Player Matchup

Cupid
Cupid
Bronze III
CLOWN MAN 22
Cupid
Bronze III
Level 92
God Stats
1W - 2L
1,231 SR
Queue Stats
9W - 26L
1,261 MMR
Party 1
Thanatos
Thanatos
Bronze III
FADED A1R
Thanatos
Bronze III
Level 51
God Stats
1W - 2L
1,719 SR
Queue Stats
12W - 29L
1,261 MMR
Party 1
Chronos
Chronos
Gold IV
HashiramaSenpai
Chronos
Gold IV
Level 161
God Stats
10W - 5L
1,550 SR
Queue Stats
35W - 41L
1,266 MMR
Solo
Ganesha
Ganesha
Gold V
Yang_Kokoro
Ganesha
Gold V
Level 154
God Stats
6W - 5L
1,423 SR
Queue Stats
260W - 283L
1,247 MMR
Solo
Jormungandr
Jormungandr
Gold V
ZEUS-RG4L
Jormungandr
Gold V
Level 124
God Stats
3W - 3L
1,653 SR
Queue Stats
104W - 111L
1,247 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,447 SR
1,307 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
HoldTheBlock
Athena
Silver I
Level 47
God Stats
11W - 14L
1,598 SR
Queue Stats
21W - 34L
1,237 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Hugegentials
Kuzenbo
Silver IV
Level 57
God Stats
3W - 7L
1,352 SR
Queue Stats
17W - 26L
1,179 MMR
Party 2
Amaterasu
Amaterasu
Silver II
Pand41789
Amaterasu
Silver II
Level 129
God Stats
1W - 1L
1,470 SR
Queue Stats
19W - 25L
1,362 MMR
Party 2
Merlin
Merlin
Silver III
prisma_excesivo6
Merlin
Silver III
Level 87
God Stats
1W - 3L
1,312 SR
Queue Stats
64W - 81L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,273
559
4,108
6,699
1,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FADED A1R
Thanatos
13
6 / 1 / 4
8,049
619
6,938
10,686
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
8,491
653
8,038
5,729
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Yang_Kokoro
Ganesha
12
0 / 0 / 10
7,476
575
5,743
11,913
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ZEUS-RG4L
Jormungandr
14
10 / 0 / 1
9,431
725
9,916
12,664
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MulanLancelotCharybdis

VS

Bans
XbalanqueAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 0
7,133
549
5,919
5,534
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
9
0 / 4 / 1
6,002
462
2,817
12,407
9,722
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Hugegentials
Kuzenbo
10
0 / 7 / 0
6,058
466
5,218
10,493
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
Pand41789
Amaterasu
11
2 / 3 / 0
6,848
527
5,995
12,555
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 6 / 0
6,179
475
3,127
10,133
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
2
2
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
0
0
5
2.5
W
Thanatos
FADED A1R
Thanatos
6
1
4
8
W
6
1
2
7
L
Athena
0
4
1
0.13
L
Kuzenbo
Hugegentials
Kuzenbo
0
7
0
0
L
Amaterasu
Pand41789
Amaterasu
2
3
0
0.67
W
Ganesha
Yang_Kokoro
Ganesha
0
0
10
5
W
Jormungandr
ZEUS-RG4L
Jormungandr
10
0
1
10.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
23,076
47,691
Taken
51,122
22,696
Mitigated
27,304
22,028
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,919
2,229
0
1,718
5,534
1,827
842
432
5,102
0
51,953
W
4,108
1,911
542
3,942
6,699
1,929
300
91
6,608
0
53,112
W
Thanatos
FADED A1R
Thanatos
6,938
2,222
0
8,365
10,686
4,236
0
2,108
8,528
0
49,572
W
8,038
2,218
0
1,002
5,729
1,956
2,683
999
4,730
60,046
1,124
L
Athena
2,817
1,043
0
1,695
12,407
9,722
0
6,674
5,596
19,643
0
L
Kuzenbo
Hugegentials
Kuzenbo
5,218
1,794
0
490
10,493
7,791
0
4,328
6,165
27,475
0
L
Amaterasu
Pand41789
Amaterasu
5,995
2,585
0
2,713
12,555
5,105
0
5,812
6,600
0
39,374
W
Ganesha
Yang_Kokoro
Ganesha
5,743
359
0
2,001
11,913
8,955
0
3,271
8,642
17,022
1,188
W
Jormungandr
ZEUS-RG4L
Jormungandr
9,916
2,979
0
6,176
12,664
5,620
194
4,681
7,440
69,199
1,799
L
3,127
509
0
2,016
10,133
2,859
0
5,227
4,688
37,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
32,220
432
Minions Killed
326
0
Camps Cleared
0
1,387,338
Distance Traveled
1,303,102
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,133
549
102
8
0
235,209
4
W
Cupid
7,273
559
98
8
0
256,334
0
W
Thanatos
8,049
619
67
5
0
317,756
0
W
Chronos
8,491
653
127
10
0
286,671
0
L
Athena
6,002
462
37
3
0
269,402
6
L
Kuzenbo
6,058
466
46
4
0
237,949
0
L
Amaterasu
6,848
527
61
5
0
320,767
0
W
Ganesha
7,476
575
7
1
0
276,707
1
W
Jormungandr
9,431
725
133
10
0
249,870
0
L
Merlin
6,179
475
80
6
0
239,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role