Player Matchup

Hachiman
Hachiman
Silver IV
Auggusna
Hachiman
Silver IV
Level 137
God Stats
13W - 20L
1,387 SR
Queue Stats
129W - 153L
756 MMR
Solo
Discordia
Discordia
Silver V
Heraa
Discordia
Silver V
Level 157
God Stats
11W - 15L
1,497 SR
Queue Stats
234W - 303L
643 MMR
Solo
Horus
Horus
Bronze II
cracka-sniffalot
Horus
Bronze II
Level 64
God Stats
2W - 6L
1,363 SR
Queue Stats
53W - 93L
567 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,416 SR
656 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,558 SR
979 MMR
Ra
Ra
Gold III
Carmine Wick
Ra
Gold III
Level 154
God Stats
3W - 7L
1,479 SR
Queue Stats
39W - 43L
1,197 MMR
Party 1
Bacchus
Bacchus
Gold III
Elsamus2920
Bacchus
Gold III
Level 149
God Stats
4W - 3L
1,611 SR
Queue Stats
39W - 43L
1,197 MMR
Party 1
Skadi
Skadi
Silver V
efvcxdfg
Skadi
Silver V
Level 75
God Stats
23W - 5L
1,584 SR
Queue Stats
343W - 445L
543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Auggusna
Hachiman
13
1 / 6 / 3
8,327
757
6,100
12,204
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Heraa
Discordia
14
1 / 4 / 2
8,715
792
6,797
10,214
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
7,848
713
2,778
12,207
12,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CerberusAgniCthulhuAchillesOdin

VS

Bans
ThothSerqetGaneshaMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,456
951
11,461
7,206
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Elsamus2920
Bacchus
16
2 / 1 / 10
9,690
881
9,583
14,363
14,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
efvcxdfg
Skadi
16
8 / 2 / 4
10,430
948
8,657
10,200
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
2
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Auggusna
Hachiman
1
6
3
0.42
W
3
1
8
7
W
Bacchus
Elsamus2920
Bacchus
2
1
10
7
L
Discordia
Heraa
Discordia
1
4
2
0.5
L
0
3
2
0.33
W
Skadi
efvcxdfg
Skadi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,675
Damage
29,701
34,625
Taken
31,769
22,067
Mitigated
21,116
5,674
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Auggusna
Hachiman
6,100
2,161
0
1,752
12,204
5,194
0
6,409
5,210
0
22,559
W
11,461
513
3,494
4,164
7,206
2,807
801
1,747
4,833
47,296
786
W
Bacchus
Elsamus2920
Bacchus
9,583
608
0
2,052
14,363
14,699
376
2,090
11,571
17,350
2,246
L
Discordia
Heraa
Discordia
6,797
260
0
1,432
10,214
3,967
0
6,158
3,636
28,082
0
L
2,778
1,209
858
1,632
12,207
12,906
0
5,453
6,054
0
15,096
W
Skadi
efvcxdfg
Skadi
8,657
2,929
0
891
10,200
3,610
1,932
1,887
7,605
0
32,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
30,576
99
Minions Killed
151
0
Camps Cleared
0
601,459
Distance Traveled
686,297
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,327
757
28
3
0
174,616
4
W
Ra
10,456
951
83
8
0
233,961
0
W
Bacchus
9,690
881
24
2
0
244,241
0
L
Discordia
8,715
792
50
5
0
202,431
6
L
Horus
7,848
713
21
2
0
224,412
0
W
Skadi
10,430
948
44
4
0
208,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role