Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SWIFT ViiRaL
Ah Muzen Cab
Level 142
God Stats
3W - 1L
1,690 SR
Queue Stats
187W - 181L
1,488 Elo+
Party 2
Martichoras
Martichoras
Yeeeeeeheeeeeeee
Martichoras
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 153L
1,481 Elo+
Party 2
Merlin
Merlin
llvllaRk13
Merlin
Level 123
God Stats
3W - 5L
1,382 SR
Queue Stats
132W - 129L
1,514 Elo+
Party 1
Yemoja
Yemoja
phop07
Yemoja
Level 126
God Stats
2W - 1L
1,549 SR
Queue Stats
103W - 100L
1,445 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,486 Elo+

VS

Team Averages
Level 152
1,541 SR
1,525 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FightTender
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,653 Elo+
Solo
Nut
Nut
SCVKilljoy
Nut
Level 157
God Stats
8W - 9L
1,563 SR
Queue Stats
650W - 690L
1,486 Elo+
Solo
Ares
Ares
TedTalkTime
Ares
Level 141
God Stats
12W - 7L
1,641 SR
Queue Stats
300W - 303L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
WeAreLeague
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 100L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 12
7,319
813
6,192
8,706
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
SWIFT ViiRaL
Ah Muzen Cab
15
4 / 2 / 6
8,918
991
9,821
8,534
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Martichoras
Yeeeeeeheeeeeeee
Martichoras
12
3 / 2 / 9
7,765
863
7,038
8,149
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
llvllaRk13
Merlin
16
6 / 2 / 8
8,883
987
10,704
8,772
4,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
phop07
Yemoja
13
1 / 1 / 12
8,012
890
2,420
6,054
4,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 6
7,650
850
9,581
9,293
3,676
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
16
2 / 2 / 4
8,399
933
8,124
7,689
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 5 / 3
6,632
737
8,183
8,675
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 0
5,674
630
766
3,452
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
WeAreLeague
Cu Chulainn
14
4 / 3 / 2
7,505
834
7,613
11,584
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
14
Kills
8
8
Deaths
14
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
12
6
L
Jing Wei
 
Jing Wei
1
2
6
2
L
Yemoja
2
2
4
2
L
1
5
3
0.5
W
Ah Muzen Cab
SWIFT ViiRaL
Ah Muzen Cab
4
2
6
3.5
L
0
2
0
0
L
Cu Chulainn
WeAreLeague
Cu Chulainn
4
3
2
1.67
W
Martichoras
Yeeeeeeheeeeeeee
Martichoras
3
2
9
3.75
W
Merlin
llvllaRk13
Merlin
6
2
8
5
W
Yemoja
phop07
Yemoja
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
34,267
40,215
Taken
40,693
19,374
Mitigated
26,088
20,063
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,192
1,899
511
1,594
8,706
3,393
0
3,808
4,823
0
11,878
L
Jing Wei
 
Jing Wei
9,581
3,747
699
203
9,293
3,676
0
2,703
6,590
1,091
22,921
L
Yemoja
8,124
815
5,966
2,745
7,689
4,110
0
2,482
5,207
20,717
0
L
8,183
2,830
189
288
8,675
3,389
0
3,782
4,893
0
14,860
W
Ah Muzen Cab
SWIFT ViiRaL
Ah Muzen Cab
9,821
1,642
913
1,576
8,534
3,403
634
1,662
6,793
0
28,289
L
766
0
0
146
3,452
2,253
0
1,042
2,410
860
0
L
Cu Chulainn
WeAreLeague
Cu Chulainn
7,613
729
754
1,711
11,584
12,660
0
2,659
8,925
925
10,765
W
Martichoras
Yeeeeeeheeeeeeee
Martichoras
7,038
2,312
0
639
8,149
3,147
276
1,870
6,123
0
13,409
W
Merlin
llvllaRk13
Merlin
10,704
1,050
952
2,231
8,772
4,920
0
1,988
6,705
22,588
1,169
W
Yemoja
phop07
Yemoja
2,420
583
9,982
1,665
6,054
4,511
0
1,578
4,352
5,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
35,860
111
Minions Killed
101
0
Camps Cleared
0
829,427
Distance Traveled
733,683
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,319
813
16
2
0
180,255
0
L
Jing Wei
7,650
850
40
4
0
182,305
7
L
Yemoja
8,399
933
25
3
0
151,660
0
L
Nut
6,632
737
17
2
0
174,433
0
W
Ah Muzen Cab
8,918
991
37
4
0
152,820
0
L
Ares
5,674
630
2
0
0
56,987
0
L
Cu Chulainn
7,505
834
17
2
0
168,298
0
W
Martichoras
7,765
863
15
2
0
141,484
0
W
Merlin
8,883
987
33
4
0
175,384
0
W
Yemoja
8,012
890
10
1
0
179,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role