Player Matchup

Hachiman
Hachiman
AfricanArt
Hachiman
Level 20
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 1
Mercury
Mercury
Ediablo94
Mercury
Level 77
God Stats
29W - 34L
1,268 SR
Queue Stats
487W - 479L
1,462 Elo+
Solo
Janus
Janus
NeonCrow47
Janus
Level 43
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 8L
1,088 Elo+
Solo
Cthulhu
Cthulhu
Puerto_Fuego
Cthulhu
Level 68
God Stats
43W - 30L
1,718 SR
Queue Stats
336W - 338L
1,480 Elo+
Solo
Bacchus
Bacchus
imbutterfr
Bacchus
Level 48
God Stats
0W - 2L
1,431 SR
Queue Stats
52W - 58L
1,550 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,461 Elo+

VS

Team Averages
Level 126
1,481 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Fable48
Cliodhna
Level 127
God Stats
16W - 14L
1,539 SR
Queue Stats
174W - 157L
1,490 Elo+
Party 2
Poseidon
Poseidon
Inmate1559
Poseidon
Level 126
God Stats
11W - 23L
1,272 SR
Queue Stats
149W - 152L
1,482 Elo+
Party 2
Hades
Hades
Miss_Quinn0517
Hades
Level 95
God Stats
13W - 11L
1,549 SR
Queue Stats
108W - 102L
1,469 Elo+
Solo
Charybdis
Charybdis
Prim3Time
Charybdis
Level 124
God Stats
3W - 1L
1,542 SR
Queue Stats
94W - 88L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfricanArt
Hachiman
4
0 / 1 / 0
3,124
521
285
2,502
409
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Ediablo94
Mercury
6
0 / 2 / 0
3,242
540
655
4,080
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
6
0 / 1 / 0
3,369
562
1,075
1,802
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Puerto_Fuego
Cthulhu
6
0 / 2 / 0
3,611
602
2,012
4,883
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
imbutterfr
Bacchus
2
0 / 0 / 0
2,763
461
213
1,622
874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 1
4,270
712
644
1,967
689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Fable48
Cliodhna
6
2 / 0 / 0
4,078
680
1,924
3,476
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Inmate1559
Poseidon
7
2 / 0 / 0
4,211
702
1,649
2,069
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 2
4,626
771
2,269
4,684
2,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Prim3Time
Charybdis
7
1 / 0 / 0
3,985
664
1,858
2,317
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Hachiman
AfricanArt
Hachiman
0
1
0
0
L
Mercury
Ediablo94
Mercury
0
2
0
0
W
Cliodhna
Fable48
Cliodhna
2
0
0
2
W
Poseidon
Inmate1559
Poseidon
2
0
0
2
W
1
0
2
2
L
Janus
0
1
0
0
W
Charybdis
Prim3Time
Charybdis
1
0
0
1
L
Cthulhu
Puerto_Fuego
Cthulhu
0
2
0
0
L
Bacchus
imbutterfr
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,240
Damage
8,344
14,889
Taken
14,513
4,280
Mitigated
4,497
3,131
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
644
0
0
510
1,967
689
272
92
1,875
10,175
1,752
L
Hachiman
AfricanArt
Hachiman
285
117
0
480
2,502
409
0
281
2,221
0
7,706
L
Mercury
Ediablo94
Mercury
655
148
0
949
4,080
915
0
1,341
2,739
0
9,430
W
Cliodhna
Fable48
Cliodhna
1,924
244
0
2,081
3,476
822
0
631
2,735
0
18,235
W
Poseidon
Inmate1559
Poseidon
1,649
390
0
470
2,069
392
0
445
1,562
21,122
0
W
2,269
480
0
3,127
4,684
2,089
0
1,434
2,956
22,117
0
L
Janus
1,075
43
0
0
1,802
364
0
455
1,347
13,940
623
W
Charybdis
Prim3Time
Charybdis
1,858
1,086
0
1,229
2,317
505
1,292
121
2,196
0
26,542
L
Cthulhu
Puerto_Fuego
Cthulhu
2,012
173
0
958
4,883
1,718
0
2,122
2,761
17,929
67
L
Bacchus
imbutterfr
Bacchus
213
34
0
744
1,622
874
0
363
1,259
1,073
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,109
Gold Earned
21,170
92
Minions Killed
176
0
Camps Cleared
0
513,539
Distance Traveled
643,775
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,270
712
20
3
0
131,471
3
L
Hachiman
3,124
521
16
3
0
97,476
1
L
Mercury
3,242
540
25
4
0
152,670
0
W
Cliodhna
4,078
680
36
6
0
176,737
4
W
Poseidon
4,211
702
34
6
0
146,603
0
W
Hades
4,626
771
42
7
0
86,550
0
L
Janus
3,369
562
21
4
0
95,960
0
W
Charybdis
3,985
664
44
7
0
102,414
0
L
Cthulhu
3,611
602
29
5
0
124,726
2
L
Bacchus
2,763
461
1
0
0
42,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role