Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BlueShadow141
Izanami
Level 139
God Stats
1W - 1L
1,556 SR
Queue Stats
96W - 80L
1,519 Elo+
Solo
Vulcan
Vulcan
OGBunnyMan
Vulcan
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
25W - 22L
1,599 Elo+
Party 2
Sobek
Sobek
Pie82
Sobek
Level 47
God Stats
3W - 1L
1,842 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 2
Fenrir
Fenrir
windlesstorm
Fenrir
Level 131
God Stats
1W - 1L
1,258 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,531 Elo+

VS

Team Averages
Level 148
1,549 SR
1,517 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AppleStrufel
Mulan
Level 134
God Stats
2W - 1L
1,673 SR
Queue Stats
32W - 26L
1,498 Elo+
Solo
Raijin
Raijin
BlueBigDaddy635
Raijin
Level 156
God Stats
9W - 6L
1,681 SR
Queue Stats
405W - 384L
1,576 Elo+
Solo
Rama
Rama
Noeliooo
Rama
Level 165
God Stats
1W - 3L
1,348 SR
Queue Stats
44W - 34L
1,508 Elo+
Party 1
Tyr
Tyr
mundifari
Tyr
Level 158
God Stats
3W - 5L
1,545 SR
Queue Stats
338W - 330L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 4
5,711
571
2,403
4,045
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
10
0 / 1 / 3
5,587
559
4,032
5,371
1,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
OGBunnyMan
Vulcan
12
4 / 0 / 4
6,556
656
4,316
3,405
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Pie82
Sobek
9
2 / 1 / 3
5,661
566
2,942
7,138
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
11
3 / 0 / 2
6,620
662
9,566
7,606
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 0
5,008
501
2,346
6,547
4,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,846
485
3,103
8,914
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,356
536
2,677
4,598
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
9
1 / 2 / 1
5,228
523
3,898
6,536
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,646
565
4,015
12,444
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
4
4
L
Maui
 
Maui
1
1
0
1
L
0
3
1
0.17
L
0
2
0
0
W
Izanami
0
1
3
1.5
L
Rama
1
2
1
0.75
W
Vulcan
OGBunnyMan
Vulcan
4
0
4
6
W
Sobek
Pie82
Sobek
2
1
3
3.5
L
0
3
0
0
W
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
16,039
27,565
Taken
39,039
14,028
Mitigated
19,274
10,302
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,403
627
0
401
4,045
1,454
0
725
3,320
0
35,812
L
Maui
 
Maui
2,346
502
0
1,571
6,547
4,031
0
1,528
5,019
11,853
0
L
3,103
337
0
2,250
8,914
4,154
0
1,924
6,950
0
38,044
L
2,677
367
0
1,263
4,598
1,461
0
1,979
2,619
38,273
0
W
Izanami
4,032
2,970
0
2,481
5,371
1,863
0
747
4,624
0
51,409
L
Rama
3,898
3,261
0
3,067
6,536
1,995
47
1,633
4,903
0
39,151
W
Vulcan
OGBunnyMan
Vulcan
4,316
313
0
370
3,405
1,117
0
1,678
1,727
33,706
1,411
W
Sobek
Pie82
Sobek
2,942
248
0
3,351
7,138
4,246
0
1,426
5,712
11,409
0
L
4,015
297
0
6,250
12,444
7,633
0
0
11,875
0
37,459
W
Fenrir
9,566
1,795
0
3,699
7,606
5,348
0
447
7,159
0
41,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
26,084
326
Minions Killed
313
0
Camps Cleared
0
1,087,829
Distance Traveled
1,030,228
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,711
571
70
7
0
246,913
0
L
Maui
5,008
501
22
2
0
192,639
0
L
Mulan
4,846
485
62
6
0
216,519
0
L
Raijin
5,356
536
79
8
0
220,183
1
W
Izanami
5,587
559
87
9
0
183,066
1
L
Rama
5,228
523
83
8
0
182,719
2
W
Vulcan
6,556
656
75
8
0
221,894
0
W
Sobek
5,661
566
18
2
0
226,570
0
L
Tyr
5,646
565
67
7
0
218,168
0
W
Fenrir
6,620
662
76
8
0
209,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role