Player Matchup

Bakasura
Bakasura
Biggrome
Bakasura
Level 149
God Stats
2W - 2L
1,508 SR
Queue Stats
121W - 112L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
JoshTheLordZ
Kumbhakarna
Level 157
God Stats
1W - 0L
1,274 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 1
Apollo
Apollo
MYM EMILIANO265
Apollo
Level 157
God Stats
1W - 1L
1,203 SR
Queue Stats
21W - 28L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
joshydestructor
Sun Wukong
Level 146
God Stats
6W - 1L
1,856 SR
Queue Stats
35W - 27L
1,603 Elo+
Solo
Anubis
Anubis
newnew6
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,543 Elo+
Solo
Team Averages
Level 151
1,468 SR
1,497 Elo+

VS

Team Averages
Level 150
1,573 SR
1,435 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Crimson05
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,539 Elo+
Party 2
Artemis
Artemis
Grimiyr
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
XaviiRD
Ne Zha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,160 Elo+
Solo
Charybdis
Charybdis
wildfemale
Charybdis
Level 151
God Stats
1W - 1L
1,867 SR
Queue Stats
135W - 137L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Biggrome
Bakasura
15
4 / 5 / 2
8,744
583
5,563
14,916
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
JoshTheLordZ
Kumbhakarna
14
2 / 1 / 7
8,376
558
4,791
11,079
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 2 / 4
8,602
573
8,176
8,253
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
joshydestructor
Sun Wukong
15
3 / 1 / 2
9,660
644
7,347
12,332
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
newnew6
Anubis
17
15 / 3 / 3
11,369
758
17,644
10,629
4,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 4 / 0
7,358
491
7,359
12,918
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Crimson05
Vulcan
13
2 / 10 / 1
7,125
475
6,628
11,217
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Grimiyr
Artemis
11
4 / 4 / 3
7,036
469
3,859
7,899
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
XaviiRD
Ne Zha
10
1 / 4 / 4
7,180
479
4,904
14,198
9,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
wildfemale
Charybdis
12
1 / 5 / 2
6,843
456
5,554
12,578
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
27
Kills
11
12
Deaths
27
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
0
0.75
W
Bakasura
Biggrome
Bakasura
4
5
2
1
L
Vulcan
Crimson05
Vulcan
2
10
1
0.25
L
Artemis
Grimiyr
Artemis
4
4
3
1.38
W
Kumbhakarna
JoshTheLordZ
Kumbhakarna
2
1
7
5.5
W
3
2
4
2.5
L
Ne Zha
XaviiRD
Ne Zha
1
4
4
0.75
W
Sun Wukong
joshydestructor
Sun Wukong
3
1
2
4
W
Anubis
newnew6
Anubis
15
3
3
5.5
L
Charybdis
wildfemale
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
28,304
57,209
Taken
58,810
26,502
Mitigated
24,777
22,614
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,359
615
103
2,904
12,918
8,838
0
2,448
10,460
43,216
792
W
Bakasura
Biggrome
Bakasura
5,563
3,234
0
7,062
14,916
4,639
1,586
2,182
12,534
0
57,072
L
Vulcan
Crimson05
Vulcan
6,628
731
0
250
11,217
2,576
0
4,973
5,799
38,414
0
L
Artemis
Grimiyr
Artemis
3,859
1,562
0
30
7,899
1,487
0
4,201
3,688
0
33,539
W
Kumbhakarna
JoshTheLordZ
Kumbhakarna
4,791
518
0
1,006
11,079
7,758
529
1,454
9,357
21,216
0
W
8,176
4,183
0
3,048
8,253
2,418
5,444
1,572
6,610
0
72,072
L
Ne Zha
XaviiRD
Ne Zha
4,904
949
0
3,394
14,198
9,026
0
5,144
8,669
0
32,328
W
Sun Wukong
joshydestructor
Sun Wukong
7,347
1,352
0
5,795
12,332
7,171
934
4,035
7,734
0
67,932
W
Anubis
newnew6
Anubis
17,644
634
0
5,703
10,629
4,516
0
3,104
7,102
79,028
2,698
L
Charybdis
wildfemale
Charybdis
5,554
2,853
0
3,767
12,578
2,850
408
5,120
7,293
0
52,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
35,542
511
Minions Killed
346
0
Camps Cleared
0
1,476,832
Distance Traveled
1,387,260
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,358
491
96
6
0
301,990
8
W
Bakasura
8,744
583
115
8
0
326,540
0
L
Vulcan
7,125
475
67
4
0
266,024
0
L
Artemis
7,036
469
61
4
0
313,180
2
W
Kumbhakarna
8,376
558
32
2
0
294,562
0
W
Apollo
8,602
573
120
8
0
289,112
0
L
Ne Zha
7,180
479
25
2
0
255,421
1
W
Sun Wukong
9,660
644
107
7
0
269,517
3
W
Anubis
11,369
758
137
9
0
297,101
1
L
Charybdis
6,843
456
97
6
0
250,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role