Player Matchup

Vamana
Vamana
DefuntSniper
Vamana
Level 154
God Stats
2W - 2L
1,487 SR
Queue Stats
202W - 197L
1,465 Elo+
Party 1
Bacchus
Bacchus
Drakken WT
Bacchus
Level 53
God Stats
11W - 6L
1,429 SR
Queue Stats
118W - 130L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
Immahsnake
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,515 Elo+
Solo
Nu Wa
Nu Wa
ShowTyme93
Nu Wa
Level 146
God Stats
23W - 16L
1,668 SR
Queue Stats
478W - 497L
1,459 Elo+
Solo
Horus
Horus
bob6667700
Horus
Level 115
God Stats
0W - 3L
1,524 SR
Queue Stats
146W - 147L
1,523 Elo+
Solo
Team Averages
Level 118
1,522 SR
1,486 Elo+

VS

Team Averages
Level 138
1,589 SR
1,521 Elo+
Terra
Terra
CPTxCOLORADO
Terra
Level 156
God Stats
9W - 8L
1,588 SR
Queue Stats
784W - 800L
1,467 Elo+
Solo
Medusa
Medusa
Kuxro
Medusa
Level 127
God Stats
3W - 1L
1,665 SR
Queue Stats
114W - 98L
1,569 Elo+
Solo
Ravana
Ravana
Maykerquééftador
Ravana
Level 107
God Stats
2W - 0L
1,647 SR
Queue Stats
12W - 13L
1,556 Elo+
Solo
Rama
Rama
So22 Esgava
Rama
Level 146
God Stats
3W - 4L
1,584 SR
Queue Stats
263W - 280L
1,412 Elo+
Solo
Khepri
Khepri
keoni158
Khepri
Level 154
God Stats
2W - 2L
1,462 SR
Queue Stats
89W - 62L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 0 / 4
7,017
702
7,968
6,874
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Drakken WT
Bacchus
13
2 / 2 / 2
7,019
702
5,733
7,712
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Immahsnake
The Morrigan
11
0 / 4 / 3
6,376
638
3,852
6,752
2,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
13
2 / 4 / 2
7,155
716
9,070
7,662
2,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 4 / 3
6,493
649
7,128
13,333
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,354
835
3,497
7,472
4,942
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Kuxro
Medusa
14
2 / 1 / 7
8,118
812
11,048
8,070
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 9
8,424
842
11,872
9,109
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 0 / 5
8,066
807
5,636
6,017
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Khepri
keoni158
Khepri
14
2 / 1 / 10
8,816
882
7,487
11,875
11,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
4
Kills
14
14
Deaths
4
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Vamana
0
0
4
2
L
Bacchus
Drakken WT
Bacchus
2
2
2
1.5
L
The Morrigan
Immahsnake
The Morrigan
0
4
3
0.38
W
Medusa
Kuxro
Medusa
2
1
7
5.5
W
5
2
9
4.75
L
Nu Wa
2
4
2
0.75
W
3
0
5
5.5
L
Horus
0
4
3
0.38
W
Khepri
keoni158
Khepri
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
39,540
42,333
Taken
42,543
28,422
Mitigated
29,520
14,552
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,497
202
11,813
4,797
7,472
4,942
0
3,567
3,705
9,458
3,066
L
Vamana
7,968
1,920
1,592
1,281
6,874
5,599
0
1,869
5,005
0
21,405
L
Bacchus
Drakken WT
Bacchus
5,733
231
243
1,459
7,712
9,631
0
2,038
5,674
8,548
0
L
The Morrigan
Immahsnake
The Morrigan
3,852
573
473
195
6,752
2,253
0
1,215
5,537
9,880
0
W
Medusa
Kuxro
Medusa
11,048
3,116
806
530
8,070
3,802
461
3,266
4,506
0
34,308
W
11,872
1,630
0
1,163
9,109
6,429
21
3,247
5,649
0
23,498
L
Nu Wa
9,070
1,882
115
808
7,662
2,255
0
1,475
6,187
21,634
0
W
5,636
4,980
115
1,340
6,017
3,126
766
3,553
2,263
0
19,488
L
Horus
7,128
3,292
3,033
5,353
13,333
8,684
0
3,605
9,728
0
10,567
W
Khepri
keoni158
Khepri
7,487
524
3,192
2,620
11,875
11,221
92
4,472
7,085
18,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
41,778
85
Minions Killed
149
0
Camps Cleared
0
914,855
Distance Traveled
889,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,354
835
21
2
0
211,521
1
L
Vamana
7,017
702
32
3
0
210,474
0
L
Bacchus
7,019
702
7
1
0
177,030
0
L
The Morrigan
6,376
638
13
1
0
192,415
0
W
Medusa
8,118
812
65
7
0
194,735
0
W
Ravana
8,424
842
20
2
0
175,145
0
L
Nu Wa
7,155
716
22
2
0
169,799
0
W
Rama
8,066
807
34
3
0
149,343
0
L
Horus
6,493
649
11
1
0
165,137
0
W
Khepri
8,816
882
9
1
0
158,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role