Player Matchup

Kuzenbo
Kuzenbo
ArcCova
Kuzenbo
Level 143
God Stats
4W - 4L
1,510 SR
Queue Stats
121W - 104L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
LordOfTheBONGo
Kukulkan
Level 10
God Stats
6W - 6L
1,529 SR
Queue Stats
24W - 24L
1,563 Elo+
Party 1
Lancelot
Lancelot
Shinee
Lancelot
Level 106
God Stats
4W - 3L
1,715 SR
Queue Stats
112W - 132L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxOG_Elite_420xX
Kumbhakarna
Level 185
God Stats
2W - 2L
1,650 SR
Queue Stats
241W - 240L
1,458 Elo+
Party 1
Artemis
Artemis
mrclass
Artemis
Level 88
God Stats
3W - 3L
1,434 SR
Queue Stats
100W - 97L
1,544 Elo+
Party 3
Team Averages
Level 106
1,568 SR
1,526 Elo+

VS

Team Averages
Level 133
1,639 SR
1,498 Elo+
Atlas
Atlas
BESTEWELD
Atlas
Level 86
God Stats
15W - 22L
1,419 SR
Queue Stats
85W - 93L
1,429 Elo+
Party 2
Tyr
Tyr
Legionpayload
Tyr
Level 121
God Stats
157W - 109L
1,635 SR
Queue Stats
664W - 647L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
MehLuhDee
Cernunnos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 42L
1,666 Elo+
Solo
Serqet
Serqet
iTzGoonXa
Serqet
Level 157
God Stats
9W - 5L
1,628 SR
Queue Stats
207W - 199L
1,452 Elo+
Party 2
Merlin
Merlin
lost_mindk
Merlin
Level 156
God Stats
9W - 2L
2,014 SR
Queue Stats
289W - 286L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArcCova
Kuzenbo
14
1 / 2 / 7
8,818
490
9,453
13,891
17,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
15
1 / 3 / 0
9,022
501
5,168
9,170
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Shinee
Lancelot
17
6 / 3 / 3
9,543
530
11,106
14,930
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kumbhakarna
XxOG_Elite_420xX
Kumbhakarna
15
1 / 2 / 0
9,014
501
4,719
15,249
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
mrclass
Artemis
15
4 / 5 / 2
9,066
504
12,845
13,925
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BESTEWELD
Atlas
14
1 / 4 / 5
8,881
493
6,329
18,278
12,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
1 / 1 / 7
10,852
603
9,175
15,351
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
MehLuhDee
Cernunnos
17
6 / 3 / 2
9,916
551
11,868
13,102
5,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
iTzGoonXa
Serqet
15
3 / 2 / 6
8,835
491
7,568
12,581
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
lost_mindk
Merlin
16
4 / 3 / 2
9,870
548
10,314
11,070
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
15
15
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArcCova
Kuzenbo
1
2
7
2.25
W
Atlas
BESTEWELD
Atlas
1
4
5
0.88
W
1
1
7
4.5
L
Kukulkan
1
3
0
0.33
W
Cernunnos
MehLuhDee
Cernunnos
6
3
2
2.33
L
Lancelot
Shinee
Lancelot
6
3
3
2.5
L
Kumbhakarna
XxOG_Elite_420xX
Kumbhakarna
1
2
0
0.5
W
Serqet
iTzGoonXa
Serqet
3
2
6
3
W
Merlin
lost_mindk
Merlin
4
3
2
1.67
L
Artemis
mrclass
Artemis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
45,254
67,165
Taken
70,382
44,710
Mitigated
39,868
15,062
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArcCova
Kuzenbo
9,453
3,586
0
4,122
13,891
17,079
0
5,619
8,272
36,819
0
W
Atlas
BESTEWELD
Atlas
6,329
2,092
3,241
4,955
18,278
12,741
0
4,935
13,343
33,458
2,286
W
9,175
1,194
0
6,957
15,351
12,176
1,223
3,701
11,308
0
90,972
L
Kukulkan
5,168
279
0
2,447
9,170
3,464
0
4,093
4,551
63,135
178
W
Cernunnos
MehLuhDee
Cernunnos
11,868
5,811
0
5,209
13,102
5,199
1,289
3,091
9,915
0
78,260
L
Lancelot
Shinee
Lancelot
11,106
2,341
0
3,670
14,930
7,070
0
3,578
11,130
0
86,913
L
Kumbhakarna
XxOG_Elite_420xX
Kumbhakarna
4,719
684
0
3,456
15,249
11,828
0
1,215
13,593
61,451
2,428
W
Serqet
iTzGoonXa
Serqet
7,568
935
0
2,351
12,581
5,284
72
2,168
10,302
0
63,300
W
Merlin
lost_mindk
Merlin
10,314
755
238
1,868
11,070
4,468
21
4,643
6,427
80,360
1,336
L
Artemis
mrclass
Artemis
12,845
3,443
0
1,367
13,925
5,269
727
2,065
11,860
0
73,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
48,354
546
Minions Killed
575
0
Camps Cleared
0
1,722,605
Distance Traveled
1,803,912
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,818
490
57
3
0
394,092
0
W
Atlas
8,881
493
43
2
0
351,038
0
W
Tyr
10,852
603
164
9
0
357,877
0
L
Kukulkan
9,022
501
129
7
0
314,896
3
W
Cernunnos
9,916
551
136
8
0
344,628
2
L
Lancelot
9,543
530
138
8
0
427,380
6
L
Kumbhakarna
9,014
501
124
7
0
260,667
0
W
Serqet
8,835
491
98
5
0
425,008
0
W
Merlin
9,870
548
134
7
0
325,361
2
L
Artemis
9,066
504
98
5
0
325,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role