Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
I Medico I
Geb
Silver III
Level 191
God Stats
3W - 5L
1,695 SR
Queue Stats
23W - 34L
1,203 MMR
Solo
Janus
Janus
Silver I
MADAFAKA55
Janus
Silver I
Level 155
God Stats
0W - 4L
1,341 SR
Queue Stats
265W - 275L
1,262 MMR
Solo
Mulan
Mulan
Silver I
Mistershadow122
Mulan
Silver I
Level 158
God Stats
16W - 39L
1,289 SR
Queue Stats
641W - 661L
1,254 MMR
Solo
Thanatos
Thanatos
Silver I
SouthPawEmpire
Thanatos
Silver I
Level 106
God Stats
5W - 8L
1,349 SR
Queue Stats
59W - 72L
1,254 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,435 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,570 SR
1,260 MMR
Kumbhakarna
Kumbhakarna
Bronze III
CLOWN MAN 22
Kumbhakarna
Bronze III
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 26L
1,260 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
EliasAlva
Cu Chulainn
Silver I
Level 157
God Stats
16W - 17L
1,508 SR
Queue Stats
53W - 55L
1,267 MMR
Solo
Arachne
Arachne
Bronze III
FADED A1R
Arachne
Bronze III
Level 51
God Stats
2W - 3L
1,879 SR
Queue Stats
12W - 29L
1,260 MMR
Party 1
He Bo
He Bo
Silver III
HumanonHuman
He Bo
Silver III
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
39W - 47L
1,263 MMR
Solo
Cernunnos
Cernunnos
Gold V
reaper952619
Cernunnos
Gold V
Level 158
God Stats
13W - 17L
1,461 SR
Queue Stats
244W - 257L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,194
639
1,675
2,450
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 0 / 0
3,226
645
837
2,374
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
4
0 / 1 / 0
2,886
577
244
1,382
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,014
603
972
3,100
1,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
6
1 / 0 / 0
3,415
683
815
3,439
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniNu WaThorBakasura

VS

Bans
SurtrChang'eAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CLOWN MAN 22
Kumbhakarna
6
0 / 0 / 1
3,370
674
617
2,735
1,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cu Chulainn
EliasAlva
Cu Chulainn
7
2 / 0 / 0
4,173
835
2,326
2,566
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FADED A1R
Arachne
6
1 / 0 / 0
3,340
668
916
2,148
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 0
3,751
750
1,094
1,359
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
reaper952619
Cernunnos
6
0 / 0 / 1
3,155
631
2,260
2,590
576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Kumbhakarna
CLOWN MAN 22
Kumbhakarna
0
0
1
0.5
W
Cu Chulainn
EliasAlva
Cu Chulainn
2
0
0
2
W
Arachne
FADED A1R
Arachne
1
0
0
1
W
1
1
0
1
L
0
0
0
0
L
Janus
0
1
0
0
L
0
2
0
0
L
Thanatos
1
0
0
1
W
Cernunnos
reaper952619
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
7,213
12,745
Taken
11,398
4,013
Mitigated
3,582
5,858
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,675
1,562
0
1,220
2,450
559
0
378
2,072
0
20,198
W
Kumbhakarna
CLOWN MAN 22
Kumbhakarna
617
29
0
844
2,735
1,070
0
338
2,397
6,946
0
W
Cu Chulainn
EliasAlva
Cu Chulainn
2,326
580
0
1,324
2,566
1,165
0
0
2,424
181
20,192
W
Arachne
FADED A1R
Arachne
916
687
0
1,467
2,148
494
0
33
2,115
0
14,168
W
1,094
0
0
0
1,359
277
0
210
1,115
16,770
391
L
837
62
0
730
2,374
957
0
239
2,135
4,944
0
L
Janus
244
36
0
469
1,382
303
0
750
510
5,795
177
L
972
0
0
1,025
3,100
1,160
0
181
2,919
0
10,030
L
Thanatos
815
107
0
2,414
3,439
1,034
0
170
3,217
0
18,254
W
Cernunnos
reaper952619
Cernunnos
2,260
852
0
1,987
2,590
576
0
466
2,124
0
16,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,735
Gold Earned
17,789
106
Minions Killed
131
0
Camps Cleared
0
438,202
Distance Traveled
504,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,194
639
34
7
0
87,480
0
W
Kumbhakarna
3,370
674
15
3
0
109,992
2
W
Cu Chulainn
4,173
835
28
6
0
94,231
0
W
Arachne
3,340
668
33
7
0
134,118
0
W
He Bo
3,751
750
28
6
0
79,596
0
L
Geb
3,226
645
3
1
0
90,006
2
L
Janus
2,886
577
17
3
0
58,139
0
L
Mulan
3,014
603
19
4
0
103,548
2
L
Thanatos
3,415
683
33
7
0
99,029
0
W
Cernunnos
3,155
631
27
5
0
86,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role