Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MaxiRoldán
Charon
Level 108
God Stats
4W - 5L
1,544 SR
Queue Stats
142W - 131L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
Sr_Fr4nk-09
Cernunnos
Level 128
God Stats
1W - 2L
1,359 SR
Queue Stats
54W - 60L
1,479 Elo+
Party 2
Mercury
Mercury
TheFritx
Mercury
Level 126
God Stats
0W - 1L
1,425 SR
Queue Stats
33W - 32L
1,462 Elo+
Solo
Poseidon
Poseidon
dan_iel_14
Poseidon
Level 156
God Stats
8W - 17L
1,346 SR
Queue Stats
27W - 38L
1,435 Elo+
Party 2
Team Averages
Level 135
1,435 SR
1,485 Elo+

VS

Team Averages
Level 116
1,529 SR
1,501 Elo+
Bakasura
Bakasura
Arisen777
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 114L
1,473 Elo+
Party 1
Ra
Ra
ComicNewman
Ra
Level 26
God Stats
1W - 0L
1,712 SR
Queue Stats
32W - 32L
1,475 Elo+
Party 1
Bake Kujira
Bake Kujira
ErvaMen
Bake Kujira
Level 156
God Stats
2W - 5L
1,196 SR
Queue Stats
213W - 204L
1,465 Elo+
Party 1
Chernobog
Chernobog
Fsk11
Chernobog
Level 148
God Stats
6W - 4L
1,479 SR
Queue Stats
14W - 12L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
bl4ckwolf8
Kumbhakarna
Level 123
God Stats
2W - 0L
1,760 SR
Queue Stats
84W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 0
7,009
584
4,904
10,390
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
10
1 / 2 / 1
6,853
571
7,497
9,914
6,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
Sr_Fr4nk-09
Cernunnos
11
1 / 4 / 1
6,191
516
5,983
8,234
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TheFritx
Mercury
10
0 / 4 / 0
5,337
445
3,106
9,832
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
dan_iel_14
Poseidon
14
0 / 0 / 0
7,595
633
720
7,634
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arisen777
Bakasura
13
4 / 0 / 2
6,756
563
4,580
8,027
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
1 / 0 / 0
7,177
598
5,117
3,997
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
ErvaMen
Bake Kujira
13
1 / 1 / 0
7,324
610
6,605
8,564
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Fsk11
Chernobog
12
3 / 2 / 5
6,675
556
8,533
9,922
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
bl4ckwolf8
Kumbhakarna
11
1 / 0 / 6
6,215
518
3,743
9,652
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
Bakasura
Arisen777
Bakasura
4
0
2
5
W
1
0
0
1
W
Bake Kujira
ErvaMen
Bake Kujira
1
1
0
1
W
Chernobog
Fsk11
Chernobog
3
2
5
2.75
L
Charon
1
2
1
0.75
L
Cernunnos
Sr_Fr4nk-09
Cernunnos
1
4
1
0.38
L
Mercury
TheFritx
Mercury
0
4
0
0
W
Kumbhakarna
bl4ckwolf8
Kumbhakarna
1
0
6
4
L
Poseidon
dan_iel_14
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
28,578
46,004
Taken
40,162
21,973
Mitigated
20,938
15,202
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,904
896
0
4,478
10,390
7,723
0
4,660
4,665
0
51,823
W
Bakasura
Arisen777
Bakasura
4,580
2,727
0
2,817
8,027
3,194
0
802
7,225
0
32,447
W
5,117
191
120
938
3,997
1,407
29
919
3,078
58,825
0
W
Bake Kujira
ErvaMen
Bake Kujira
6,605
2,125
0
2,649
8,564
5,863
0
0
8,564
48,136
4,396
W
Chernobog
Fsk11
Chernobog
8,533
4,893
0
4,333
9,922
3,111
0
3,117
6,805
0
45,743
L
Charon
7,497
1,611
0
3,658
9,914
6,680
108
1,785
7,979
28,488
1,639
L
Cernunnos
Sr_Fr4nk-09
Cernunnos
5,983
2,129
0
2,434
8,234
2,779
809
1,661
6,496
0
47,945
L
Mercury
TheFritx
Mercury
3,106
625
0
592
9,832
2,914
0
3,180
6,237
0
28,951
W
Kumbhakarna
bl4ckwolf8
Kumbhakarna
3,743
238
0
3,694
9,652
7,363
0
3,264
6,388
18,816
0
L
Poseidon
dan_iel_14
Poseidon
720
96
0
4,040
7,634
1,877
0
2,426
4,589
79,358
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
34,147
415
Minions Killed
380
0
Camps Cleared
0
1,338,263
Distance Traveled
1,333,747
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,009
584
101
8
0
256,097
2
W
Bakasura
6,756
563
67
6
0
312,129
5
W
Ra
7,177
598
122
10
0
262,902
1
W
Bake Kujira
7,324
610
94
8
0
239,490
0
W
Chernobog
6,675
556
70
6
0
254,457
1
L
Charon
6,853
571
34
3
0
255,823
4
L
Cernunnos
6,191
516
78
7
0
229,532
0
L
Mercury
5,337
445
49
4
0
314,001
0
W
Kumbhakarna
6,215
518
27
2
0
264,769
5
L
Poseidon
7,595
633
153
13
0
282,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role