Player Matchup

Achilles
Achilles
AquaFreeze96
Achilles
Level 156
God Stats
1W - 0L
1,526 SR
Queue Stats
7W - 7L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
DaybreakerEden
Gilgamesh
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2
Olorun
Olorun
MrMommyuckers
Olorun
Level 3
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2
Merlin
Merlin
ZealousCharisma
Merlin
Level 98
God Stats
1W - 0L
1,506 SR
Queue Stats
45W - 57L
1,439 Elo+
Solo
Danzaburou
Danzaburou
chalkdusted
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,250 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,335 Elo+

VS

Team Averages
Level 85
1,412 SR
1,467 Elo+
Set
Set
Bandit_with_a_B
Set
Level 105
God Stats
13W - 13L
1,405 SR
Queue Stats
80W - 70L
1,523 Elo+
Solo
Janus
Janus
Joobat
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 1
Hachiman
Hachiman
StankyWeen
Hachiman
Level 22
God Stats
9W - 15L
1,390 SR
Queue Stats
20W - 19L
1,429 Elo+
Party 1
Agni
Agni
TeriyakiTipp
Agni
Level 123
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 11L
1,403 Elo+
Solo
Xing Tian
Xing Tian
Yoinkee
Xing Tian
Level 48
God Stats
4W - 8L
1,487 SR
Queue Stats
283W - 303L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AquaFreeze96
Achilles
11
1 / 0 / 3
6,236
1,247
4,872
4,259
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gilgamesh
DaybreakerEden
Gilgamesh
11
2 / 0 / 3
6,511
1,302
3,996
6,980
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 0 / 0
5,859
1,172
219
1,777
490
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 2
6,002
1,200
2,216
2,586
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
chalkdusted
Danzaburou
10
1 / 0 / 1
6,126
1,225
2,176
924
249
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

384

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,728
1,146
3,975
3,947
2,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Joobat
Janus
11
1 / 1 / 0
6,309
1,262
4,548
4,384
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
StankyWeen
Hachiman
10
0 / 3 / 1
5,738
1,148
2,609
5,305
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 0 / 0
6,020
1,204
2,676
2,244
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Yoinkee
Xing Tian
10
0 / 0 / 0
5,185
1,037
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
AquaFreeze96
Achilles
1
0
3
2.5
L
0
1
1
0.5
W
Gilgamesh
DaybreakerEden
Gilgamesh
2
0
3
3.5
L
Janus
Joobat
Janus
1
1
0
1
W
1
0
0
1
L
Hachiman
StankyWeen
Hachiman
0
3
1
0.17
L
0
0
0
0
L
Xing Tian
Yoinkee
Xing Tian
0
0
0
0
W
0
1
2
1
W
Danzaburou
chalkdusted
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,479
Damage
13,808
16,526
Taken
15,880
9,709
Mitigated
6,337
1,258
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AquaFreeze96
Achilles
4,872
692
0
325
4,259
3,554
0
1,472
2,443
0
6,470
L
3,975
675
0
1,116
3,947
2,845
0
764
3,044
112
10,026
W
Gilgamesh
DaybreakerEden
Gilgamesh
3,996
851
0
246
6,980
4,812
0
2,902
3,574
0
15,260
L
Janus
Joobat
Janus
4,548
0
0
525
4,384
1,181
0
72
4,133
18,335
0
W
219
51
0
206
1,777
490
0
520
1,097
1,677
0
L
Hachiman
StankyWeen
Hachiman
2,609
2,196
0
407
5,305
1,662
0
979
4,076
0
7,946
L
2,676
0
0
625
2,244
649
0
564
1,607
18,267
0
L
Xing Tian
Yoinkee
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
2,216
0
0
280
2,586
604
0
1,114
1,320
20,234
658
W
Danzaburou
chalkdusted
Danzaburou
2,176
133
0
201
924
249
0
128
756
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
28,980
106
Minions Killed
109
4
Camps Cleared
8
502,312
Distance Traveled
437,618
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,236
1,247
3
1
0
113,567
0
L
Set
5,728
1,146
13
3
3
112,729
0
W
Gilgamesh
6,511
1,302
25
5
0
106,687
0
L
Janus
6,309
1,262
31
6
1
105,694
0
W
Olorun
5,859
1,172
3
1
1
69,673
0
L
Hachiman
5,738
1,148
18
4
0
113,055
0
L
Agni
6,020
1,204
47
9
4
106,140
1
L
Xing Tian
5,185
1,037
0
0
0
0
0
W
Merlin
6,002
1,200
39
8
1
108,128
0
W
Danzaburou
6,126
1,225
36
7
2
104,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role