Player Matchup

Guan Yu
Guan Yu
CutZ4
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,445 Elo+
Solo
Khepri
Khepri
THeDafFYDuCk253
Khepri
Level 172
God Stats
3W - 7L
1,428 SR
Queue Stats
560W - 582L
1,487 Elo+
Solo
Janus
Janus
WarriorOpal
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 2
Zeus
Zeus
lolsquiid
Zeus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,517 Elo+
Party 2
Hercules
Hercules
sWeEtBaYbeH
Hercules
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,464 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,474 Elo+

VS

Team Averages
Level 95
1,511 SR
1,458 Elo+
Merlin
Merlin
KatIisAKittyKat
Merlin
Level 126
God Stats
3W - 0L
1,662 SR
Queue Stats
55W - 53L
1,511 Elo+
Party 1
Anhur
Anhur
PercyDeRolo
Anhur
Level 33
God Stats
2W - 1L
1,508 SR
Queue Stats
14W - 19L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
PvtJoker03
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,369 Elo+
Solo
Ra
Ra
QuasiDeusMojix
Ra
Level 146
God Stats
2W - 1L
1,301 SR
Queue Stats
92W - 115L
1,411 Elo+
Solo
Surtr
Surtr
ZOMZIES
Surtr
Level 108
God Stats
1W - 0L
1,582 SR
Queue Stats
52W - 39L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CutZ4
Guan Yu
13
0 / 3 / 6
7,392
739
5,554
14,809
8,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 5
8,250
825
5,993
16,288
7,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 6 / 4
7,898
790
9,897
9,848
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
2 / 5 / 4
7,225
723
13,194
7,940
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sWeEtBaYbeH
Hercules
11
1 / 6 / 3
6,819
682
8,594
19,447
15,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
9,456
946
16,053
7,726
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 13
8,189
819
12,800
11,422
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
PvtJoker03
Gilgamesh
13
2 / 2 / 17
8,214
821
11,297
20,464
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 13
8,423
842
7,137
4,227
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
ZOMZIES
Surtr
16
7 / 2 / 15
9,175
918
16,346
14,014
11,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
8
Kills
22
22
Deaths
8
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CutZ4
Guan Yu
0
3
6
1
W
6
2
13
6.25
W
3
2
13
4.75
W
Gilgamesh
PvtJoker03
Gilgamesh
2
2
17
5.25
W
4
0
13
10.5
L
2
2
5
2.25
L
3
6
4
0.83
W
Surtr
ZOMZIES
Surtr
7
2
15
7.25
L
Zeus
2
5
4
0.8
L
Hercules
sWeEtBaYbeH
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
63,633
68,332
Taken
57,853
37,012
Mitigated
31,882
26,860
Healing
32,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CutZ4
Guan Yu
5,554
401
5,644
4,584
14,809
8,263
0
4,820
9,550
0
9,382
W
16,053
1,384
0
1,617
7,726
2,492
908
5,147
2,579
28,843
0
W
12,800
8,433
776
3,658
11,422
3,726
610
6,413
5,009
0
17,726
W
Gilgamesh
PvtJoker03
Gilgamesh
11,297
2,275
346
6,577
20,464
12,495
215
8,742
11,722
0
16,013
W
7,137
715
10,490
2,920
4,227
1,599
579
2,359
1,868
17,813
491
L
5,993
273
2,376
6,323
16,288
7,716
0
6,065
9,657
16,249
587
L
9,897
646
441
588
9,848
2,996
88
4,088
5,211
26,810
0
W
Surtr
ZOMZIES
Surtr
16,346
6,226
1,301
4,529
14,014
11,570
532
6,113
7,901
1,422
25,442
L
Zeus
13,194
2,717
175
170
7,940
2,285
0
3,047
4,404
27,389
0
L
Hercules
sWeEtBaYbeH
Hercules
8,594
2,072
650
5,909
19,447
15,752
0
4,447
14,402
0
12,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
43,457
109
Minions Killed
111
0
Camps Cleared
0
839,028
Distance Traveled
991,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,392
739
5
1
0
195,591
6
W
Merlin
9,456
946
45
5
0
183,901
0
W
Anhur
8,189
819
7
1
0
163,660
0
W
Gilgamesh
8,214
821
11
1
0
217,217
0
W
Ra
8,423
842
23
2
0
221,231
0
L
Khepri
8,250
825
23
2
0
177,351
0
L
Janus
7,898
790
33
3
0
161,622
0
W
Surtr
9,175
918
25
3
0
205,166
0
L
Zeus
7,225
723
33
3
0
133,294
0
L
Hercules
6,819
682
15
2
0
171,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role