Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tatsuraki
Gilgamesh
Level 100
God Stats
3W - 2L
1,434 SR
Queue Stats
29W - 23L
1,547 Elo+
Party 2
Thoth
Thoth
VoidSparksss
Thoth
Level 140
God Stats
3W - 1L
1,692 SR
Queue Stats
67W - 56L
1,473 Elo+
Party 1
Geb
Geb
festivehay
Geb
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
princeofnuts
Cabrakan
Level 125
God Stats
4W - 4L
1,423 SR
Queue Stats
18W - 16L
1,486 Elo+
Party 2
Team Averages
Level 122
1,510 SR
1,497 Elo+

VS

Team Averages
Level 142
1,551 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 162
God Stats
505W - 441L
1,570 SR
Queue Stats
705W - 721L
1,520 Elo+
Solo
Ra
Ra
JReaps
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,458 Elo+
Solo
Xbalanque
Xbalanque
SkyAgent13
Xbalanque
Level 155
God Stats
6W - 6L
1,594 SR
Queue Stats
334W - 357L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
USFRIEDERICH
Zhong Kui
Level 144
God Stats
16W - 12L
1,588 SR
Queue Stats
36W - 32L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 3
7,019
501
5,448
9,522
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
Tatsuraki
Gilgamesh
14
2 / 4 / 5
8,431
602
6,641
14,780
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 4
8,535
610
6,520
5,208
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
7,676
548
3,733
5,898
4,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
princeofnuts
Cabrakan
15
11 / 0 / 5
8,735
624
10,356
8,204
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 2 / 0
6,065
433
3,449
8,909
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
5,285
378
3,659
5,201
993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
10
0 / 5 / 0
5,995
428
1,455
6,278
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SkyAgent13
Xbalanque
13
2 / 5 / 0
7,468
533
6,606
10,561
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
USFRIEDERICH
Zhong Kui
13
3 / 8 / 0
8,011
572
12,244
13,937
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
23
Kills
6
6
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
3
6.5
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
L
0
4
0
0
L
Ra
0
5
0
0
L
Xbalanque
SkyAgent13
Xbalanque
2
5
0
0.4
W
Gilgamesh
Tatsuraki
Gilgamesh
2
4
5
1.13
L
Zhong Kui
USFRIEDERICH
Zhong Kui
3
8
0
0.38
W
4
1
4
6
W
1
0
7
4.5
W
Cabrakan
princeofnuts
Cabrakan
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
27,413
43,612
Taken
44,886
20,299
Mitigated
16,295
10,295
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,448
1,709
0
1,250
9,522
2,882
0
2,697
6,825
0
47,840
L
Kumbhakarna
 
Kumbhakarna
3,449
184
0
3,174
8,909
2,717
0
5,171
3,580
31,215
2,100
L
3,659
732
0
1,228
5,201
993
91
1,965
3,236
22,128
0
L
Ra
1,455
206
93
1,733
6,278
1,576
0
3,846
2,086
32,245
491
L
Xbalanque
SkyAgent13
Xbalanque
6,606
2,198
0
4,150
10,561
2,888
0
4,175
6,332
0
52,460
W
Gilgamesh
Tatsuraki
Gilgamesh
6,641
2,236
0
2,675
14,780
6,590
220
9,963
4,817
0
52,080
L
Zhong Kui
USFRIEDERICH
Zhong Kui
12,244
2,667
0
3,946
13,937
8,121
0
4,440
9,459
48,945
9,108
W
6,520
679
0
750
5,208
1,518
659
2,078
2,950
62,794
302
W
3,733
216
574
1,604
5,898
4,196
116
1,580
4,278
27,096
0
W
Cabrakan
princeofnuts
Cabrakan
10,356
2,122
0
3,442
8,204
5,113
167
3,176
4,952
56,019
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
32,824
430
Minions Killed
354
0
Camps Cleared
0
1,404,636
Distance Traveled
1,109,740
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,019
501
81
6
0
267,544
0
L
Kumbhakarna
6,065
433
66
5
0
272,536
0
L
Nu Wa
5,285
378
30
2
0
175,352
0
L
Ra
5,995
428
70
5
0
211,846
4
L
Xbalanque
7,468
533
83
6
0
248,289
2
W
Gilgamesh
8,431
602
92
7
0
244,622
0
L
Zhong Kui
8,011
572
105
8
0
201,717
0
W
Thoth
8,535
610
140
10
0
279,085
3
W
Geb
7,676
548
35
3
0
296,853
4
W
Cabrakan
8,735
624
82
6
0
316,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role