Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Darkrabbit97
Ao Kuang
Level 144
God Stats
1W - 2L
1,476 SR
Queue Stats
47W - 74L
1,450 Elo+
Party 2
Ratatoskr
Ratatoskr
HarderMommy
Ratatoskr
Level 188
God Stats
1W - 0L
1,391 SR
Queue Stats
65W - 80L
1,497 Elo+
Party 2
Surtr
Surtr
toxxxicice
Surtr
Level 193
God Stats
7W - 2L
1,504 SR
Queue Stats
75W - 84L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
xChikenPancakex
Hou Yi
Level 158
God Stats
1W - 1L
1,265 SR
Queue Stats
41W - 67L
1,458 Elo+
Party 2
Team Averages
Level 150
1,427 SR
1,494 Elo+

VS

Team Averages
Level 150
1,459 SR
1,577 Elo+
Nut
Nut
jfx230
Nut
Level 109
God Stats
216W - 122L
1,668 SR
Queue Stats
481W - 410L
1,539 Elo+
Solo
Mercury
Mercury
xCombatKidxX
Mercury
Level 171
God Stats
0W - 1L
1,232 SR
Queue Stats
79W - 86L
1,530 Elo+
Party 3
Arachne
Arachne
xDHGSOLARFLAREx
Arachne
Level 121
God Stats
5W - 3L
1,635 SR
Queue Stats
43W - 18L
1,745 Elo+
Party 1
Ix Chel
Ix Chel
xpertkiller75
Ix Chel
Level 107
God Stats
2W - 5L
1,309 SR
Queue Stats
87W - 67L
1,562 Elo+
Party 1
Izanami
Izanami
yummy2277
Izanami
Level 240
God Stats
21W - 21L
1,450 SR
Queue Stats
128W - 129L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
7 / 1 / 1
7,141
714
4,410
4,751
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Darkrabbit97
Ao Kuang
12
4 / 0 / 5
6,499
650
3,032
6,933
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
HarderMommy
Ratatoskr
10
3 / 1 / 9
6,547
655
4,811
7,853
4,405
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
11
2 / 3 / 2
6,174
617
5,587
9,971
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 1 / 3
7,014
701
4,044
5,211
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
jfx230
Nut
5
2 / 4 / 0
4,555
456
2,383
3,445
936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
xCombatKidxX
Mercury
10
1 / 6 / 0
5,717
572
3,159
11,093
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 2 / 1
6,341
634
7,938
10,134
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
9
0 / 7 / 0
5,085
509
2,761
6,452
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
yummy2277
Izanami
10
0 / 4 / 1
5,793
579
3,620
7,317
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
6
6
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
1
7.5
W
Ao Kuang
Darkrabbit97
Ao Kuang
4
0
5
6.5
W
Ratatoskr
HarderMommy
Ratatoskr
3
1
9
7.5
L
Nut
jfx230
Nut
2
4
0
0.5
W
Surtr
2
3
2
1
W
6
1
3
7.5
L
Mercury
xCombatKidxX
Mercury
1
6
0
0.17
L
3
2
1
1.75
L
Ix Chel
0
7
0
0
L
Izanami
yummy2277
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
19,861
34,719
Taken
38,441
17,318
Mitigated
11,261
10,505
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,410
619
468
1,780
4,751
1,660
365
1,241
3,510
39,877
806
W
Ao Kuang
Darkrabbit97
Ao Kuang
3,032
962
0
1,505
6,933
2,521
0
1,175
5,758
46,551
0
W
Ratatoskr
HarderMommy
Ratatoskr
4,811
1,010
0
2,325
7,853
4,405
80
110
7,568
0
11,073
L
Nut
jfx230
Nut
2,383
1,627
0
286
3,445
936
0
0
3,445
0
9,459
W
Surtr
5,587
2,094
0
2,565
9,971
7,334
48
164
9,807
1,027
33,251
W
4,044
2,374
0
1,862
5,211
1,398
838
0
5,153
0
45,479
L
Mercury
xCombatKidxX
Mercury
3,159
1,463
0
3,356
11,093
2,847
0
1,921
9,030
0
32,840
L
7,938
5,625
0
5,756
10,134
4,378
0
984
8,516
0
35,057
L
Ix Chel
2,761
140
79
463
6,452
1,463
0
4,273
1,971
24,633
1,008
L
Izanami
yummy2277
Izanami
3,620
2,278
0
1,501
7,317
1,637
878
229
7,088
0
38,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
27,491
317
Minions Killed
265
0
Camps Cleared
0
1,058,393
Distance Traveled
854,938
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,141
714
78
8
0
203,652
2
W
Ao Kuang
6,499
650
82
8
0
244,357
3
W
Ratatoskr
6,547
655
8
1
0
235,181
2
L
Nut
4,555
456
12
1
0
94,380
0
W
Surtr
6,174
617
67
7
0
195,057
0
W
Hou Yi
7,014
701
82
8
0
180,146
0
L
Mercury
5,717
572
57
6
0
212,719
1
L
Arachne
6,341
634
65
7
0
181,597
0
L
Ix Chel
5,085
509
59
6
0
197,830
0
L
Izanami
5,793
579
72
7
0
168,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role