Player Matchup

Cerberus
Cerberus
BabyKONG37
Cerberus
Level 149
God Stats
2W - 2L
1,539 SR
Queue Stats
162W - 164L
1,603 Elo+
Party 2
Janus
Janus
ChaoticJedi17
Janus
Level 192
God Stats
32W - 55L
1,484 SR
Queue Stats
285W - 286L
1,539 Elo+
Party 2
Surtr
Surtr
ChosenUndead
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 1
Apollo
Apollo
GummyBear5
Apollo
Level 158
God Stats
6W - 4L
1,535 SR
Queue Stats
151W - 149L
1,564 Elo+
Party 2
Agni
Agni
Tezzý
Agni
Level 156
God Stats
1W - 4L
1,625 SR
Queue Stats
89W - 65L
1,574 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,531 Elo+

VS

Team Averages
Level 138
1,524 SR
1,423 Elo+
Vulcan
Vulcan
JUANCHORRO
Vulcan
Level 140
God Stats
1W - 0L
1,511 SR
Queue Stats
8W - 24L
1,270 Elo+
Party 3
Ymir
Ymir
JuanFCruz12
Ymir
Level 129
God Stats
2W - 1L
1,445 SR
Queue Stats
7W - 12L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
L4XXUS
Jing Wei
Level 125
God Stats
2W - 0L
1,744 SR
Queue Stats
12W - 19L
1,403 Elo+
Party 3
Ra
Ra
dannyizbck2
Ra
Level 182
God Stats
13W - 19L
1,472 SR
Queue Stats
735W - 727L
1,550 Elo+
Solo
Danzaburou
Danzaburou
racp2000
Danzaburou
Level 115
God Stats
10W - 12L
1,445 SR
Queue Stats
341W - 338L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabyKONG37
Cerberus
13
1 / 3 / 1
8,567
779
5,956
12,512
10,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 2 / 1
8,864
806
8,346
5,469
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,875
716
3,022
11,808
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
GummyBear5
Apollo
15
0 / 0 / 1
8,835
803
3,066
6,713
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Tezzý
Agni
15
1 / 6 / 1
9,410
855
9,687
8,884
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JUANCHORRO
Vulcan
17
10 / 1 / 5
10,850
986
20,982
7,624
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 11
9,638
876
3,971
12,923
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
L4XXUS
Jing Wei
15
1 / 1 / 5
9,520
865
3,240
8,777
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 6
10,219
929
6,847
6,461
2,885
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
racp2000
Danzaburou
15
0 / 0 / 7
9,422
857
3,948
5,111
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
16
16
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BabyKONG37
Cerberus
1
3
1
0.5
L
2
2
1
1.25
L
0
5
1
0.1
L
Apollo
GummyBear5
Apollo
0
0
1
0.5
W
Vulcan
JUANCHORRO
Vulcan
10
1
5
12.5
W
0
1
11
5.5
W
Jing Wei
L4XXUS
Jing Wei
1
1
5
3.5
L
Agni
Tezzý
Agni
1
6
1
0.25
W
5
1
6
8
W
Danzaburou
racp2000
Danzaburou
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,077
Damage
38,988
45,386
Taken
40,896
21,550
Mitigated
21,718
5,554
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BabyKONG37
Cerberus
5,956
17
0
1,983
12,512
10,973
0
6,960
5,088
13,552
0
L
8,346
73
0
232
5,469
1,237
0
4,356
879
25,189
0
L
3,022
713
0
877
11,808
5,255
4
8,628
2,898
113
7,472
L
Apollo
GummyBear5
Apollo
3,066
1,867
0
2,252
6,713
1,808
1,037
3,919
2,581
0
36,735
W
Vulcan
JUANCHORRO
Vulcan
20,982
211
0
1,741
7,624
2,189
112
4,646
2,376
41,773
468
W
3,971
300
0
1,263
12,923
12,117
155
6,451
5,388
8,678
0
W
Jing Wei
L4XXUS
Jing Wei
3,240
2,977
0
1,550
8,777
2,764
757
5,102
3,003
0
29,825
L
Agni
Tezzý
Agni
9,687
795
0
210
8,884
2,277
0
6,185
2,327
29,911
575
W
6,847
850
3,200
2,573
6,461
2,885
63
2,649
3,534
34,211
0
W
Danzaburou
racp2000
Danzaburou
3,948
1,284
0
2,055
5,111
1,763
213
1,997
2,824
0
39,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
49,649
232
Minions Killed
269
0
Camps Cleared
0
1,040,886
Distance Traveled
1,177,956
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,567
779
26
2
0
217,035
6
L
Janus
8,864
806
44
4
0
217,295
0
L
Surtr
7,875
716
6
1
0
183,099
0
L
Apollo
8,835
803
95
9
0
220,145
0
W
Vulcan
10,850
986
72
7
0
262,072
0
W
Ymir
9,638
876
10
1
0
228,163
0
W
Jing Wei
9,520
865
59
5
0
212,999
0
L
Agni
9,410
855
61
6
0
203,312
0
W
Ra
10,219
929
63
6
0
245,355
4
W
Danzaburou
9,422
857
65
6
0
229,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role