Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DeathKnight12
Ah Puch
Level 108
God Stats
5W - 7L
1,543 SR
Queue Stats
243W - 266L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
quorum77
Danzaburou
Level 143
God Stats
6W - 2L
1,976 SR
Queue Stats
359W - 361L
1,458 Elo+
Solo
Agni
Agni
skyy18
Agni
Level 140
God Stats
15W - 6L
1,538 SR
Queue Stats
372W - 366L
1,422 Elo+
Party 3
Team Averages
Level 135
1,611 SR
1,471 Elo+

VS

Team Averages
Level 112
1,517 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BarMonDoeBraZe
Agni
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 128L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Divinity-002
Amaterasu
Level 68
God Stats
1W - 2L
1,340 SR
Queue Stats
28W - 29L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
SRK DUCLING
Hun Batz
Level 106
God Stats
2W - 1L
1,853 SR
Queue Stats
173W - 135L
1,507 Elo+
Solo
Cernunnos
Cernunnos
mrblue075
Cernunnos
Level 139
God Stats
1W - 3L
1,391 SR
Queue Stats
298W - 282L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 2 / 6
7,562
945
7,115
5,305
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
13
1 / 1 / 15
7,247
906
3,260
8,897
8,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
13
5 / 1 / 7
8,046
1,006
8,955
5,623
2,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
quorum77
Danzaburou
14
4 / 1 / 10
8,163
1,020
6,277
7,257
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
skyy18
Agni
13
4 / 1 / 12
7,665
958
6,065
4,354
1,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 6 / 4
6,251
781
1,849
7,826
2,711
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
5,854
732
4,911
7,437
4,960
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Divinity-002
Amaterasu
13
3 / 4 / 2
6,807
851
5,612
9,452
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
SRK DUCLING
Hun Batz
11
1 / 2 / 1
5,848
731
6,628
4,325
1,952
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
mrblue075
Cernunnos
13
0 / 2 / 3
5,956
745
4,643
5,648
2,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
18
Kills
5
6
Deaths
18
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
6
3.5
W
Odin
 
Odin
1
1
15
8.5
L
Ao Kuang
 
Ao Kuang
1
6
4
0.5
L
0
4
1
0.13
W
Ah Puch
5
1
7
8.5
L
Amaterasu
Divinity-002
Amaterasu
3
4
2
1
L
Hun Batz
SRK DUCLING
Hun Batz
1
2
1
0.75
L
Cernunnos
mrblue075
Cernunnos
0
2
3
0.75
W
Danzaburou
quorum77
Danzaburou
4
1
10
9
W
Agni
skyy18
Agni
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
23,643
31,436
Taken
34,688
17,976
Mitigated
16,321
9,515
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,115
4,112
804
476
5,305
2,117
300
940
4,286
0
16,116
W
Odin
 
Odin
3,260
765
2,062
2,497
8,897
8,597
281
2,058
6,614
323
5,670
L
Ao Kuang
 
Ao Kuang
1,849
178
372
727
7,826
2,711
0
3,992
3,690
3,518
169
L
4,911
70
427
598
7,437
4,960
0
3,478
3,845
12,382
0
W
Ah Puch
8,955
317
0
732
5,623
2,242
224
1,604
3,949
16,594
515
L
Amaterasu
Divinity-002
Amaterasu
5,612
1,685
677
3,785
9,452
4,602
0
3,800
5,634
0
9,673
L
Hun Batz
SRK DUCLING
Hun Batz
6,628
100
32
292
4,325
1,952
0
1,161
3,164
0
12,360
L
Cernunnos
mrblue075
Cernunnos
4,643
692
188
1,192
5,648
2,096
0
2,347
3,263
0
13,682
W
Danzaburou
quorum77
Danzaburou
6,277
1,828
170
1,744
7,257
3,162
1,127
1,526
5,731
0
19,972
W
Agni
skyy18
Agni
6,065
575
897
133
4,354
1,858
733
620
3,655
11,790
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
30,716
97
Minions Killed
80
0
Camps Cleared
0
722,866
Distance Traveled
644,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,562
945
23
3
0
127,391
0
W
Odin
7,247
906
6
1
0
158,374
0
L
Ao Kuang
6,251
781
5
1
0
149,279
0
L
Agni
5,854
732
20
3
0
131,222
0
W
Ah Puch
8,046
1,006
24
3
0
165,959
0
L
Amaterasu
6,807
851
9
1
0
167,517
0
L
Hun Batz
5,848
731
18
2
0
108,459
0
L
Cernunnos
5,956
745
28
4
0
87,966
0
W
Danzaburou
8,163
1,020
30
4
0
139,900
0
W
Agni
7,665
958
14
2
0
131,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role