Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
Mistershadow122
Nox
Silver I
Level 158
God Stats
6W - 5L
1,625 SR
Queue Stats
662W - 691L
1,254 MMR
Solo
Ares
Ares
Silver I
SouthPawEmpire
Ares
Silver I
Level 106
God Stats
4W - 1L
1,831 SR
Queue Stats
59W - 72L
1,254 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,591 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,474 SR
1,301 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
BlackSound
Hou Yi
Silver I
Level 44
God Stats
5W - 8L
1,478 SR
Queue Stats
95W - 107L
1,166 MMR
Party 1
Ravana
Ravana
Gold V
J3tiii
Ravana
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 155L
1,344 MMR
Party 1
Ganesha
Ganesha
Gold V
McDoylie
Ganesha
Gold V
Level 128
God Stats
7W - 6L
1,588 SR
Queue Stats
66W - 78L
1,239 MMR
Solo
Merlin
Merlin
Silver III
prisma_excesivo6
Merlin
Silver III
Level 87
God Stats
1W - 3L
1,303 SR
Queue Stats
104W - 133L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 0 / 0
6,366
707
2,262
3,966
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
 
Ne Zha
10
1 / 1 / 3
5,265
585
3,439
6,511
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
 
Chiron
9
2 / 1 / 2
5,142
571
4,902
5,390
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,498
611
2,055
1,718
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 3 / 1
5,165
574
1,906
8,128
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KumbhakarnaArtioArachneNu Wa

VS

Bans
Chang'eLokiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 2
4,471
497
6,234
4,877
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hou Yi
BlackSound
Hou Yi
10
3 / 1 / 0
5,424
603
1,334
4,412
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
J3tiii
Ravana
8
2 / 0 / 1
5,120
569
2,938
3,750
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
McDoylie
Ganesha
7
0 / 2 / 4
4,835
537
1,990
6,610
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,058
451
635
5,042
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
5
5
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
Ne Zha
 
Ne Zha
1
1
3
2.5
W
Chiron
 
Chiron
2
1
2
3
L
Sol
 
Sol
0
3
2
0.33
L
Hou Yi
BlackSound
Hou Yi
3
1
0
3
L
Ravana
J3tiii
Ravana
2
0
1
2.5
L
Ganesha
McDoylie
Ganesha
0
2
4
1
W
0
0
0
0
W
3
3
1
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
13,131
25,713
Taken
24,691
10,323
Mitigated
7,690
7,380
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,262
398
0
1,100
3,966
1,477
0
635
3,331
0
39,061
W
Ne Zha
 
Ne Zha
3,439
957
0
2,121
6,511
2,215
0
235
6,276
0
35,387
W
Chiron
 
Chiron
4,902
1,918
323
1,604
5,390
1,619
0
3,373
2,017
0
25,256
L
Sol
 
Sol
6,234
3,199
0
1,905
4,877
1,034
0
772
4,105
28,438
3,148
L
Hou Yi
BlackSound
Hou Yi
1,334
590
0
1,501
4,412
1,300
0
1,114
3,146
0
29,775
L
Ravana
J3tiii
Ravana
2,938
1,127
0
1,786
3,750
1,171
0
864
2,802
0
26,629
L
Ganesha
McDoylie
Ganesha
1,990
612
0
1,667
6,610
3,025
0
975
5,635
7,819
0
W
2,055
161
0
488
1,718
507
0
0
1,718
34,421
0
W
1,906
149
0
1,744
8,128
4,505
0
4,301
3,827
10,827
0
L
635
37
0
855
5,042
1,160
0
0
5,042
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
23,908
248
Minions Killed
204
0
Camps Cleared
0
897,868
Distance Traveled
858,952
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,366
707
66
7
0
194,169
1
W
Ne Zha
5,265
585
62
7
0
181,426
0
W
Chiron
5,142
571
33
4
0
185,220
0
L
Sol
4,471
497
63
7
0
158,580
2
L
Hou Yi
5,424
603
53
6
0
168,492
0
L
Ravana
5,120
569
61
7
0
202,142
0
L
Ganesha
4,835
537
2
0
0
191,846
4
W
Nox
5,498
611
73
8
0
170,243
0
W
Ares
5,165
574
14
2
0
166,810
2
L
Merlin
4,058
451
25
3
0
137,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role