Player Matchup

King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
36W - 34L
1,509 SR
Queue Stats
152W - 143L
1,518 Elo+
Party 1
Hera
Hera
Grimiyr
Hera
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Ullr
Ullr
PenguinKing1313
Ullr
Level 117
God Stats
12W - 15L
1,453 SR
Queue Stats
435W - 493L
1,418 Elo+
Party 3
Ravana
Ravana
lmFIipzz
Ravana
Level 90
God Stats
1W - 1L
1,225 SR
Queue Stats
430W - 500L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
ltsKyle-
Baron Samedi
Level 115
God Stats
3W - 3L
1,377 SR
Queue Stats
151W - 190L
1,470 Elo+
Party 3
Team Averages
Level 122
1,413 SR
1,430 Elo+

VS

Team Averages
Level 114
1,507 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Adrian14dic
Gilgamesh
Level 122
God Stats
4W - 2L
1,723 SR
Queue Stats
21W - 36L
1,430 Elo+
Solo
Thoth
Thoth
AmenadielX1856
Thoth
Level 115
God Stats
1W - 1L
1,296 SR
Queue Stats
355W - 365L
1,460 Elo+
Solo
Tiamat
Tiamat
ClaminTime
Tiamat
Level 127
God Stats
11W - 11L
1,467 SR
Queue Stats
184W - 155L
1,492 Elo+
Party 2
Apollo
Apollo
big charliebear
Apollo
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
334W - 295L
1,549 Elo+
Party 2
Camazotz
Camazotz
dragonlord23456
Camazotz
Level 123
God Stats
10W - 7L
1,755 SR
Queue Stats
224W - 197L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
12
6 / 0 / 2
7,416
742
7,645
8,839
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Grimiyr
Hera
10
4 / 0 / 4
6,057
606
7,719
4,841
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,552
555
2,633
5,894
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
lmFIipzz
Ravana
11
5 / 1 / 5
6,189
619
4,629
6,285
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ltsKyle-
Baron Samedi
9
0 / 2 / 2
5,183
518
3,425
7,177
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrian14dic
Gilgamesh
9
1 / 5 / 0
4,991
499
2,865
10,899
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
5,179
518
3,276
6,616
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
ClaminTime
Tiamat
9
1 / 2 / 1
4,924
492
3,094
5,958
2,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 2
5,239
524
3,394
5,937
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
10
1 / 1 / 1
5,604
560
3,050
8,499
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adrian14dic
Gilgamesh
1
5
0
0.2
L
1
5
0
0.2
L
Tiamat
ClaminTime
Tiamat
1
2
1
0.75
W
King Arthur
Crimson05
King Arthur
6
0
2
7
W
Hera
Grimiyr
Hera
4
0
4
6
W
0
1
1
0.5
L
0
2
2
0.5
L
Camazotz
1
1
1
1.5
W
Ravana
lmFIipzz
Ravana
5
1
5
7.5
W
Baron Samedi
ltsKyle-
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
15,679
33,036
Taken
37,909
16,109
Mitigated
16,067
10,845
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adrian14dic
Gilgamesh
2,865
708
0
1,403
10,899
7,097
0
1,705
9,130
0
27,004
L
3,276
136
0
1,194
6,616
1,675
0
3,853
2,376
26,211
674
L
Tiamat
ClaminTime
Tiamat
3,094
485
173
1,799
5,958
2,738
0
2,612
3,195
16,362
2,112
W
King Arthur
Crimson05
King Arthur
7,645
1,536
0
2,460
8,839
6,060
2
521
8,274
0
51,347
W
Hera
Grimiyr
Hera
7,719
1,485
0
1,649
4,841
1,286
38
2,377
2,230
33,551
0
W
2,633
901
0
1,535
5,894
1,797
102
1,009
4,885
0
38,165
L
3,394
2,498
0
2,042
5,937
1,665
0
883
5,002
0
33,949
L
Camazotz
3,050
711
0
3,314
8,499
2,892
0
1,396
7,062
0
36,933
W
Ravana
lmFIipzz
Ravana
4,629
803
0
3,124
6,285
2,040
0
568
5,597
0
37,315
W
Baron Samedi
ltsKyle-
Baron Samedi
3,425
281
333
1,744
7,177
4,926
154
1,320
5,771
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
25,937
310
Minions Killed
267
0
Camps Cleared
0
1,070,556
Distance Traveled
1,031,837
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,991
499
51
5
0
200,709
0
L
Thoth
5,179
518
51
5
0
191,705
4
L
Tiamat
4,924
492
37
4
0
200,815
0
W
King Arthur
7,416
742
80
8
0
192,209
0
W
Hera
6,057
606
62
6
0
224,186
1
W
Ullr
5,552
555
73
7
0
199,001
2
L
Apollo
5,239
524
60
6
0
196,544
0
L
Camazotz
5,604
560
68
7
0
242,064
0
W
Ravana
6,189
619
73
7
0
245,219
1
W
Baron Samedi
5,183
518
22
2
0
209,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role