Player Matchup

Atlas
Atlas
DKDslyksushi
Atlas
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 1
Martichoras
Martichoras
ImNotPsycho
Martichoras
Level 155
God Stats
0W - 2L
1,489 SR
Queue Stats
102W - 109L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
LoafofWallStreet
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,511 Elo+
Party 1
Medusa
Medusa
TheOneTrueLoaf
Medusa
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 80L
1,526 Elo+
Party 1
Ra
Ra
TrialByFate
Ra
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 106L
1,569 Elo+
Party 1
Team Averages
Level 134
1,498 SR
1,525 Elo+

VS

Team Averages
Level 128
1,494 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BattousaiJNS
Osiris
Level 120
God Stats
3W - 2L
1,409 SR
Queue Stats
102W - 109L
1,463 Elo+
Solo
Chaac
Chaac
Exell
Chaac
Level 146
God Stats
146W - 133L
1,594 SR
Queue Stats
327W - 305L
1,531 Elo+
Solo
Danzaburou
Danzaburou
JSchejbal5
Danzaburou
Level 104
God Stats
6W - 6L
1,455 SR
Queue Stats
122W - 95L
1,513 Elo+
Party 2
Sobek
Sobek
Samuel nubs
Sobek
Level 109
God Stats
20W - 17L
1,511 SR
Queue Stats
250W - 233L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,350
535
2,637
6,567
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Martichoras
ImNotPsycho
Martichoras
9
0 / 1 / 0
4,850
485
4,676
3,670
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
LoafofWallStreet
Jormungandr
10
0 / 3 / 0
5,823
582
3,262
6,657
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,345
535
2,521
4,617
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 6 / 0
4,691
469
2,467
7,946
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 2
6,567
657
3,504
3,758
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
2 / 0 / 2
6,338
634
3,109
6,538
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Exell
Chaac
12
7 / 0 / 5
6,667
667
6,882
7,071
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
JSchejbal5
Danzaburou
9
0 / 0 / 1
5,052
505
3,051
3,871
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,496
550
2,410
8,681
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
W
Osiris
2
0
2
3
L
0
1
0
0
W
Chaac
Exell
Chaac
7
0
5
9.5
L
Martichoras
ImNotPsycho
Martichoras
0
1
0
0
W
Danzaburou
JSchejbal5
Danzaburou
0
0
1
0.5
L
Jormungandr
LoafofWallStreet
Jormungandr
0
3
0
0
W
1
0
2
2
L
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
18,956
29,457
Taken
29,919
12,142
Mitigated
16,531
6,596
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,504
541
463
1,695
3,758
1,117
150
435
3,323
33,924
2,368
W
Osiris
3,109
1,074
0
2,371
6,538
5,001
0
2,565
3,973
0
36,950
L
2,637
1,301
0
1,940
6,567
3,762
0
1,056
5,511
13,000
0
W
Chaac
Exell
Chaac
6,882
2,534
0
2,622
7,071
3,476
0
1,828
5,192
0
49,762
L
Martichoras
ImNotPsycho
Martichoras
4,676
2,078
0
789
3,670
1,180
0
1,137
2,533
0
42,947
W
Danzaburou
JSchejbal5
Danzaburou
3,051
1,316
0
1,400
3,871
1,179
0
1,649
2,222
0
35,759
L
Jormungandr
LoafofWallStreet
Jormungandr
3,262
821
0
640
6,657
4,236
0
0
6,261
31,638
4,369
W
2,410
169
192
4,249
8,681
5,758
0
1,279
7,402
20,956
869
L
2,521
376
0
271
4,617
1,194
0
2,482
1,823
0
33,734
L
2,467
516
60
2,896
7,946
1,770
0
593
7,303
29,949
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
30,120
297
Minions Killed
341
0
Camps Cleared
0
980,143
Distance Traveled
1,043,202
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,567
657
80
8
0
222,620
0
W
Osiris
6,338
634
71
7
0
191,153
0
L
Atlas
5,350
535
17
2
0
186,437
4
W
Chaac
6,667
667
85
9
0
234,398
3
L
Martichoras
4,850
485
72
7
0
181,946
0
W
Danzaburou
5,052
505
72
7
0
173,266
0
L
Jormungandr
5,823
582
84
8
0
175,464
0
W
Sobek
5,496
550
33
3
0
221,765
0
L
Medusa
5,345
535
59
6
0
226,905
2
L
Ra
4,691
469
65
7
0
209,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role