Player Matchup

Scylla
Scylla
Active-io
Scylla
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 23L
1,319 Elo+
Party 2
Anhur
Anhur
SPLITzzGottaCigy
Anhur
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 39L
1,378 Elo+
Party 2
Ao Kuang
Ao Kuang
Xerx9915
Ao Kuang
Level 81
God Stats
19W - 24L
1,093 SR
Queue Stats
198W - 207L
1,233 Elo+
Solo
Raijin
Raijin
biralachana
Raijin
Level 102
God Stats
1W - 7L
1,594 SR
Queue Stats
135W - 140L
1,431 Elo+
Solo
Ullr
Ullr
rejncarnated
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,411 Elo+
Party 2
Team Averages
Level 58
1,394 SR
1,354 Elo+

VS

Team Averages
Level 71
1,473 SR
1,446 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Aaaamon
Erlang Shen
Level 60
God Stats
2W - 1L
1,309 SR
Queue Stats
38W - 54L
1,395 Elo+
Party 1
Neith
Neith
Berack 0bama
Neith
Level 87
God Stats
4W - 4L
1,363 SR
Queue Stats
169W - 167L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DankJoJo
Morgan Le Fay
Level 75
God Stats
11W - 8L
1,654 SR
Queue Stats
154W - 162L
1,439 Elo+
Party 1
Maui
Maui
TangoDoesIt
Maui
Level 74
God Stats
3W - 0L
1,541 SR
Queue Stats
80W - 89L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Active-io
Scylla
13
2 / 3 / 1
7,215
451
4,279
8,498
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 2
6,047
378
3,460
8,388
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Xerx9915
Ao Kuang
12
7 / 7 / 1
8,155
510
11,550
17,621
5,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
8
0 / 6 / 0
5,823
364
4,202
8,960
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 4 / 1
6,489
406
4,687
13,625
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
10 / 1 / 1
10,741
671
13,258
19,033
12,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Aaaamon
Erlang Shen
14
1 / 2 / 4
8,154
510
2,719
10,846
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 4
8,342
521
8,801
13,209
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DankJoJo
Morgan Le Fay
17
6 / 0 / 0
10,431
652
9,707
5,783
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 7
9,057
566
7,314
15,620
12,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
22
22
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
1
1
10.5
W
Erlang Shen
Aaaamon
Erlang Shen
1
2
4
1.5
L
Scylla
Active-io
Scylla
2
3
1
0.83
W
2
4
4
1
W
Morgan Le Fay
DankJoJo
Morgan Le Fay
6
0
0
6
L
1
2
2
1
W
3
4
7
1.63
L
Ao Kuang
Xerx9915
Ao Kuang
7
7
1
1.07
L
Raijin
0
6
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
41,799
57,092
Taken
64,491
16,903
Mitigated
36,684
12,915
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,258
6,671
0
8,291
19,033
12,066
5,426
7,984
11,049
0
65,422
W
Erlang Shen
Aaaamon
Erlang Shen
2,719
1,380
0
4,023
10,846
5,421
662
2,069
8,777
0
48,059
L
Scylla
Active-io
Scylla
4,279
140
0
350
8,498
2,491
0
4,870
3,152
43,298
0
W
8,801
2,556
309
3,533
13,209
4,183
1,736
2,280
10,929
0
47,677
W
Morgan Le Fay
DankJoJo
Morgan Le Fay
9,707
1,188
0
1,628
5,783
2,282
2,338
1,852
3,931
67,787
2,498
L
3,460
1,573
0
1,726
8,388
2,264
0
2,592
5,796
0
18,513
W
7,314
1,226
3,481
2,117
15,620
12,732
745
5,244
10,376
22,191
39
L
Ao Kuang
Xerx9915
Ao Kuang
11,550
1,725
171
5,807
17,621
5,750
0
4,924
12,561
34,426
1,424
L
Raijin
4,202
1,133
0
2,334
8,960
1,948
0
554
8,406
22,856
0
L
4,687
1,388
0
2,527
13,625
4,450
0
3,268
10,203
0
36,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
46,725
257
Minions Killed
421
0
Camps Cleared
0
1,199,704
Distance Traveled
1,647,243
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,741
671
103
6
0
320,058
0
W
Erlang Shen
8,154
510
94
6
0
387,216
2
L
Scylla
7,215
451
84
5
0
267,416
0
W
Neith
8,342
521
71
4
0
291,429
0
W
Morgan Le Fay
10,431
652
126
8
0
334,305
5
L
Anhur
6,047
378
36
2
0
191,217
0
W
Maui
9,057
566
27
2
0
314,235
0
L
Ao Kuang
8,155
510
42
3
0
276,628
0
L
Raijin
5,823
364
34
2
0
137,826
2
L
Ullr
6,489
406
61
4
0
326,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role