Player Matchup

Mercury
Mercury
BigBencer
Mercury
Level 126
God Stats
6W - 7L
1,506 SR
Queue Stats
149W - 166L
1,475 Elo+
Party 3
Charybdis
Charybdis
ObamaKoosh
Charybdis
Level 71
God Stats
3W - 5L
1,463 SR
Queue Stats
120W - 125L
1,520 Elo+
Party 3
Chang'e
Chang'e
TVTandingo
Chang'e
Level 140
God Stats
2W - 4L
1,404 SR
Queue Stats
250W - 259L
1,529 Elo+
Party 1
Discordia
Discordia
cVEGAS38
Discordia
Level 127
God Stats
2W - 2L
1,478 SR
Queue Stats
212W - 220L
1,549 Elo+
Party 1
Anhur
Anhur
jaxjace
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,526 Elo+
Party 3
Team Averages
Level 109
1,470 SR
1,520 Elo+

VS

Team Averages
Level 122
1,518 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Chemo Muffin
Horus
Level 128
God Stats
2W - 0L
1,724 SR
Queue Stats
181W - 185L
1,523 Elo+
Party 2
Ullr
Ullr
ChiefSwinginMeat
Ullr
Level 121
God Stats
1W - 2L
1,206 SR
Queue Stats
216W - 219L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Force15Recon
Ne Zha
Level 47
God Stats
4W - 4L
1,516 SR
Queue Stats
129W - 145L
1,525 Elo+
Party 2
Ymir
Ymir
SolitarioKirito
Ymir
Level 159
God Stats
3W - 1L
1,645 SR
Queue Stats
195W - 206L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBencer
Mercury
15
2 / 5 / 6
8,147
815
5,694
9,474
3,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
ObamaKoosh
Charybdis
15
2 / 4 / 1
7,811
781
8,998
7,832
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TVTandingo
Chang'e
11
0 / 3 / 7
6,840
684
4,653
10,275
5,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
cVEGAS38
Discordia
13
3 / 3 / 3
7,590
759
8,113
8,651
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
jaxjace
Anhur
13
2 / 5 / 4
7,560
756
6,298
10,294
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 1 / 9
9,831
983
15,811
15,588
19,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 13
8,103
810
2,894
14,203
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 16
8,656
866
10,058
5,463
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
3 / 3 / 10
8,691
869
10,351
11,145
9,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 3 / 8
9,106
911
4,101
11,525
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
9
Kills
20
20
Deaths
11
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
9
14.5
L
Mercury
BigBencer
Mercury
2
5
6
1
W
0
3
13
2.17
W
2
1
16
10
W
Ne Zha
3
3
10
2.67
L
Charybdis
ObamaKoosh
Charybdis
2
4
1
0.63
W
5
3
8
3
L
Chang'e
TVTandingo
Chang'e
0
3
7
1.17
L
Discordia
cVEGAS38
Discordia
3
3
3
1.5
L
Anhur
jaxjace
Anhur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
43,215
46,526
Taken
57,924
18,601
Mitigated
56,622
16,374
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,811
611
358
6,280
15,588
19,468
1,175
4,242
11,346
2,833
23,011
L
Mercury
BigBencer
Mercury
5,694
1,564
45
565
9,474
3,697
234
1,358
8,030
0
15,912
W
2,894
1,412
3,999
5,067
14,203
14,969
261
2,511
11,692
1,098
3,581
W
10,058
2,550
442
609
5,463
2,663
4,286
1,494
3,969
0
27,876
W
Ne Zha
10,351
554
314
2,012
11,145
9,313
846
1,911
9,234
159
21,979
L
Charybdis
ObamaKoosh
Charybdis
8,998
4,164
496
357
7,832
3,318
714
1,443
6,163
0
22,365
W
4,101
225
72
1,767
11,525
10,209
613
2,608
8,917
7,203
787
L
Chang'e
TVTandingo
Chang'e
4,653
906
6,013
4,509
10,275
5,113
37
1,441
8,738
8,790
0
L
Discordia
cVEGAS38
Discordia
8,113
778
429
1,214
8,651
3,123
106
1,438
6,803
14,888
0
L
Anhur
jaxjace
Anhur
6,298
2,521
1,189
1,557
10,294
3,350
1,062
1,361
8,613
0
10,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
44,387
80
Minions Killed
94
0
Camps Cleared
0
830,789
Distance Traveled
864,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,831
983
22
2
0
192,126
0
L
Mercury
8,147
815
20
2
0
194,863
0
W
Horus
8,103
810
6
1
0
173,489
0
W
Ullr
8,656
866
39
4
0
171,164
0
W
Ne Zha
8,691
869
18
2
0
184,264
0
L
Charybdis
7,811
781
25
3
0
145,711
0
W
Ymir
9,106
911
9
1
0
143,594
0
L
Chang'e
6,840
684
7
1
0
164,843
0
L
Discordia
7,590
759
20
2
0
140,906
0
L
Anhur
7,560
756
8
1
0
184,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role