Player Matchup

Chaac
Chaac
BrokenBenis
Chaac
Level 156
God Stats
2W - 0L
1,861 SR
Queue Stats
297W - 305L
1,625 Elo+
Party 1
Yemoja
Yemoja
Carnifex812
Yemoja
Level 161
God Stats
1W - 4L
1,441 SR
Queue Stats
59W - 57L
1,561 Elo+
Party 1
Susano
Susano
HallowHawk
Susano
Level 158
God Stats
3W - 3L
1,632 SR
Queue Stats
57W - 44L
1,564 Elo+
Party 1
Merlin
Merlin
MiddOrTroll
Merlin
Level 165
God Stats
1W - 0L
1,348 SR
Queue Stats
46W - 63L
1,548 Elo+
Party 1
Cupid
Cupid
WinionsAreOP
Cupid
Level 170
God Stats
1W - 0L
1,537 SR
Queue Stats
39W - 36L
1,587 Elo+
Party 1
Team Averages
Level 162
1,564 SR
1,577 Elo+

VS

Team Averages
Level 155
1,434 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KINGLEOIII45
Tyr
Level 147
God Stats
0W - 1L
1,289 SR
Queue Stats
112W - 101L
1,623 Elo+
Party 2
Scylla
Scylla
Mantecada
Scylla
Level 162
God Stats
1W - 3L
1,408 SR
Queue Stats
142W - 129L
1,622 Elo+
Party 2
Bastet
Bastet
Sistema7
Bastet
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,615 Elo+
Party 2
Athena
Athena
bravoactual
Athena
Level 124
God Stats
0W - 1L
1,471 SR
Queue Stats
188W - 175L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,990
777
4,017
5,642
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
0 / 0 / 5
5,546
616
2,696
4,420
2,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
HallowHawk
Susano
11
7 / 0 / 0
6,316
702
4,664
6,387
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
0 / 2 / 2
5,504
612
1,564
3,868
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
4 / 2 / 1
5,656
628
6,830
6,910
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 0
5,004
556
4,684
7,142
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 4 / 0
4,069
452
2,230
7,267
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Mantecada
Scylla
9
0 / 1 / 1
5,076
564
1,607
3,094
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sistema7
Bastet
11
3 / 1 / 0
5,654
628
3,854
7,477
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
8
0 / 3 / 2
5,030
559
2,949
8,000
5,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
1
0
4
3
W
Yemoja
0
0
5
2.5
W
Susano
HallowHawk
Susano
7
0
0
7
L
0
4
0
0
L
Scylla
Mantecada
Scylla
0
1
1
0.5
W
Merlin
0
2
2
0.5
L
Bastet
Sistema7
Bastet
3
1
0
3
W
4
2
1
2.25
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
15,324
27,227
Taken
32,980
11,286
Mitigated
15,195
12,940
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,684
2,429
0
2,224
7,142
2,206
0
1,155
5,987
0
34,053
W
4,017
250
0
2,081
5,642
4,503
364
0
5,642
0
51,695
W
Yemoja
2,696
887
1,844
1,684
4,420
2,136
0
923
3,497
14,573
1,240
W
Susano
HallowHawk
Susano
4,664
1,184
0
3,653
6,387
1,948
0
238
6,141
0
32,233
L
2,230
139
0
2,079
7,267
4,784
0
0
7,267
0
16,724
L
Scylla
Mantecada
Scylla
1,607
187
0
464
3,094
749
0
917
2,177
28,287
623
W
Merlin
1,564
91
0
657
3,868
894
0
1,552
2,156
32,898
0
L
Bastet
Sistema7
Bastet
3,854
580
0
4,880
7,477
2,048
0
80
7,397
0
40,072
W
6,830
3,001
322
2,699
6,910
1,805
0
1,565
5,345
0
36,930
L
Athena
2,949
993
0
2,368
8,000
5,408
0
2,060
5,940
15,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
24,833
339
Minions Killed
270
0
Camps Cleared
0
920,441
Distance Traveled
888,561
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,004
556
65
7
0
158,970
1
W
Chaac
6,990
777
112
12
0
168,404
0
W
Yemoja
5,546
616
28
3
0
174,482
2
W
Susano
6,316
702
58
6
0
229,528
0
L
Tyr
4,069
452
27
3
0
136,408
0
L
Scylla
5,076
564
64
7
0
181,013
3
W
Merlin
5,504
612
73
8
0
175,723
0
L
Bastet
5,654
628
74
8
0
211,917
0
W
Cupid
5,656
628
68
8
0
172,304
0
L
Athena
5,030
559
40
4
0
200,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role