Player Matchup

Vulcan
Vulcan
HomeGrown348
Vulcan
Level 153
God Stats
5W - 1L
1,751 SR
Queue Stats
156W - 176L
1,502 Elo+
Party 3
Artio
Artio
Resecutor
Artio
Level 247
God Stats
4W - 4L
1,529 SR
Queue Stats
190W - 173L
1,561 Elo+
Party 1
Nemesis
Nemesis
Stonespirit
Nemesis
Level 158
God Stats
1W - 1L
1,258 SR
Queue Stats
34W - 38L
1,523 Elo+
Solo
Sol
Sol
humble_pride19
Sol
Level 148
God Stats
1W - 2L
1,207 SR
Queue Stats
275W - 255L
1,504 Elo+
Party 1
Chaac
Chaac
tshep101496
Chaac
Level 154
God Stats
2W - 0L
1,350 SR
Queue Stats
18W - 20L
1,419 Elo+
Party 3
Team Averages
Level 172
1,419 SR
1,502 Elo+

VS

Team Averages
Level 150
1,349 SR
1,458 Elo+
Discordia
Discordia
CondorWill
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,542 Elo+
Party 2
Mercury
Mercury
Honkifyahorne
Mercury
Level 156
God Stats
0W - 3L
1,295 SR
Queue Stats
71W - 58L
1,505 Elo+
Solo
Hera
Hera
Its_The_Ting
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,229 Elo+
Party 2
Artio
Artio
Radiohitman
Artio
Level 163
God Stats
0W - 2L
1,124 SR
Queue Stats
122W - 119L
1,511 Elo+
Solo
Yu Huang
Yu Huang
lucantropo325
Yu Huang
Level 172
God Stats
1W - 3L
1,326 SR
Queue Stats
381W - 384L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 2 / 9
9,397
854
7,232
6,314
2,803
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Resecutor
Artio
16
5 / 5 / 17
10,279
934
6,425
16,690
19,831
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Stonespirit
Nemesis
16
6 / 2 / 9
9,879
898
7,588
10,361
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 4 / 13
9,687
881
9,176
8,950
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 10
10,898
991
10,813
12,835
12,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CondorWill
Discordia
16
4 / 4 / 8
9,083
826
9,288
7,415
2,383
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
16
5 / 6 / 10
9,262
842
9,656
9,895
3,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 6
7,894
718
7,299
8,478
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
6,331
576
1,600
8,477
6,987
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
lucantropo325
Yu Huang
16
6 / 4 / 5
9,001
818
7,041
9,038
3,688
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
25
Kills
16
16
Deaths
25
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
CondorWill
Discordia
4
4
8
2
W
Vulcan
1
2
9
2.75
L
Mercury
5
6
10
1.67
L
1
6
6
0.67
L
0
5
0
0
W
Artio
Resecutor
Artio
5
5
17
2.7
W
Nemesis
Stonespirit
Nemesis
6
2
9
5.25
W
5
4
13
2.88
L
Yu Huang
lucantropo325
Yu Huang
6
4
5
2.13
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
34,884
55,150
Taken
43,303
47,964
Mitigated
20,013
20,838
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CondorWill
Discordia
9,288
263
1,013
1,337
7,415
2,383
0
4,000
3,252
22,075
481
W
Vulcan
7,232
196
1,483
1,442
6,314
2,803
984
3,147
3,167
35,314
502
L
Mercury
9,656
3,211
784
991
9,895
3,837
0
5,074
4,606
0
17,287
L
7,299
1,576
696
572
8,478
3,118
0
3,978
4,333
17,612
0
L
1,600
134
38
1,031
8,477
6,987
0
5,081
3,250
3,416
0
W
Artio
Resecutor
Artio
6,425
785
1,343
5,058
16,690
19,831
397
4,644
12,046
13,235
0
W
Nemesis
Stonespirit
Nemesis
7,588
2,538
1,026
3,625
10,361
9,729
0
6,630
3,731
0
11,884
W
9,176
1,148
221
3,427
8,950
3,443
3,306
5,228
3,722
21,626
879
L
Yu Huang
lucantropo325
Yu Huang
7,041
444
525
1,397
9,038
3,688
0
4,160
4,717
19,774
0
W
10,813
1,023
454
2,759
12,835
12,158
790
5,445
7,390
0
25,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
41,571
129
Minions Killed
95
0
Camps Cleared
0
1,082,430
Distance Traveled
930,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,083
826
24
2
0
198,370
0
W
Vulcan
9,397
854
48
4
0
208,852
0
L
Mercury
9,262
842
20
2
0
208,978
0
L
Hera
7,894
718
30
3
0
171,524
0
L
Artio
6,331
576
1
0
0
152,511
0
W
Artio
10,279
934
16
1
0
212,915
0
W
Nemesis
9,879
898
19
2
0
235,633
0
W
Sol
9,687
881
22
2
0
196,228
0
L
Yu Huang
9,001
818
20
2
0
198,666
0
W
Chaac
10,898
991
24
2
0
228,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role