Player Matchup

Ganesha
Ganesha
Silver IV
TheKillingPanda
Ganesha
Silver IV
Level 125
God Stats
0W - 2L
1,569 SR
Queue Stats
14W - 21L
1,282 MMR
Party 1
Vulcan
Vulcan
Silver IV
ThisDude24
Vulcan
Silver IV
Level 124
God Stats
0W - 2L
1,462 SR
Queue Stats
2W - 12L
1,222 MMR
Party 1
Anhur
Anhur
Silver IV
bhm416
Anhur
Silver IV
Level 122
God Stats
0W - 1L
1,650 SR
Queue Stats
6W - 11L
1,344 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,561 SR
1,283 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,458 SR
1,255 MMR
Artemis
Artemis
Silver II
ClaxDaddyy
Artemis
Silver II
Level 120
God Stats
29W - 29L
1,504 SR
Queue Stats
67W - 84L
1,129 MMR
Solo
Hera
Hera
Silver III
HayTeEncargo
Hera
Silver III
Level 84
God Stats
3W - 3L
1,477 SR
Queue Stats
3W - 5L
1,365 MMR
Party 2
Athena
Athena
Silver I
TitanxWolf44
Athena
Silver I
Level 145
God Stats
5W - 13L
1,393 SR
Queue Stats
34W - 45L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,442
715
5,774
18,939
21,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
ThisDude24
Vulcan
19
4 / 4 / 3
12,638
790
15,283
13,083
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
bhm416
Anhur
18
3 / 6 / 4
12,171
761
7,382
16,334
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
UllrDanzaburouKing ArthurMedusaBacchus

VS

Bans
PersephoneCernunnosScyllaNutAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClaxDaddyy
Artemis
20
6 / 4 / 6
13,923
870
15,393
13,873
3,465
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 1 / 7
14,143
884
17,614
9,109
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
19
3 / 3 / 8
12,849
803
8,974
17,445
12,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
14
14
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
ClaxDaddyy
Artemis
6
4
6
2.25
W
5
1
7
8.5
L
1
4
7
1.13
L
Vulcan
ThisDude24
Vulcan
4
4
3
1.38
W
Athena
3
3
8
2.33
L
Anhur
bhm416
Anhur
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
41,981
48,356
Taken
40,427
32,641
Mitigated
18,517
6,914
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ClaxDaddyy
Artemis
15,393
7,630
0
2,309
13,873
3,465
2,063
8,154
5,511
0
57,514
W
17,614
2,512
0
1,124
9,109
2,174
1,288
5,436
3,512
75,664
157
L
5,774
281
0
2,180
18,939
21,419
0
8,447
10,420
26,566
0
L
Vulcan
ThisDude24
Vulcan
15,283
240
0
1,037
13,083
5,204
118
7,838
5,173
66,810
0
W
Athena
8,974
1,238
0
2,972
17,445
12,878
296
7,228
9,813
24,625
2,946
L
Anhur
bhm416
Anhur
7,382
4,066
0
3,697
16,334
6,018
550
9,056
7,206
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
40,915
188
Minions Killed
218
0
Camps Cleared
0
815,249
Distance Traveled
865,476
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,923
870
66
4
0
266,789
0
W
Hera
14,143
884
115
7
0
282,888
2
L
Ganesha
11,442
715
6
0
0
285,344
3
L
Vulcan
12,638
790
111
7
0
286,092
0
W
Athena
12,849
803
37
2
0
315,799
0
L
Anhur
12,171
761
71
4
0
243,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role