Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HollaBG
Camazotz
Level 109
God Stats
3W - 5L
1,515 SR
Queue Stats
142W - 133L
1,510 Elo+
Party 3
Hades
Hades
Psychadelic145
Hades
Level 109
God Stats
8W - 5L
1,542 SR
Queue Stats
471W - 460L
1,500 Elo+
Solo
Apollo
Apollo
Truee AspecT
Apollo
Level 105
God Stats
8W - 5L
1,714 SR
Queue Stats
218W - 177L
1,522 Elo+
Party 3
Hel
Hel
Zombieking6548
Hel
Level 149
God Stats
2W - 5L
1,523 SR
Queue Stats
92W - 93L
1,436 Elo+
Party 3
Team Averages
Level 124
1,559 SR
1,494 Elo+

VS

Team Averages
Level 115
1,702 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
ARANABAR
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 1
Lancelot
Lancelot
Equinox_420_69
Lancelot
Level 41
God Stats
2W - 4L
1,635 SR
Queue Stats
37W - 47L
1,426 Elo+
Party 2
Anubis
Anubis
GeorgeLaCrak
Anubis
Level 135
God Stats
3W - 0L
1,908 SR
Queue Stats
191W - 194L
1,442 Elo+
Solo
Artio
Artio
JoBry
Artio
Level 125
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Sasaruler22
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 4
7,301
456
4,242
13,715
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
HollaBG
Camazotz
13
1 / 1 / 5
7,738
484
6,962
11,670
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
4 / 5 / 2
8,208
513
8,723
15,274
5,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
14
2 / 3 / 3
8,133
508
7,102
10,487
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 6 / 4
8,836
552
5,477
12,867
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARANABAR
Ah Muzen Cab
14
0 / 0 / 6
8,106
507
6,235
6,919
2,524
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Lancelot
16
4 / 2 / 5
9,105
569
6,562
11,157
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
16
8 / 4 / 5
10,057
629
16,639
13,549
6,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
JoBry
Artio
13
1 / 2 / 9
8,256
516
3,107
12,034
10,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Sasaruler22
Kukulkan
16
5 / 2 / 5
9,569
598
13,327
6,890
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
10
Kills
18
19
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
4
0.75
W
Ah Muzen Cab
ARANABAR
Ah Muzen Cab
0
0
6
3
W
Lancelot
4
2
5
3.25
W
Anubis
8
4
5
2.63
L
Camazotz
HollaBG
Camazotz
1
1
5
3.5
W
Artio
JoBry
Artio
1
2
9
2.75
L
4
5
2
1
W
Kukulkan
Sasaruler22
Kukulkan
5
2
5
3.75
L
Apollo
2
3
3
1.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
45,870
64,013
Taken
50,549
29,099
Mitigated
27,521
24,231
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,242
440
0
2,664
13,715
8,937
0
7,144
6,571
18,601
2,309
W
Ah Muzen Cab
ARANABAR
Ah Muzen Cab
6,235
1,810
0
3,113
6,919
2,524
957
1,680
5,239
0
63,442
W
Lancelot
6,562
1,148
0
2,881
11,157
5,088
64
1,747
9,410
0
83,368
W
Anubis
16,639
416
0
6,114
13,549
6,484
220
6,627
6,922
69,930
1,696
L
Camazotz
HollaBG
Camazotz
6,962
1,428
0
6,574
11,670
4,402
0
4,350
7,320
0
42,291
W
Artio
JoBry
Artio
3,107
441
1,205
3,818
12,034
10,825
56
4,239
7,795
14,319
512
L
8,723
831
217
4,686
15,274
5,581
0
8,924
6,350
52,947
1,388
W
Kukulkan
Sasaruler22
Kukulkan
13,327
684
0
955
6,890
2,600
58
3,417
3,473
62,256
23
L
Apollo
7,102
4,082
0
4,187
10,487
3,378
0
4,293
6,194
0
64,928
L
5,477
189
1,132
4,771
12,867
6,801
0
7,912
4,955
57,339
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
45,093
472
Minions Killed
489
0
Camps Cleared
0
1,563,072
Distance Traveled
1,732,505
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,301
456
17
1
0
312,540
2
W
Ah Muzen Cab
8,106
507
112
7
0
349,246
0
W
Lancelot
9,105
569
119
7
0
398,330
0
W
Anubis
10,057
629
104
7
0
305,157
4
L
Camazotz
7,738
484
74
5
0
372,577
0
W
Artio
8,256
516
33
2
0
344,243
2
L
Hades
8,208
513
118
7
0
304,250
0
W
Kukulkan
9,569
598
121
8
0
335,529
1
L
Apollo
8,133
508
134
8
0
297,890
6
L
Hel
8,836
552
129
8
0
275,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role