Player Matchup

Cthulhu
Cthulhu
Albachuela
Cthulhu
Level 137
God Stats
12W - 6L
1,738 SR
Queue Stats
255W - 251L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
BabyGarcDooDoo
Heimdallr
Level 145
God Stats
33W - 24L
1,629 SR
Queue Stats
256W - 210L
1,560 Elo+
Party 1
Bake Kujira
Bake Kujira
Lininpinguin
Bake Kujira
Level 109
God Stats
15W - 12L
1,594 SR
Queue Stats
69W - 56L
1,576 Elo+
Party 1
Chang'e
Chang'e
antperez84
Chang'e
Level 117
God Stats
4W - 6L
1,664 SR
Queue Stats
125W - 119L
1,488 Elo+
Party 2
Thanatos
Thanatos
brythiago
Thanatos
Level 129
God Stats
8W - 10L
1,517 SR
Queue Stats
28W - 31L
1,466 Elo+
Solo
Team Averages
Level 127
1,628 SR
1,525 Elo+

VS

Team Averages
Level 122
1,578 SR
1,546 Elo+
Odin
Odin
Bewfster
Odin
Level 128
God Stats
3W - 1L
1,623 SR
Queue Stats
94W - 66L
1,620 Elo+
Solo
Sol
Sol
Ismith93
Sol
Level 107
God Stats
2W - 0L
1,401 SR
Queue Stats
59W - 43L
1,543 Elo+
Party 3
Chang'e
Chang'e
LilManDre02
Chang'e
Level 107
God Stats
18W - 10L
1,663 SR
Queue Stats
54W - 51L
1,518 Elo+
Party 3
Anubis
Anubis
RinkoVT
Anubis
Level 111
God Stats
23W - 12L
1,507 SR
Queue Stats
800W - 711L
1,517 Elo+
Solo
Hercules
Hercules
VerboseJester01
Hercules
Level 157
God Stats
3W - 1L
1,698 SR
Queue Stats
410W - 359L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albachuela
Cthulhu
10
0 / 1 / 0
5,768
577
3,125
7,935
6,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
BabyGarcDooDoo
Heimdallr
10
2 / 1 / 1
5,724
572
6,668
7,638
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Lininpinguin
Bake Kujira
9
1 / 3 / 2
5,337
534
2,409
9,531
5,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
antperez84
Chang'e
10
0 / 3 / 0
5,204
520
2,811
7,900
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
brythiago
Thanatos
8
0 / 1 / 2
4,725
473
1,974
5,943
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 0 / 1
6,062
606
4,898
6,347
5,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 2
5,118
512
8,158
5,780
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
LilManDre02
Chang'e
9
0 / 1 / 2
5,349
535
3,940
7,964
5,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
RinkoVT
Anubis
12
5 / 0 / 0
6,696
670
7,048
4,775
2,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
9
2 / 1 / 0
5,276
528
2,221
7,221
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
9
9
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Albachuela
Cthulhu
0
1
0
0
L
Heimdallr
BabyGarcDooDoo
Heimdallr
2
1
1
2.5
W
Odin
1
0
1
1.5
W
1
1
2
2
W
Chang'e
LilManDre02
Chang'e
0
1
2
1
L
Bake Kujira
Lininpinguin
Bake Kujira
1
3
2
0.67
W
Anubis
RinkoVT
Anubis
5
0
0
5
W
Hercules
2
1
0
2
L
Chang'e
antperez84
Chang'e
0
3
0
0
L
Thanatos
brythiago
Thanatos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
26,265
38,947
Taken
32,087
17,189
Mitigated
16,845
16,747
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Albachuela
Cthulhu
3,125
465
0
2,736
7,935
6,524
0
0
7,935
35,133
64
L
Heimdallr
BabyGarcDooDoo
Heimdallr
6,668
3,360
0
4,659
7,638
2,258
0
5,830
1,808
0
47,851
W
Odin
4,898
1,424
0
2,548
6,347
5,287
0
2,966
3,381
0
35,689
W
8,158
2,887
0
3,099
5,780
1,395
0
626
5,154
36,128
2,492
W
Chang'e
LilManDre02
Chang'e
3,940
258
822
4,362
7,964
5,460
0
1,461
6,503
21,331
0
L
Bake Kujira
Lininpinguin
Bake Kujira
2,409
752
0
1,773
9,531
5,495
12
6,389
3,142
14,644
0
W
Anubis
RinkoVT
Anubis
7,048
115
0
3,328
4,775
2,033
0
2,198
2,259
37,989
0
W
Hercules
2,221
985
0
4,529
7,221
2,670
0
616
6,555
0
31,846
L
Chang'e
antperez84
Chang'e
2,811
168
40
2,572
7,900
1,361
0
5,322
2,578
29,354
1,160
L
Thanatos
brythiago
Thanatos
1,974
183
0
4,967
5,943
1,551
0
1,494
4,449
0
19,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
28,501
263
Minions Killed
304
0
Camps Cleared
0
1,020,661
Distance Traveled
1,056,432
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,768
577
67
7
0
199,102
0
L
Heimdallr
5,724
572
69
7
0
203,722
0
W
Odin
6,062
606
76
8
0
205,038
0
W
Sol
5,118
512
78
8
0
179,661
0
W
Chang'e
5,349
535
19
2
0
227,710
2
L
Bake Kujira
5,337
534
28
3
0
216,427
1
W
Anubis
6,696
670
73
7
0
197,669
5
W
Hercules
5,276
528
58
6
0
246,354
4
L
Chang'e
5,204
520
56
6
0
205,124
0
L
Thanatos
4,725
473
43
4
0
196,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role