Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Parvumcerebrum
Horus
Level 50
God Stats
16W - 13L
1,513 SR
Queue Stats
188W - 205L
1,511 Elo+
Party 2
Mercury
Mercury
VersacePineapple
Mercury
Level 136
God Stats
1W - 6L
1,201 SR
Queue Stats
104W - 112L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
bagelss
Nu Wa
Level 121
God Stats
2W - 5L
1,488 SR
Queue Stats
172W - 181L
1,466 Elo+
Party 1
Cupid
Cupid
talkyyo
Cupid
Level 69
God Stats
69W - 51L
1,488 SR
Queue Stats
130W - 128L
1,436 Elo+
Party 1
Team Averages
Level 106
1,438 SR
1,481 Elo+

VS

Team Averages
Level 110
1,523 SR
1,496 Elo+
Hercules
Hercules
BruBruno2312
Hercules
Level 108
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Pele
Pele
Smipn
Pele
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,561 Elo+
Solo
Ra
Ra
alex143250
Ra
Level 122
God Stats
29W - 28L
1,470 SR
Queue Stats
382W - 380L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
bresenpai
Kumbhakarna
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
387W - 381L
1,484 Elo+
Solo
Skadi
Skadi
drayman31
Skadi
Level 85
God Stats
3W - 2L
1,463 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 2 / 1
5,069
507
3,872
4,539
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 0
4,598
460
1,668
5,564
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 4 / 1
5,544
554
5,055
8,848
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
bagelss
Nu Wa
11
1 / 3 / 3
5,525
553
4,944
6,007
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
talkyyo
Cupid
10
2 / 0 / 2
5,528
553
3,088
3,765
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BruBruno2312
Hercules
12
5 / 0 / 0
7,110
711
5,850
7,327
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Smipn
Pele
13
4 / 1 / 2
6,746
675
2,992
7,610
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
5,455
546
3,595
5,499
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
bresenpai
Kumbhakarna
9
1 / 1 / 1
5,752
575
1,326
5,366
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
drayman31
Skadi
9
0 / 2 / 1
5,302
530
3,343
4,942
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
10
11
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
1
0.75
W
Hercules
BruBruno2312
Hercules
5
0
0
5
L
0
2
0
0
W
Pele
Smipn
Pele
4
1
2
5
L
4
4
1
1.13
W
0
4
2
0.25
L
Nu Wa
bagelss
Nu Wa
1
3
3
0.83
W
Kumbhakarna
bresenpai
Kumbhakarna
1
1
1
1.5
W
Skadi
drayman31
Skadi
0
2
1
0.25
L
Cupid
talkyyo
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
17,106
28,723
Taken
30,744
10,837
Mitigated
13,043
7,398
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,872
1,043
0
802
4,539
1,258
0
507
4,032
24,482
7,856
W
Hercules
BruBruno2312
Hercules
5,850
2,292
0
1,687
7,327
4,267
139
294
7,033
50
44,561
L
1,668
1,161
170
957
5,564
3,559
0
80
5,484
0
19,677
W
Pele
Smipn
Pele
2,992
964
0
2,354
7,610
2,552
0
1,841
5,769
0
54,542
L
5,055
2,423
0
1,750
8,848
3,409
0
356
8,492
0
38,152
W
3,595
46
48
817
5,499
1,266
0
2,883
2,616
30,008
1,662
L
Nu Wa
bagelss
Nu Wa
4,944
1,044
0
958
6,007
1,561
0
2,815
3,192
34,003
910
W
Kumbhakarna
bresenpai
Kumbhakarna
1,326
301
0
1,497
5,366
3,481
0
1,049
4,317
16,945
434
W
Skadi
drayman31
Skadi
3,343
1,102
0
560
4,942
1,477
0
1,107
3,835
0
30,942
L
Cupid
talkyyo
Cupid
3,088
1,827
326
2,435
3,765
1,050
0
683
3,082
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
30,365
268
Minions Killed
317
0
Camps Cleared
0
1,009,591
Distance Traveled
1,013,630
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,069
507
58
6
0
190,430
2
W
Hercules
7,110
711
83
8
0
188,248
0
L
Horus
4,598
460
36
4
0
196,520
2
W
Pele
6,746
675
98
10
0
252,727
0
L
Mercury
5,544
554
53
5
0
231,258
0
W
Ra
5,455
546
57
6
0
195,748
1
L
Nu Wa
5,525
553
67
7
0
191,459
0
W
Kumbhakarna
5,752
575
22
2
0
209,152
5
W
Skadi
5,302
530
57
6
0
167,755
4
L
Cupid
5,528
553
54
5
0
199,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role