Player Matchup

Nu Wa
Nu Wa
Gold I
WhateverForevrYT
Nu Wa
Gold I
Level 118
God Stats
7W - 2L
1,805 SR
Queue Stats
269W - 337L
1,548 MMR
Solo
Nike
Nike
Bronze III
smashyomamagash
Nike
Bronze III
Level 135
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Serqet
Serqet
Silver I
willthegreat313
Serqet
Silver I
Level 155
God Stats
1W - 4L
1,187 SR
Queue Stats
138W - 224L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,454 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,507 SR
1,295 MMR
Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver V
 
Maui
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
RiseofATaka
Chang'e
Silver IV
Level 147
God Stats
1W - 1L
1,520 SR
Queue Stats
31W - 65L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,968
774
9,404
5,858
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,902
767
4,605
7,600
4,500
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 4 / 1
6,689
743
5,133
8,680
4,767
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bans
CthulhuTsukuyomiKuzenboMedusaAchilles

VS

Bans
FafnirAgniIx ChelThothEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 0 / 6
9,294
1,033
9,675
9,576
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
 
Maui
13
4 / 3 / 8
8,411
935
4,267
12,337
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
RiseofATaka
Chang'e
15
2 / 0 / 11
8,355
928
4,370
6,865
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
6
10
W
Maui
 
Maui
4
3
8
2.67
W
Chang'e
RiseofATaka
Chang'e
2
0
11
7.5
L
1
4
2
0.5
L
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
18,312
22,138
Taken
28,778
11,080
Mitigated
14,436
1,541
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,675
4,162
0
5,240
9,576
2,948
2,538
3,838
5,588
0
56,904
W
Maui
 
Maui
4,267
683
298
2,345
12,337
9,295
452
3,767
8,084
14,307
1,959
W
Chang'e
RiseofATaka
Chang'e
4,370
320
4,010
5,960
6,865
2,193
1,072
2,899
3,966
20,771
2,140
L
9,404
3,926
0
1,201
5,858
1,813
0
1,712
3,969
24,758
0
L
4,605
168
0
0
7,600
4,500
66
2,353
5,044
1,093
13,515
L
5,133
770
0
340
8,680
4,767
0
3,391
4,965
0
15,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,559
Gold Earned
26,060
74
Minions Killed
136
0
Camps Cleared
0
463,935
Distance Traveled
506,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,294
1,033
77
9
0
151,079
0
W
Maui
8,411
935
20
2
0
166,683
0
W
Chang'e
8,355
928
39
4
0
188,244
2
L
Nu Wa
6,968
774
28
3
0
163,812
0
L
Nike
6,902
767
24
3
0
130,999
0
L
Serqet
6,689
743
22
2
0
169,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role