,987
2
L
Thanatos
6,790
485
65
5
0
239,051
1
W
Tyr
6,621
473
53
4
0
282,526
0
L
Chaac
7,117
508
71
5
0
252,554
7
W
Ah Puch
8,534
610
104
7
0
272,474
4
L
Jormungandr
6,251
447
10
1
0
219,872
2
W
Susano
7,634
545
80
6
0
327,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role