Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Iloveotters
Ishtar
Level 23
God Stats
1W - 3L
1,245 SR
Queue Stats
28W - 22L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
SleepingPuma
Sylvanus
Level 87
God Stats
9W - 5L
1,614 SR
Queue Stats
218W - 198L
1,549 Elo+
Party 1
Mulan
Mulan
Tabetic48
Mulan
Level 85
God Stats
24W - 22L
1,561 SR
Queue Stats
188W - 170L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
ZombieAviator
Zhong Kui
Level 27
God Stats
10W - 7L
1,889 SR
Queue Stats
46W - 61L
1,471 Elo+
Party 1
Team Averages
Level 64
1,562 SR
1,517 Elo+

VS

Team Averages
Level 129
1,463 SR
1,497 Elo+
Nut
Nut
AppleStrufel
Nut
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,511 Elo+
Solo
Arachne
Arachne
SpaceDuck4Life
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,514 Elo+
Party 2
Ymir
Ymir
SpaceEagle4Life
Ymir
Level 157
God Stats
0W - 3L
1,289 SR
Queue Stats
109W - 118L
1,483 Elo+
Party 2
Agni
Agni
SpaceEmu4Life
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 155L
1,468 Elo+
Party 2
King Arthur
King Arthur
UltimateMagnet
King Arthur
Level 84
God Stats
1W - 3L
1,526 SR
Queue Stats
123W - 115L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 3 / 3
7,060
543
5,245
9,725
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
13
3 / 3 / 1
7,539
580
3,772
8,513
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SleepingPuma
Sylvanus
11
2 / 2 / 7
6,810
524
4,581
12,060
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Tabetic48
Mulan
13
4 / 0 / 2
7,945
611
10,235
10,042
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ZombieAviator
Zhong Kui
13
5 / 3 / 3
7,473
575
9,196
8,793
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,452
650
9,228
7,929
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,004
462
6,479
10,925
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 3
5,861
451
5,582
11,107
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 3
6,380
491
5,911
7,229
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
UltimateMagnet
King Arthur
10
0 / 5 / 0
5,877
452
4,253
14,001
9,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
11
11
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
3
2.17
L
6
1
0
6
W
Ishtar
3
3
1
1.17
W
Sylvanus
SleepingPuma
Sylvanus
2
2
7
2.75
L
2
3
2
1
L
2
4
3
0.88
L
1
6
3
0.42
W
Mulan
Tabetic48
Mulan
4
0
2
5
L
King Arthur
UltimateMagnet
King Arthur
0
5
0
0
W
Zhong Kui
ZombieAviator
Zhong Kui
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
31,453
49,133
Taken
51,191
28,060
Mitigated
24,528
21,098
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,245
990
0
4,693
9,725
3,047
0
475
9,196
0
49,627
L
9,228
5,617
0
4,859
7,929
2,937
638
1,030
6,899
0
66,633
W
Ishtar
3,772
1,850
0
3,974
8,513
2,427
0
513
7,850
0
40,035
W
Sylvanus
SleepingPuma
Sylvanus
4,581
1,377
976
5,379
12,060
9,720
0
3,323
8,319
26,475
0
L
6,479
4,357
0
4,100
10,925
3,445
0
2,908
8,017
0
33,598
L
5,582
1,488
0
790
11,107
6,639
15
4,909
6,198
21,263
412
L
5,911
227
0
359
7,229
1,751
0
5,306
1,923
32,604
0
W
Mulan
Tabetic48
Mulan
10,235
942
0
3,665
10,042
7,571
0
839
9,073
7,699
47,084
L
King Arthur
UltimateMagnet
King Arthur
4,253
559
0
656
14,001
9,756
13
1,298
12,703
0
38,292
W
Zhong Kui
ZombieAviator
Zhong Kui
9,196
1,161
0
2,411
8,793
5,295
71
4,759
3,303
42,030
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
32,574
368
Minions Killed
342
0
Camps Cleared
0
1,208,838
Distance Traveled
1,246,113
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,060
543
90
7
0
310,546
0
L
Nut
8,452
650
119
9
0
221,493
0
W
Ishtar
7,539
580
81
6
0
230,403
0
W
Sylvanus
6,810
524
21
2
0
237,802
5
L
Arachne
6,004
462
51
4
0
272,914
1
L
Ymir
5,861
451
35
3
0
252,398
0
L
Agni
6,380
491
74
6
0
246,581
4
W
Mulan
7,945
611
99
8
0
218,055
0
L
King Arthur
5,877
452
63
5
0
252,727
0
W
Zhong Kui
7,473
575
77
6
0
212,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role