Player Matchup

Medusa
Medusa
 
Medusa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FaraKrik
Maman Brigitte
Level 213
God Stats
5W - 8L
1,374 SR
Queue Stats
110W - 119L
1,592 Elo+
Party 2
Janus
Janus
LAUGHING-0-DEMON
Janus
Level 152
God Stats
16W - 9L
1,691 SR
Queue Stats
100W - 104L
1,586 Elo+
Party 2
Serqet
Serqet
gargar
Serqet
Level 159
God Stats
11W - 6L
1,516 SR
Queue Stats
262W - 236L
1,499 Elo+
Solo
Team Averages
Level 183
1,516 SR
1,535 Elo+

VS

Team Averages
Level 156
1,475 SR
1,530 Elo+
Neith
Neith
Austinfrost
Neith
Level 166
God Stats
12W - 10L
1,543 SR
Queue Stats
286W - 252L
1,577 Elo+
Party 1
Cerberus
Cerberus
CreativelyTrash
Cerberus
Level 156
God Stats
7W - 5L
1,614 SR
Queue Stats
11W - 14L
1,640 Elo+
Solo
Ra
Ra
MateoRocks
Ra
Level 135
God Stats
0W - 1L
1,773 SR
Queue Stats
24W - 25L
1,369 Elo+
Solo
Nemesis
Nemesis
MegaSoreAs
Nemesis
Level 165
God Stats
0W - 3L
1,233 SR
Queue Stats
165W - 151L
1,571 Elo+
Party 1
Tyr
Tyr
dewhaden
Tyr
Level 157
God Stats
0W - 3L
1,213 SR
Queue Stats
66W - 78L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 2
6,604
660
7,269
5,472
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
10
2 / 0 / 2
6,234
623
5,559
9,094
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
FaraKrik
Maman Brigitte
12
6 / 2 / 3
6,575
658
6,922
8,959
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
5,967
597
2,611
3,993
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
gargar
Serqet
10
1 / 1 / 5
5,616
562
4,536
8,388
3,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,101
510
4,613
6,318
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
7
0 / 4 / 2
4,793
479
3,602
9,372
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 2
6,155
616
3,142
3,928
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MegaSoreAs
Nemesis
10
3 / 5 / 1
5,871
587
4,131
9,142
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 0 / 1
6,374
637
5,652
9,828
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
5
5
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
W
Mulan
 
Mulan
2
0
2
3
L
0
3
0
0
L
Cerberus
0
4
2
0.25
W
Maman Brigitte
FaraKrik
Maman Brigitte
6
2
3
3.75
W
0
1
5
2.5
L
1
2
2
1
L
Nemesis
MegaSoreAs
Nemesis
3
5
1
0.7
L
1
0
1
1.5
W
Serqet
gargar
Serqet
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
21,140
35,906
Taken
38,588
14,123
Mitigated
18,320
12,270
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,269
2,882
0
1,369
5,472
1,549
0
1,086
4,386
0
46,852
W
Mulan
 
Mulan
5,559
834
0
3,278
9,094
5,577
0
484
8,598
0
39,914
L
4,613
1,270
0
1,630
6,318
1,753
0
538
5,780
0
38,273
L
Cerberus
3,602
157
0
2,364
9,372
6,271
0
1,767
7,377
10,182
0
W
Maman Brigitte
FaraKrik
Maman Brigitte
6,922
226
0
5,029
8,959
2,617
0
1,510
7,279
43,137
820
W
2,611
229
0
929
3,993
1,009
0
1,256
2,535
35,741
0
L
3,142
125
216
1,068
3,928
1,143
0
2,349
1,431
38,481
0
L
Nemesis
MegaSoreAs
Nemesis
4,131
1,854
0
2,594
9,142
2,659
0
3,138
5,816
0
29,714
L
5,652
1,022
0
4,878
9,828
6,494
0
1,262
8,566
0
42,412
W
Serqet
gargar
Serqet
4,536
1,087
0
1,665
8,388
3,371
0
2,009
6,258
0
26,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
28,294
340
Minions Killed
305
0
Camps Cleared
0
1,151,210
Distance Traveled
1,102,266
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,604
660
75
8
0
203,435
0
W
Mulan
6,234
623
69
7
0
208,500
0
L
Neith
5,101
510
71
7
0
205,851
2
L
Cerberus
4,793
479
15
2
0
214,244
3
W
Maman Brigitte
6,575
658
64
6
0
267,090
0
W
Janus
5,967
597
90
9
0
223,420
0
L
Ra
6,155
616
91
9
0
219,139
0
L
Nemesis
5,871
587
49
5
0
242,893
1
L
Tyr
6,374
637
79
8
0
220,139
3
W
Serqet
5,616
562
42
4
0
248,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role