Player Matchup

Mulan
Mulan
Bkshtiger
Mulan
Level 21
God Stats
2W - 7L
1,118 SR
Queue Stats
15W - 24L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
KenDeezyy
Cthulhu
Level 25
God Stats
1W - 1L
1,742 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 1
Agni
Agni
Mikkam
Agni
Level 56
God Stats
16W - 12L
1,462 SR
Queue Stats
93W - 76L
1,571 Elo+
Solo
Jing Wei
Jing Wei
SweetRatMilk
Jing Wei
Level 87
God Stats
0W - 3L
1,436 SR
Queue Stats
60W - 65L
1,441 Elo+
Party 1
Apollo
Apollo
dastrobinator
Apollo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,476 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,433 Elo+

VS

Team Averages
Level 106
1,536 SR
1,420 Elo+
Chang'e
Chang'e
GDI Wizer
Chang'e
Level 106
God Stats
24W - 18L
1,640 SR
Queue Stats
192W - 182L
1,510 Elo+
Solo
Mercury
Mercury
Hd Path
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,168 Elo+
Solo
Anubis
Anubis
HerrBol
Anubis
Level 88
God Stats
54W - 50L
1,543 SR
Queue Stats
155W - 159L
1,404 Elo+
Solo
Xbalanque
Xbalanque
NobuNikko
Xbalanque
Level 104
God Stats
5W - 5L
1,445 SR
Queue Stats
116W - 109L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Prim3Time
Cthulhu
Level 124
God Stats
8W - 7L
1,554 SR
Queue Stats
90W - 84L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bkshtiger
Mulan
16
4 / 4 / 1
10,032
502
12,479
20,387
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
KenDeezyy
Cthulhu
15
4 / 10 / 9
9,553
478
8,742
20,515
16,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Mikkam
Agni
18
3 / 5 / 7
10,489
524
10,823
14,114
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SweetRatMilk
Jing Wei
16
3 / 8 / 4
10,105
505
4,413
12,633
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 5
11,077
554
12,658
17,004
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GDI Wizer
Chang'e
10
0 / 4 / 2
7,773
389
4,519
7,336
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hd Path
Mercury
18
10 / 3 / 6
11,140
557
9,645
18,101
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
HerrBol
Anubis
18
12 / 6 / 6
11,919
596
19,387
16,647
7,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
NobuNikko
Xbalanque
18
7 / 6 / 12
11,838
592
17,506
15,338
5,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Prim3Time
Cthulhu
18
2 / 2 / 3
11,073
554
14,743
16,453
15,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
21
Kills
31
31
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bkshtiger
Mulan
4
4
1
1.13
W
Chang'e
GDI Wizer
Chang'e
0
4
2
0.25
W
Mercury
Hd Path
Mercury
10
3
6
4.33
W
Anubis
HerrBol
Anubis
12
6
6
2.5
L
Cthulhu
KenDeezyy
Cthulhu
4
10
9
0.85
L
Agni
Mikkam
Agni
3
5
7
1.3
W
Xbalanque
NobuNikko
Xbalanque
7
6
12
2.17
W
Cthulhu
Prim3Time
Cthulhu
2
2
3
1.75
L
Jing Wei
SweetRatMilk
Jing Wei
3
8
4
0.63
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,115
Damage
65,800
84,653
Taken
73,875
41,224
Mitigated
37,995
11,186
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bkshtiger
Mulan
12,479
1,569
0
4,930
20,387
11,263
116
12,290
8,097
0
62,080
W
Chang'e
GDI Wizer
Chang'e
4,519
102
262
2,028
7,336
1,999
451
3,597
3,713
30,526
0
W
Mercury
Hd Path
Mercury
9,645
3,308
0
4,512
18,101
7,309
0
5,285
12,592
0
67,059
W
Anubis
HerrBol
Anubis
19,387
680
140
6,190
16,647
7,521
738
4,431
11,638
72,988
2,756
L
Cthulhu
KenDeezyy
Cthulhu
8,742
851
0
300
20,515
16,420
220
8,530
11,985
23,362
0
L
Agni
Mikkam
Agni
10,823
1,629
0
1,853
14,114
4,000
215
7,286
6,828
82,093
0
W
Xbalanque
NobuNikko
Xbalanque
17,506
9,299
0
3,986
15,338
5,229
593
3,445
11,593
0
94,223
W
Cthulhu
Prim3Time
Cthulhu
14,743
2,532
87
5,337
16,453
15,937
93
1,534
14,774
85,980
831
L
Jing Wei
SweetRatMilk
Jing Wei
4,413
3,890
0
1,180
12,633
3,130
216
4,196
8,437
0
54,723
L
12,658
8,149
0
2,923
17,004
6,411
1,026
5,998
11,006
0
78,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
53,743
508
Minions Killed
516
0
Camps Cleared
0
1,856,077
Distance Traveled
1,741,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,032
502
99
5
0
357,606
0
W
Chang'e
7,773
389
50
3
0
162,653
0
W
Mercury
11,140
557
88
4
0
519,554
0
W
Anubis
11,919
596
112
6
0
357,362
0
L
Cthulhu
9,553
478
37
2
0
368,076
0
L
Agni
10,489
524
144
7
0
345,877
0
W
Xbalanque
11,838
592
133
7
0
357,816
0
W
Cthulhu
11,073
554
133
7
0
344,012
0
L
Jing Wei
10,105
505
113
6
0
359,620
0
L
Apollo
11,077
554
115
6
0
424,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role