Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Beast0fPr3y
Anubis
Silver I
Level 146
God Stats
6W - 1L
1,909 SR
Queue Stats
87W - 91L
1,251 MMR
Solo
Vamana
Vamana
Gold V
Buttologist-
Vamana
Gold V
Level 168
God Stats
1W - 1L
1,441 SR
Queue Stats
89W - 97L
1,252 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Wepternestop
Tsukuyomi
Gold V
Level 146
God Stats
2W - 5L
1,213 SR
Queue Stats
90W - 106L
1,255 MMR
Party 2
Ymir
Ymir
Gold V
solderementalist
Ymir
Gold V
Level 186
God Stats
2W - 0L
1,739 SR
Queue Stats
91W - 108L
1,204 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,560 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,502 SR
1,309 MMR
Set
Set
Silver I
 
Set
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Frenzify8230
Pele
Silver I
Level 84
God Stats
21W - 12L
1,718 SR
Queue Stats
71W - 77L
1,236 MMR
Party 1
Bacchus
Bacchus
Gold V
GoldenClouder
Bacchus
Gold V
Level 158
God Stats
11W - 11L
1,496 SR
Queue Stats
276W - 299L
1,219 MMR
Solo
Nox
Nox
Gold IV
TMANLOUKY699
Nox
Gold IV
Level 163
God Stats
58W - 66L
1,463 SR
Queue Stats
218W - 236L
1,362 MMR
Party 1
Izanami
Izanami
Silver I
gAuG3rYd3R
Izanami
Silver I
Level 69
God Stats
6W - 9L
1,335 SR
Queue Stats
223W - 251L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 0
7,299
608
5,747
8,771
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
3 / 3 / 2
7,197
600
6,612
6,754
3,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
5 / 1 / 2
7,740
645
8,305
9,466
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
Wepternestop
Tsukuyomi
12
2 / 3 / 3
6,647
554
3,525
8,705
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 2 / 3
6,341
528
2,658
6,050
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraKing ArthurKumbhakarnaAwilix

VS

Bans
ThanatosPoseidonMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 4 / 0
5,758
480
3,392
8,101
4,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 4 / 3
6,629
552
7,307
10,187
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
9
1 / 1 / 3
5,639
470
3,298
8,393
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 2
6,691
558
4,681
4,234
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
gAuG3rYd3R
Izanami
12
1 / 2 / 5
6,539
545
4,681
8,609
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
12
12
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
0
0.67
L
Set
 
Set
1
4
0
0.25
W
Anubis
3
3
2
1.33
W
Vamana
5
1
2
6
L
5
4
3
1.63
L
Bacchus
1
1
3
2.5
L
4
2
2
2.5
W
Tsukuyomi
Wepternestop
Tsukuyomi
2
3
3
1.17
L
Izanami
gAuG3rYd3R
Izanami
1
2
5
1.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
23,359
39,746
Taken
39,524
20,043
Mitigated
16,624
13,577
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,747
3,078
0
3,680
8,771
3,074
0
1,146
7,625
0
58,586
L
Set
 
Set
3,392
1,326
0
1,679
8,101
4,385
0
0
7,607
0
28,631
W
Anubis
6,612
448
0
3,263
6,754
3,266
0
2,281
4,473
44,507
1,986
W
Vamana
8,305
3,487
0
4,242
9,466
6,860
701
623
8,843
0
46,652
L
7,307
1,489
0
1,685
10,187
3,233
0
3,436
6,548
0
42,612
L
Bacchus
3,298
551
0
3,133
8,393
5,835
0
3,171
5,222
17,257
0
L
4,681
352
0
720
4,234
1,030
0
2,123
2,068
35,746
0
W
Tsukuyomi
Wepternestop
Tsukuyomi
3,525
693
0
1,321
8,705
3,006
0
1,236
7,469
0
45,072
L
Izanami
gAuG3rYd3R
Izanami
4,681
2,397
0
3,111
8,609
2,141
207
540
8,069
0
51,990
W
2,658
719
0
1,071
6,050
3,837
0
2,978
3,072
18,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
31,256
370
Minions Killed
307
0
Camps Cleared
0
1,234,093
Distance Traveled
1,194,687
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,299
608
100
8
0
241,791
1
L
Set
5,758
480
51
4
0
201,180
0
W
Anubis
7,197
600
80
7
0
226,162
2
W
Vamana
7,740
645
78
7
0
259,537
4
L
Pele
6,629
552
59
5
0
263,377
4
L
Bacchus
5,639
470
26
2
0
250,526
5
L
Nox
6,691
558
73
6
0
250,742
3
W
Tsukuyomi
6,647
554
79
7
0
268,973
1
L
Izanami
6,539
545
98
8
0
228,862
1
W
Ymir
6,341
528
33
3
0
237,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role