Player Matchup

Artemis
Artemis
HardShooter8
Artemis
Level 56
God Stats
47W - 28L
1,637 SR
Queue Stats
373W - 419L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
LilianasVeil
Nu Wa
Level 105
God Stats
218W - 184L
1,581 SR
Queue Stats
323W - 343L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
Quack_RH
Erlang Shen
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,551 Elo+
Solo
Arachne
Arachne
ThickFairyy
Arachne
Level 96
God Stats
54W - 78L
1,394 SR
Queue Stats
887W - 973L
1,470 Elo+
Solo
Ganesha
Ganesha
sandokanbeno
Ganesha
Level 86
God Stats
0W - 4L
1,238 SR
Queue Stats
6W - 9L
1,456 Elo+
Solo
Team Averages
Level 88
1,470 SR
1,494 Elo+

VS

Team Averages
Level 98
1,479 SR
1,468 Elo+
Persephone
Persephone
KUSHGODROB
Persephone
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 16L
1,638 Elo+
Solo
Loki
Loki
OldSkoolChico
Loki
Level 121
God Stats
3W - 2L
1,561 SR
Queue Stats
100W - 86L
1,463 Elo+
Solo
Hera
Hera
XxMissBeeHavenxX
Hera
Level 106
God Stats
7W - 6L
1,400 SR
Queue Stats
81W - 77L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iScooter oG
Ah Muzen Cab
Level 114
God Stats
32W - 25L
1,523 SR
Queue Stats
77W - 88L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
xGlobal
Xing Tian
Level 38
God Stats
18W - 23L
1,408 SR
Queue Stats
109W - 114L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HardShooter8
Artemis
15
2 / 3 / 4
10,379
1,038
11,619
11,268
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 3
10,651
1,065
14,237
10,402
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Quack_RH
Erlang Shen
16
2 / 3 / 3
10,400
1,040
8,580
15,958
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
ThickFairyy
Arachne
15
2 / 2 / 3
10,151
1,015
4,837
8,787
4,126
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
sandokanbeno
Ganesha
16
0 / 6 / 4
10,150
1,015
3,137
19,992
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KUSHGODROB
Persephone
17
4 / 2 / 10
11,339
1,134
13,304
9,434
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 1 / 12
11,014
1,101
9,121
9,254
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 12
10,556
1,056
9,091
5,152
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
iScooter oG
Ah Muzen Cab
17
6 / 2 / 11
11,882
1,188
22,324
10,041
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
xGlobal
Xing Tian
16
2 / 2 / 10
10,261
1,026
7,884
11,734
7,897
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
19
19
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
HardShooter8
Artemis
2
3
4
1.33
W
Persephone
KUSHGODROB
Persephone
4
2
10
4.5
L
2
5
3
0.7
W
4
1
12
10
L
Erlang Shen
Quack_RH
Erlang Shen
2
3
3
1.17
L
Arachne
ThickFairyy
Arachne
2
2
3
1.75
W
3
1
12
9
W
Ah Muzen Cab
iScooter oG
Ah Muzen Cab
6
2
11
5.75
L
Ganesha
sandokanbeno
Ganesha
0
6
4
0.33
W
Xing Tian
xGlobal
Xing Tian
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
61,724
66,407
Taken
45,615
39,054
Mitigated
17,531
8,181
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HardShooter8
Artemis
11,619
3,700
0
986
11,268
3,842
0
6,235
5,033
0
24,085
W
Persephone
KUSHGODROB
Persephone
13,304
1,468
0
1,794
9,434
2,296
0
4,087
5,334
39,297
431
L
14,237
2,128
0
578
10,402
3,668
0
6,198
4,204
58,477
195
W
9,121
1,618
0
960
9,254
2,580
0
3,715
5,539
0
31,072
L
Erlang Shen
Quack_RH
Erlang Shen
8,580
4,572
0
3,808
15,958
8,269
0
5,413
10,545
0
23,660
L
Arachne
ThickFairyy
Arachne
4,837
4,334
0
1,432
8,787
4,126
0
3,884
4,903
0
13,002
W
9,091
1,900
192
417
5,152
1,342
0
2,130
3,022
18,711
257
W
Ah Muzen Cab
iScooter oG
Ah Muzen Cab
22,324
11,541
0
915
10,041
3,416
0
4,036
6,005
0
68,530
L
Ganesha
sandokanbeno
Ganesha
3,137
231
43
1,334
19,992
19,149
0
8,072
11,920
13,588
93
W
Xing Tian
xGlobal
Xing Tian
7,884
638
0
1,395
11,734
7,897
0
3,259
8,475
20,994
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,731
Gold Earned
55,052
204
Minions Killed
281
10
Camps Cleared
6
867,797
Distance Traveled
897,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,379
1,038
45
5
0
135,747
0
W
Persephone
11,339
1,134
62
6
0
175,009
0
L
Nu Wa
10,651
1,065
98
10
2
159,474
0
W
Loki
11,014
1,101
37
4
5
215,287
0
L
Erlang Shen
10,400
1,040
28
3
4
184,417
0
L
Arachne
10,151
1,015
29
3
4
204,454
0
W
Hera
10,556
1,056
34
3
0
177,782
0
W
Ah Muzen Cab
11,882
1,188
125
13
1
173,523
0
L
Ganesha
10,150
1,015
4
0
0
183,705
0
W
Xing Tian
10,261
1,026
23
2
0
155,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role