Player Matchup

Cthulhu
Cthulhu
AlucardInkei
Cthulhu
Level 127
God Stats
45W - 35L
1,623 SR
Queue Stats
242W - 228L
1,520 Elo+
Party 1
Sol
Sol
Snowfox41
Sol
Level 129
God Stats
9W - 4L
1,687 SR
Queue Stats
88W - 75L
1,575 Elo+
Party 3
Jormungandr
Jormungandr
Thy_Milk_Mann
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,558 Elo+
Party 3
Janus
Janus
dashcake
Janus
Level 127
God Stats
8W - 10L
1,349 SR
Queue Stats
477W - 473L
1,427 Elo+
Party 1
Nike
Nike
relieved-scar9
Nike
Level 89
God Stats
0W - 1L
1,513 SR
Queue Stats
71W - 76L
1,493 Elo+
Party 1
Team Averages
Level 118
1,534 SR
1,514 Elo+

VS

Team Averages
Level 100
1,522 SR
1,442 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bukm1st3r
Anubis
Level 14
God Stats
2W - 2L
1,504 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2
Izanami
Izanami
itsRequire
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,415 Elo+
Party 2
Awilix
Awilix
itsforgeee
Awilix
Level 124
God Stats
10W - 18L
1,478 SR
Queue Stats
21W - 36L
1,470 Elo+
Party 2
Surtr
Surtr
rumat123
Surtr
Level 42
God Stats
7W - 8L
1,627 SR
Queue Stats
17W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlucardInkei
Cthulhu
5
2 / 2 / 0
3,677
735
2,089
3,187
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,412
682
841
2,308
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Thy_Milk_Mann
Jormungandr
1
0 / 0 / 0
2,426
485
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Janus
dashcake
Janus
6
0 / 1 / 0
3,211
642
537
1,116
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,759
552
834
2,213
584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 1 / 1
2,963
593
547
1,868
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
Bukm1st3r
Anubis
6
1 / 0 / 0
3,687
737
930
1,272
388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
itsRequire
Izanami
5
0 / 0 / 1
3,163
633
437
1,695
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Awilix
itsforgeee
Awilix
7
3 / 0 / 1
4,040
808
1,895
2,968
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
rumat123
Surtr
7
1 / 1 / 0
4,010
802
965
2,420
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Cthulhu
AlucardInkei
Cthulhu
2
2
0
1
W
Anubis
Bukm1st3r
Anubis
1
0
0
1
L
0
1
1
0.5
L
Jormungandr
Thy_Milk_Mann
Jormungandr
0
0
0
0
L
Janus
dashcake
Janus
0
1
0
0
W
Izanami
itsRequire
Izanami
0
0
1
0.5
W
Awilix
itsforgeee
Awilix
3
0
1
3.5
L
0
1
0
0
W
Surtr
rumat123
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,301
Damage
4,774
8,824
Taken
10,223
2,568
Mitigated
2,875
2,304
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
547
85
86
91
1,868
448
0
965
903
8,842
312
L
Cthulhu
AlucardInkei
Cthulhu
2,089
126
39
591
3,187
1,285
0
124
2,971
9,748
140
W
Anubis
Bukm1st3r
Anubis
930
0
0
553
1,272
388
0
511
687
12,472
934
L
841
522
0
1,154
2,308
502
0
493
1,815
15,643
5,661
L
Jormungandr
Thy_Milk_Mann
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Janus
dashcake
Janus
537
43
0
120
1,116
197
0
511
605
12,790
0
W
Izanami
itsRequire
Izanami
437
0
0
500
1,695
400
0
1,008
687
0
13,092
W
Awilix
itsforgeee
Awilix
1,895
709
0
2,144
2,968
698
0
474
2,454
0
15,827
L
834
269
0
400
2,213
584
0
319
1,894
0
7,826
W
Surtr
rumat123
Surtr
965
353
0
1,035
2,420
941
0
284
2,136
260
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,485
Gold Earned
17,863
93
Minions Killed
139
0
Camps Cleared
0
385,357
Distance Traveled
515,802
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
2,963
593
14
3
0
79,694
0
L
Cthulhu
3,677
735
11
2
0
110,595
0
W
Anubis
3,687
737
27
5
0
101,144
0
L
Sol
3,412
682
37
7
0
86,320
0
L
Jormungandr
2,426
485
0
0
0
1,630
0
L
Janus
3,211
642
29
6
0
100,835
4
W
Izanami
3,163
633
26
5
0
95,918
0
W
Awilix
4,040
808
34
7
0
132,269
0
L
Nike
2,759
552
16
3
0
85,977
0
W
Surtr
4,010
802
38
8
0
106,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role