Player Matchup

Anubis
Anubis
Allgunho
Anubis
Level 64
God Stats
18W - 10L
1,638 SR
Queue Stats
89W - 84L
1,404 Elo+
Party 1
Hel
Hel
ArklightDragon
Hel
Level 8
God Stats
2W - 1L
1,852 SR
Queue Stats
4W - 9L
1,755 Elo+
Party 1
Ares
Ares
OneWingedJenova
Ares
Level 79
God Stats
6W - 12L
1,703 SR
Queue Stats
429W - 428L
1,524 Elo+
Party 1
Team Averages
Level 50
1,731 SR
1,561 Elo+

VS

Team Averages
Level 69
1,543 SR
1,324 Elo+
Kumbhakarna
Kumbhakarna
Metalheadz
Kumbhakarna
Level 62
God Stats
2W - 4L
1,311 SR
Queue Stats
81W - 94L
1,311 Elo+
Solo
Nox
Nox
Raulongo
Nox
Level 83
God Stats
1W - 1L
1,773 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 2
Nut
Nut
Yumeekoo_
Nut
Level 63
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allgunho
Anubis
18
5 / 2 / 12
11,281
940
12,208
8,560
4,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 8
11,269
939
13,599
6,944
2,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

17
7 / 1 / 8
11,323
944
11,125
14,501
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Metalheadz
Kumbhakarna
15
1 / 6 / 6
9,061
755
6,573
22,507
14,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
3 / 9 / 4
9,385
782
5,579
10,349
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 5
9,788
816
7,051
10,075
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
6
7
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Allgunho
Anubis
5
2
12
5.5
W
7
4
8
2.75
L
Kumbhakarna
Metalheadz
Kumbhakarna
1
6
6
0.67
W
7
1
8
11
L
3
9
4
0.56
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
19,203
30,005
Taken
42,931
20,507
Mitigated
18,630
11,321
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Allgunho
Anubis
12,208
1,388
0
2,834
8,560
4,627
1,108
5,536
3,024
34,640
0
W
13,599
698
2,576
2,807
6,944
2,896
602
2,260
4,684
44,223
0
L
Kumbhakarna
Metalheadz
Kumbhakarna
6,573
597
163
4,474
22,507
14,092
394
17,501
4,230
19,949
1,415
W
11,125
1,211
0
3,104
14,501
12,984
1,373
3,835
10,666
29,318
2,516
L
5,579
469
396
397
10,349
2,327
0
9,002
910
16,336
0
L
7,051
3,785
0
620
10,075
2,211
723
8,384
1,286
0
38,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
28,234
148
Minions Killed
123
0
Camps Cleared
0
622,499
Distance Traveled
524,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,281
940
57
5
0
206,279
0
W
Hel
11,269
939
55
5
0
209,144
0
L
Kumbhakarna
9,061
755
26
2
0
176,463
0
W
Ares
11,323
944
36
3
0
207,076
0
L
Nox
9,385
782
28
2
0
161,634
0
L
Nut
9,788
816
69
6
0
186,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role