Player Matchup

Kuzenbo
Kuzenbo
UnrelentingTruth
Kuzenbo
Level 116
God Stats
2W - 1L
1,703 SR
Queue Stats
244W - 217L
1,596 Elo+
Party 1
King Arthur
King Arthur
VIonejesse
King Arthur
Level 83
God Stats
7W - 10L
1,494 SR
Queue Stats
177W - 176L
1,553 Elo+
Party 1
Thanatos
Thanatos
WinntaXx
Thanatos
Level 109
God Stats
0W - 1L
1,347 SR
Queue Stats
123W - 113L
1,491 Elo+
Party 3
Merlin
Merlin
lulu182389
Merlin
Level 97
God Stats
0W - 2L
1,293 SR
Queue Stats
119W - 109L
1,476 Elo+
Party 3
Rama
Rama
numa888
Rama
Level 64
God Stats
8W - 8L
1,778 SR
Queue Stats
126W - 122L
1,573 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,538 Elo+

VS

Team Averages
Level 142
1,565 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brada420
Hou Yi
Level 77
God Stats
26W - 11L
1,675 SR
Queue Stats
34W - 20L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
LazerStorm48
Zhong Kui
Level 157
God Stats
4W - 1L
1,350 SR
Queue Stats
260W - 223L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
MrRandyWatson5C
Ratatoskr
Level 235
God Stats
4W - 1L
1,693 SR
Queue Stats
266W - 254L
1,481 Elo+
Solo
Arachne
Arachne
strangerhg
Arachne
Level 100
God Stats
8W - 5L
1,609 SR
Queue Stats
59W - 50L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,959
435
9,545
19,889
20,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
VIonejesse
King Arthur
15
6 / 1 / 1
9,466
592
11,961
15,199
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
WinntaXx
Thanatos
13
4 / 6 / 4
7,970
498
8,423
13,611
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
lulu182389
Merlin
12
0 / 5 / 3
6,638
415
2,553
7,428
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
numa888
Rama
14
3 / 7 / 2
8,297
519
8,312
14,103
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 0 / 9
8,394
525
11,114
10,641
10,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Brada420
Hou Yi
16
9 / 5 / 6
9,727
608
14,796
13,971
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LazerStorm48
Zhong Kui
15
4 / 1 / 8
9,102
569
13,311
10,541
8,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
MrRandyWatson5C
Ratatoskr
14
1 / 4 / 4
8,117
507
4,554
15,953
8,218
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
strangerhg
Arachne
16
7 / 4 / 9
9,239
577
10,292
15,580
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
27
27
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
9
10.5
W
Hou Yi
Brada420
Hou Yi
9
5
6
2.4
W
Zhong Kui
LazerStorm48
Zhong Kui
4
1
8
8
W
Ratatoskr
MrRandyWatson5C
Ratatoskr
1
4
4
0.75
L
1
8
2
0.25
L
King Arthur
VIonejesse
King Arthur
6
1
1
6.5
L
Thanatos
WinntaXx
Thanatos
4
6
4
1
L
Merlin
lulu182389
Merlin
0
5
3
0.3
L
Rama
numa888
Rama
3
7
2
0.57
W
Arachne
strangerhg
Arachne
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
54,067
70,230
Taken
66,686
42,804
Mitigated
37,921
14,015
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,114
1,693
274
2,086
10,641
10,128
21
3,816
6,825
35,835
0
W
Hou Yi
Brada420
Hou Yi
14,796
8,184
0
5,166
13,971
4,924
2,221
2,644
11,327
0
71,090
W
Zhong Kui
LazerStorm48
Zhong Kui
13,311
2,335
0
7,010
10,541
8,062
0
2,262
8,279
71,569
1,342
W
Ratatoskr
MrRandyWatson5C
Ratatoskr
4,554
956
0
3,801
15,953
8,218
141
481
15,472
0
58,875
L
9,545
3,563
0
1,666
19,889
20,946
0
8,951
10,938
25,283
963
L
King Arthur
VIonejesse
King Arthur
11,961
1,798
0
3,719
15,199
10,125
0
5,583
9,616
0
68,164
L
Thanatos
WinntaXx
Thanatos
8,423
2,300
0
5,673
13,611
5,004
0
3,561
10,050
0
47,835
L
Merlin
lulu182389
Merlin
2,553
295
0
255
7,428
2,137
0
3,519
3,909
32,640
766
L
Rama
numa888
Rama
8,312
5,248
0
2,702
14,103
4,592
0
2,811
11,292
0
58,315
W
Arachne
strangerhg
Arachne
10,292
6,592
0
7,246
15,580
6,589
0
2,234
13,346
0
72,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
44,579
394
Minions Killed
504
0
Camps Cleared
0
1,494,339
Distance Traveled
1,571,656
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,394
525
59
4
0
332,505
0
W
Hou Yi
9,727
608
111
7
0
274,264
0
W
Zhong Kui
9,102
569
120
8
0
289,496
2
W
Ratatoskr
8,117
507
112
7
0
330,910
0
L
Kuzenbo
6,959
435
29
2
0
318,185
4
L
King Arthur
9,466
592
119
7
0
273,653
3
L
Thanatos
7,970
498
81
5
0
336,446
0
L
Merlin
6,638
415
58
4
0
275,929
2
L
Rama
8,297
519
107
7
0
290,126
0
W
Arachne
9,239
577
102
6
0
344,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role