Player Matchup

Chaac
Chaac
Blxnkky
Chaac
Level 40
God Stats
1W - 3L
1,418 SR
Queue Stats
29W - 26L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
Red FaCE KiD
Xbalanque
Level 38
God Stats
10W - 16L
1,513 SR
Queue Stats
21W - 28L
1,450 Elo+
Party 1
Olorun
Olorun
charliecappin
Olorun
Level 156
God Stats
2W - 8L
1,337 SR
Queue Stats
707W - 647L
1,509 Elo+
Party 1
Mulan
Mulan
pedro1Zach
Mulan
Level 26
God Stats
5W - 3L
1,685 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 2
Ymir
Ymir
reallyisnt
Ymir
Level 39
God Stats
20W - 23L
1,513 SR
Queue Stats
53W - 63L
1,457 Elo+
Party 1
Team Averages
Level 60
1,493 SR
1,477 Elo+

VS

Team Averages
Level 97
1,568 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
ChiefMail
Cu Chulainn
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,419 Elo+
Solo
Thanatos
Thanatos
Kaito567567
Thanatos
Level 84
God Stats
2W - 2L
1,345 SR
Queue Stats
345W - 346L
1,414 Elo+
Solo
Nut
Nut
connerskiski
Nut
Level 67
God Stats
3W - 0L
1,824 SR
Queue Stats
27W - 20L
1,411 Elo+
Solo
Ra
Ra
nmPolly
Ra
Level 105
God Stats
10W - 3L
1,681 SR
Queue Stats
278W - 289L
1,456 Elo+
Solo
Ares
Ares
tchaba23
Ares
Level 124
God Stats
4W - 3L
1,492 SR
Queue Stats
118W - 115L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blxnkky
Chaac
14
2 / 5 / 1
8,533
502
9,690
15,255
7,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Red FaCE KiD
Xbalanque
13
0 / 1 / 2
7,449
438
2,820
8,208
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 5
9,113
536
11,044
13,484
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
13
3 / 3 / 1
7,923
466
7,998
12,429
5,543
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 2
8,320
489
6,578
15,075
14,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChiefMail
Cu Chulainn
14
1 / 2 / 5
8,616
507
8,674
17,022
14,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Kaito567567
Thanatos
15
8 / 3 / 2
9,177
540
9,482
15,178
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 2 / 2
8,865
521
8,198
9,596
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 2
8,913
524
12,502
7,584
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
1 / 3 / 4
7,642
450
7,616
15,629
14,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
10
Kills
12
12
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blxnkky
Chaac
2
5
1
0.5
W
Cu Chulainn
ChiefMail
Cu Chulainn
1
2
5
1.75
W
Thanatos
Kaito567567
Thanatos
8
3
2
3
L
Xbalanque
Red FaCE KiD
Xbalanque
0
1
2
1
L
2
1
5
4.5
W
1
2
2
1
W
1
0
2
2
L
Mulan
3
3
1
1.17
L
3
2
2
2
W
Ares
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
46,472
64,451
Taken
65,009
35,525
Mitigated
41,915
18,270
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blxnkky
Chaac
9,690
1,677
0
4,509
15,255
7,996
195
136
15,119
0
57,955
W
Cu Chulainn
ChiefMail
Cu Chulainn
8,674
2,057
0
2,119
17,022
14,566
107
348
16,674
222
63,983
W
Thanatos
Kaito567567
Thanatos
9,482
1,404
0
11,576
15,178
6,369
0
2,465
12,713
0
69,295
L
Xbalanque
Red FaCE KiD
Xbalanque
2,820
1,804
0
1,973
8,208
2,496
0
2,104
6,104
0
40,488
L
11,044
5,483
1,080
7,808
13,484
5,367
0
5,946
7,338
72,586
10,855
W
8,198
4,011
0
4,242
9,596
3,975
653
4,915
4,681
0
79,527
W
12,502
971
599
4,109
7,584
2,820
172
1,544
6,040
70,904
1,146
L
Mulan
7,998
950
0
1,644
12,429
5,543
0
4,952
7,477
0
49,276
L
6,578
1,901
0
1,256
15,075
14,123
0
6,439
8,511
24,275
0
W
Ares
7,616
565
0
2,608
15,629
14,185
0
7,344
8,285
27,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
43,213
398
Minions Killed
457
0
Camps Cleared
0
1,753,887
Distance Traveled
1,721,555
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,533
502
87
5
0
333,104
0
W
Cu Chulainn
8,616
507
90
5
0
339,364
0
W
Thanatos
9,177
540
90
5
0
382,388
0
L
Xbalanque
7,449
438
78
5
0
321,299
2
L
Olorun
9,113
536
145
9
0
362,675
0
W
Nut
8,865
521
130
8
0
302,071
0
W
Ra
8,913
524
114
7
0
354,203
4
L
Mulan
7,923
466
55
3
0
390,937
0
L
Ymir
8,320
489
33
2
0
345,872
0
W
Ares
7,642
450
33
2
0
343,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role