Player Matchup

Hun Batz
Hun Batz
Platinum IV
BrendoDeanso123
Hun Batz
Platinum IV
Level 156
God Stats
3W - 1L
1,893 SR
Queue Stats
64W - 55L
1,864 MMR
Party 1
Anubis
Anubis
Platinum III
HadansTuathaDe
Anubis
Platinum III
Level 182
God Stats
0W - 3L
1,361 SR
Queue Stats
315W - 308L
1,886 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
Leonard0601
Xing Tian
Platinum IV
Level 156
God Stats
5W - 4L
1,636 SR
Queue Stats
180W - 166L
1,730 MMR
Party 2
Fafnir
Fafnir
Platinum V
nuggy6
Fafnir
Platinum V
Level 159
God Stats
1W - 1L
1,811 SR
Queue Stats
120W - 112L
1,831 MMR
Party 1
Chiron
Chiron
Gold II
xHappy_PRx
Chiron
Gold II
Level 158
God Stats
0W - 1L
1,682 SR
Queue Stats
39W - 24L
1,824 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,676 SR
1,827 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,612 SR
1,770 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
BDCxODSTx99
Ares
Platinum II
Level 161
God Stats
3W - 0L
1,958 SR
Queue Stats
74W - 64L
1,823 MMR
Solo
Ishtar
Ishtar
Platinum III
DrBurgin23
Ishtar
Platinum III
Level 157
God Stats
3W - 3L
1,546 SR
Queue Stats
135W - 125L
1,810 MMR
Solo
Ravana
Ravana
Platinum II
PuckDrop
Ravana
Platinum II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 155L
1,854 MMR
Solo
Ra
Ra
Platinum II
bubas1208
Ra
Platinum II
Level 156
God Stats
3W - 0L
1,553 SR
Queue Stats
113W - 115L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 5 / 1
5,198
473
3,085
8,661
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 0
6,258
569
5,292
7,263
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Leonard0601
Xing Tian
11
1 / 3 / 0
6,168
561
6,513
9,743
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
nuggy6
Fafnir
8
0 / 2 / 1
5,357
487
1,339
9,092
7,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
xHappy_PRx
Chiron
10
0 / 1 / 0
5,493
499
3,075
4,824
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaCharybdisIx ChelAtlas

VS

Bans
KuzenboChang'eKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 1
6,537
594
5,399
10,037
4,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 6
6,763
615
6,408
6,447
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
DrBurgin23
Ishtar
12
0 / 0 / 3
7,100
645
2,851
4,553
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
PuckDrop
Ravana
13
6 / 1 / 5
6,887
626
8,684
7,688
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 6
7,413
674
4,260
4,289
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
15
15
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
1
1.25
W
3
0
6
6
L
Hun Batz
1
5
1
0.3
W
Ishtar
DrBurgin23
Ishtar
0
0
3
1.5
L
3
4
0
0.75
L
Xing Tian
Leonard0601
Xing Tian
1
3
0
0.33
W
Ravana
PuckDrop
Ravana
6
1
5
8.5
W
4
2
6
3.5
L
Fafnir
nuggy6
Fafnir
0
2
1
0.25
L
Chiron
xHappy_PRx
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
27,602
39,583
Taken
33,014
18,899
Mitigated
15,047
8,199
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,399
480
0
3,881
10,037
4,715
0
5,427
3,926
40,878
2,158
W
6,408
1,144
1,945
2,504
6,447
4,142
0
2,395
4,012
21,733
1,559
L
Hun Batz
3,085
524
0
80
8,661
2,743
0
2,716
5,751
0
30,227
W
Ishtar
DrBurgin23
Ishtar
2,851
1,213
0
2,368
4,553
1,475
17
412
4,141
0
58,257
L
5,292
80
0
2,263
7,263
2,872
0
2,562
4,482
48,641
1,009
L
Xing Tian
Leonard0601
Xing Tian
6,513
525
0
468
9,743
4,786
0
6,035
3,708
36,471
495
W
Ravana
PuckDrop
Ravana
8,684
2,530
0
1,013
7,688
3,352
10
1,940
5,748
0
52,886
W
4,260
206
1,100
1,231
4,289
1,363
0
2,016
2,273
51,535
1,471
L
Fafnir
nuggy6
Fafnir
1,339
183
1,287
2,853
9,092
7,235
0
2,820
6,190
8,217
0
L
Chiron
xHappy_PRx
Chiron
3,075
1,040
315
933
4,824
1,263
0
981
3,843
0
40,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
34,700
316
Minions Killed
470
0
Camps Cleared
0
1,173,461
Distance Traveled
1,203,056
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,537
594
108
10
0
225,284
3
W
Ares
6,763
615
22
2
0
249,434
6
L
Hun Batz
5,198
473
50
5
0
250,091
0
W
Ishtar
7,100
645
132
12
0
211,304
1
L
Anubis
6,258
569
100
9
0
222,146
0
L
Xing Tian
6,168
561
72
7
0
235,011
4
W
Ravana
6,887
626
101
9
0
268,589
0
W
Ra
7,413
674
107
10
0
248,445
2
L
Fafnir
5,357
487
12
1
0
240,440
1
L
Chiron
5,493
499
82
7
0
225,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role