Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bleddyn
Hou Yi
Level 143
God Stats
1W - 4L
1,490 SR
Queue Stats
76W - 68L
1,558 Elo+
Solo
Ymir
Ymir
Nusaith
Ymir
Level 125
God Stats
1W - 2L
1,376 SR
Queue Stats
173W - 164L
1,546 Elo+
Party 1
Susano
Susano
cruugo
Susano
Level 111
God Stats
0W - 2L
1,316 SR
Queue Stats
280W - 264L
1,459 Elo+
Party 1
Agni
Agni
jjay585
Agni
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 205L
1,484 Elo+
Solo
Team Averages
Level 147
1,437 SR
1,510 Elo+

VS

Team Averages
Level 149
1,467 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Jkl121
Xing Tian
Level 139
God Stats
5W - 7L
1,401 SR
Queue Stats
48W - 36L
1,490 Elo+
Party 2
Nemesis
Nemesis
N Johnson420
Nemesis
Level 168
God Stats
1W - 2L
1,388 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 2
Pele
Pele
ToxiccGhostz
Pele
Level 125
God Stats
11W - 6L
1,532 SR
Queue Stats
50W - 39L
1,498 Elo+
Party 2
Chang'e
Chang'e
weetsim
Chang'e
Level 159
God Stats
2W - 3L
1,516 SR
Queue Stats
94W - 89L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 3 / 2
7,119
475
4,754
15,554
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Bleddyn
Hou Yi
12
1 / 5 / 1
7,010
467
6,363
9,231
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Nusaith
Ymir
11
0 / 3 / 2
6,869
458
5,072
14,673
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
cruugo
Susano
12
4 / 3 / 1
7,752
517
5,694
11,748
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
jjay585
Agni
14
0 / 7 / 3
7,612
507
4,606
10,256
3,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 2 / 3
9,903
660
13,310
13,569
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Jkl121
Xing Tian
14
2 / 0 / 8
8,843
590
5,493
13,562
12,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
N Johnson420
Nemesis
14
4 / 1 / 5
8,321
555
8,713
8,914
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 5
9,503
634
9,239
12,847
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
weetsim
Chang'e
15
5 / 1 / 3
9,931
662
8,630
10,067
3,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
21
21
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
2
0.67
W
Mulan
 
Mulan
2
2
3
1.75
L
Hou Yi
Bleddyn
Hou Yi
1
5
1
0.3
W
Xing Tian
Jkl121
Xing Tian
2
0
8
6
W
Nemesis
N Johnson420
Nemesis
4
1
5
6.5
L
Ymir
Nusaith
Ymir
0
3
2
0.33
W
8
3
5
3.5
L
Susano
cruugo
Susano
4
3
1
1.5
L
Agni
jjay585
Agni
0
7
3
0.21
W
Chang'e
weetsim
Chang'e
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
45,385
61,462
Taken
58,959
36,697
Mitigated
31,912
16,114
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,754
385
356
6,697
15,554
15,252
0
181
15,373
0
38,174
W
Mulan
 
Mulan
13,310
2,360
0
5,222
13,569
8,888
420
0
12,986
0
73,911
L
Hou Yi
Bleddyn
Hou Yi
6,363
3,351
0
1,941
9,231
2,464
0
1,561
7,670
0
43,702
W
Xing Tian
Jkl121
Xing Tian
5,493
667
0
2,565
13,562
12,053
112
3,310
10,252
27,104
281
W
Nemesis
N Johnson420
Nemesis
8,713
3,008
0
2,408
8,914
2,676
1,165
1,774
7,140
0
47,064
L
Ymir
Nusaith
Ymir
5,072
795
0
1,615
14,673
11,658
0
4,529
10,144
27,468
0
W
9,239
2,593
0
7,032
12,847
4,512
577
975
11,793
0
82,255
L
Susano
cruugo
Susano
5,694
1,547
0
3,796
11,748
3,844
0
791
10,957
0
43,481
L
Agni
jjay585
Agni
4,606
152
0
1,709
10,256
3,479
0
6,671
3,585
56,949
0
W
Chang'e
weetsim
Chang'e
8,630
552
2,483
7,680
10,067
3,783
1,159
4,064
6,003
61,445
2,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
46,501
368
Minions Killed
457
0
Camps Cleared
0
1,422,641
Distance Traveled
1,540,205
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,119
475
61
4
0
311,413
0
W
Mulan
9,903
660
121
8
0
276,417
3
L
Hou Yi
7,010
467
71
5
0
259,114
4
W
Xing Tian
8,843
590
28
2
0
311,532
4
W
Nemesis
8,321
555
81
5
0
347,782
4
L
Ymir
6,869
458
45
3
0
281,538
2
W
Pele
9,503
634
120
8
0
319,486
0
L
Susano
7,752
517
83
6
0
291,866
2
L
Agni
7,612
507
108
7
0
278,710
0
W
Chang'e
9,931
662
107
7
0
284,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role