Player Matchup

Morgan Le Fay
Morgan Le Fay
Finnessy_
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,280 SR
Queue Stats
110W - 120L
1,471 Elo+
Party 1
Chaac
Chaac
Sanctuary_Odin
Chaac
Level 126
God Stats
1W - 0L
1,614 SR
Queue Stats
49W - 40L
1,501 Elo+
Party 1
Neith
Neith
XxG-MoN3Y120xXtm
Neith
Level 108
God Stats
5W - 11L
1,595 SR
Queue Stats
52W - 44L
1,558 Elo+
Party 1
Team Averages
Level 126
1,496 SR
1,510 Elo+

VS

Team Averages
Level 114
1,334 SR
1,490 Elo+
Zeus
Zeus
EcologicSleet55
Zeus
Level 153
God Stats
0W - 2L
1,222 SR
Queue Stats
60W - 65L
1,513 Elo+
Solo
Bellona
Bellona
JoFknHoes
Bellona
Level 81
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Chernobog
Chernobog
xXSimiusXx
Chernobog
Level 108
God Stats
1W - 4L
1,297 SR
Queue Stats
39W - 47L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Finnessy_
Morgan Le Fay
18
4 / 0 / 7
11,308
870
15,369
5,173
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 6
10,348
796
9,393
12,378
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 0 / 5
11,195
861
5,254
6,312
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,735
672
6,174
9,495
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
JoFknHoes
Bellona
14
0 / 5 / 0
8,494
653
2,089
13,650
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chernobog
xXSimiusXx
Chernobog
15
0 / 1 / 0
9,177
706
5,079
10,540
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Morgan Le Fay
Finnessy_
Morgan Le Fay
4
0
7
7.5
L
Bellona
JoFknHoes
Bellona
0
5
0
0
W
2
0
6
5
W
5
0
5
7.5
L
Chernobog
xXSimiusXx
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
13,342
23,863
Taken
33,685
17,005
Mitigated
14,964
9,493
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
240
0
1,416
9,495
2,863
0
3,411
5,636
29,376
0
W
Morgan Le Fay
Finnessy_
Morgan Le Fay
15,369
393
0
2,417
5,173
2,081
422
1,909
3,264
43,586
0
L
Bellona
JoFknHoes
Bellona
2,089
464
259
1,041
13,650
8,343
0
5,209
7,541
401
13,988
W
9,393
519
370
4,673
12,378
12,418
709
2,602
9,776
0
36,116
W
5,254
2,032
0
2,033
6,312
2,506
3,198
1,838
4,474
0
35,919
L
Chernobog
xXSimiusXx
Chernobog
5,079
2,606
0
2,414
10,540
3,758
0
4,719
5,062
0
41,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
26,406
192
Minions Killed
150
0
Camps Cleared
0
764,029
Distance Traveled
685,495
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,735
672
50
4
0
213,299
0
W
Morgan Le Fay
11,308
870
67
5
0
266,434
0
L
Bellona
8,494
653
25
2
0
218,903
0
W
Chaac
10,348
796
60
5
0
270,107
0
W
Neith
11,195
861
65
5
0
227,488
5
L
Chernobog
9,177
706
75
6
0
253,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role